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comment(53) A New World Record!
Posted by Dazz - February 28, 2026 11:37 AM
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Hey there, ladies and gents, bet you didn't expect me to show up on the The Blue Site, huh? While I mostly dedicate my efforts to working on the Sprites and Textures sites, with my love of all things 2D, I felt it was worth sinking as much time as I could into the queue here and trying to bring it down to manageable levels. When I started this effort, the queue was well over 9000 submissions deep. Creating my own custom browser extensions and massively expanding the scope of my modelling tools over on the Dazz's tSR Tools page, I've made a workflow that helps with some of the less complex models that have been stewing for a while – as you'll probably notice, there are plenty of more low-poly and retro models here due to their lack of crazy texture maps.

This update is the largest update to have ever been posted to this site – in fact, at the time of posting, it's the largest update to have ever been posted on any of our sites. This update is just under the size of the remaining queue, but don't expect it to be cleared any time soon. Working on this update has been a massive effort and one that I won't be able to do again any time soon.

I hope you guys have a great time checking out all the assets in this update; there's plenty to digest, and I'm sure there'll be something to pique your interest. I tried to ensure I created preview models for any assets I worked through so that you guys can better check it out!

Thanks to all the contributors of this update – your continued dedication to the site is always astounding and appreciated beyond words. Legends, the lot of ya.

Now I'm gonna go sleep for a month.
Contributors: 215
1inf, 2k-tan, A_Thing, AbsurdBartholomew, Adan, Adrot, Adverse56, Aeonflux77, Agust3K, AJD-262, Alan835, Aquaileron, Arcafa, Artzei, ashene, AshleyFan05, Ashurahen_K7, bdeggers, Bendy_Boo, Bensch, BillyGaming964, blakegriplingph, bloodlines, BloomixFairy, Boredum, Boxy, Bucket O' Drums, butter tray, CameronCarsonOfficial, Centrixe the Dodo, ChaoAniki, Charles29, chirpywiz711, CiCi9001, CJ310, ColbyDash, Conboiii, Conor3D, Cotton Candy 2C, Cri4Key, CrossMMD, curious567, DamSwag, dani3dlove, Danizoar, darkvioletcloud, Dazz, debugempty, Der_Bernd, diego13243t, Diego6mick, djfox11, DogToon64, dominoes64, dql23, DragonsHidden, DrDoctor, DuckerQuackers, Ecelon, Eeveeloverthespriter8, Eggscantfly, ElBFCambiaformas, EnergyPineCat, Ethancat, EvZonius, F.W, Faddei_Fritz, Family Guy, fenoninho228, FgFan0804, fiddyfiddy_centfan, FireWarden, FlameOA, FliQuaDv, Flojencio614, Franketepoke2, FreezysTSRaccount, Fristi, fuzzfighter96, GabrielGBR1933, Galaxie Perfect, gamerblam, Gaspar, GATOR17, GILmaster3d, Glitch-and-Rippers, GlitcherOG, Goof, Gothic_Luigi, Grounder, Gustavo-resourcesBR, Halano, Hell Inspector, Henchman800, henryology, HeronNobody, humongouserectus, IDK74656, imair, Janika, Jasper7438, Jolly Joe, JuliJubilee, kalidor64, KiHaU, klius, Krill, Kurabupengin, lelumini, LemmonRipper, lemurboy12, Løan47, Logos-everywhere, lu9, LuigiTKO, Lumpy Spirit, LuoyangLupis, Luxe, Mako, MarquesT, Marshadoo, MasterPengo, MegaPokéSonicX, Mii-tomo, MiloEpic, Modata, Models124717, MomotarosMTZ, monarchisms, MonoFox64, morostud, moth7, mrcbmac, MrGameAndSketch, mufasakong, MurissaRGB, NamesNotJack, Needster, neekolee., NitroShell, OrangeSauceu, OrderX, Orion_Onion, p03_real_account, Paradoz, Peardian, pendertuga83, phntomrose, Poké-Brother, pokeYHS, poyo20, pseudo, qalanthe, R7CrazyCanucks, RabbidUltimateFan, Ramene, Raouf, RealPitchers, Red_Code097, RedBomber, RedBomber546, RedStoneMatt, returntoivalice, reyayer, ReyM58, RoRoGothic, S4epl Fan SCD WP, sewbop2002, shoopdahoop22, sijaab, Silverfool64, SirDuckman, Sirox, Skele-Frank, SmashedTomatoes, smoke_th, smska, Somwonere, SpecularBark45, Spinebreaker888, splatsmod, SprSn64, squfiykid, stormygaret15, Superdave938, sutinoer, syphersephir, TatamiGaeshi, Teajai, teh_supar_hackr, thadiusII, The Galaxy Man, TheShibeRealm, ToastShark, tofulemon, Toiletnator, Tomi687, TrashySarzy, Tryex, tsukinousagi, TylerClutch, tymoboom, Uncle Paul, vi7ual, Wall_E20, Walujski, WF4123, WitWoeWendigo, WolfEye939, Xanderrock98, Ya Block, YEETBOII, YoylePlant, Yuto, Zearth
Assets in this update: 3,997arrow_right
arrow_right [798] 3DS
arrow_right [26] Arcade
arrow_right [68] Browser Games
arrow_right [2] Dreamcast
arrow_right [364] DS / DSi
arrow_right [86] GameCube
arrow_right [2] Meta Quest
arrow_right [435] Mobile
arrow_right [132] Nintendo 64
arrow_right [91] Nintendo Switch
arrow_right [1,261] PC / Computer
arrow_right [129] PlayStation
arrow_right [58] PlayStation 2
arrow_right [314] PlayStation 3
arrow_right [1] PlayStation Portable
arrow_right [3] PlayStation Vita
arrow_right [150] Wii
arrow_right [7] Wii U
arrow_right [65] Xbox
arrow_right [5] Xbox 360

Comments (53)


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Reply to comment by Petie posted Apr 4, 2026 4:35 PM
Ah okay then, must be Microsoft edge then. 🤣
Gamelegends3663 Apr 5, 2026 12:42 PM
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All of the sites run on the same code and server so there wouldn't really be any way for just one of them to not work unless there was something on your end interfering. Do you have any extensions that modify the page in any way? Maybe try with them disabled. We also do get waves of AI scraping but they tend to affect performance across the board.
Petie Administrators Apr 4, 2026 4:35 PM
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Hey , TMR has been lagging and sometimes not loading. Idk if it's from the AI scrapers, or just me. Every other site works too. TSR sometimes loads.

For clarification, by lagging I mean it loads the site, but I can't click or scroll. Sometimes it turns white and says my browser isn't responding.
Gamelegends3663 Apr 4, 2026 1:16 PM
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just found this place from a blender vid. absolutely amazing recourse for models!
imtierd Mar 26, 2026 12:17 AM
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Can you guys fix an issue on the preview models? Whenever I rotate or move the model, it gets stuck to my cursor location and won't allow zooming in or out. It also won't move the model if it is stuck rotating to my cursor and vice versa.
Snow-Thunder Mar 25, 2026 3:41 PM
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If they were accepted, go to the asset on the site and you can submit a revision as RTB explained below. If it was rejected, you can view your rejected submissions in the user dropdown menu in the top right if you click your avatar.
Dazz Administrators Mar 25, 2026 3:27 PM
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Go to the submission in question, and in the corner of the "Asset Info" box there'll be an option to submit a revision to the submission, in which you can make adjustments to the model to be reviewed (in this case, would be repackaging the model with the newer / updated rips).
Random Talking Bush Administrators Mar 25, 2026 8:18 AM *
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Thanks ever so much for accepting my Luigi's Mansion 3 models! I very much appreciate it, as I've never posted here before. Now, I speak because I've been notified that I must re-do some of the rigged ones. How would I go about updating them?
Galaxie Perfect Mar 25, 2026 7:48 AM
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When staff approves a revision, they have the option to push the updated asset to the next home page update. So the answer is "it depends." It's up to the individual staff member reviewing the revision to determine if there has been enough change to justify being included again.
Petie Administrators Mar 24, 2026 2:34 AM
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From what I know, it's the former.
DerpBox Mar 23, 2026 10:54 PM
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So if a model already on the site gets updated, like adding animations to it or whatever, how is it presented in these updates? Will it be a new model shown on the front page update? Or will it just not show up at all on the front page update?
GluttonyWarlord Mar 23, 2026 8:37 PM
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In these recent weeks I've focused on models with more simple textures, not rigs - but there is no set priority, these is merely my recent efforts to just get the overall queue down as substantially as possible. The existing queue order is still by order uploaded, but at times we will work through things that are quick and simple to keep overall numbers lower.
Dazz Administrators Mar 22, 2026 9:39 PM
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So character rigs take longer than simple objects? Is there a priority system where the simple models get reviewed first and then character rigs are reviewed later? When I submitted a bunch of simpler objects they got approved within a few days, but the character models have been pending for two weeks. All the models were submitted on the same day
Justaguy95 Mar 22, 2026 4:29 PM
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Copy that
Runesoldiero Mar 22, 2026 1:32 PM
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More complex models may take more time. I have been tearing through the queue recently, but doing so for "simple" content as it doesn't require as much verification of textures, etc.
Dazz Administrators Mar 22, 2026 10:50 AM
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nope, its if you delete and then submit it again then it does
Charles29 Mar 22, 2026 5:36 AM
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If you edit an asset, does it reset its queue position? Or do higher poly assets just take longer in general?
Runesoldiero Mar 22, 2026 5:32 AM
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Ah, getchya now, Then it's even more appreciated! cheers for all the work you guys do :)
Dogze Mar 17, 2026 12:44 AM
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There isn't a set time. It happens when staff has time to do it.
Petie Administrators Mar 16, 2026 11:18 PM
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They do still pull from the most popular assets/games of the current month. They just pull from a bigger pool. Rather than always selecting exactly the top 10, the top 100 are selected and randomized and then 10 of those are displayed. It works the same way on the mobile home page except it shows 50 out of those top 100 rather than 10.
Petie Administrators Mar 16, 2026 11:17 PM
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