Taranza


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Asset Info favorite
Name Taranza
Category 3DS
Game Kirby: Triple Deluxe
Section Non-Playable Characters
Submitted February 18, 2026
Uploaded By Charles29
Contributors Somwonere
Size 267.98 KB (13 items) arrow_right
  • Taranza/credit-note.txt
  • Taranza/Material/EyeC.txt
  • Taranza/Material/TaranzaC.txt
  • Taranza/SpiderEye.png
  • Taranza/SpiderTex3.png
  • Taranza/SpiderTex3_a.png
  • Taranza/SpiderTexEye.png
  • Taranza/TopL.bin
  • Taranza/TopL.dae
  • Taranza/TopL.gltf
  • Taranza/_TaranzaC-BlenderSetup.png
Format ZIP (application/zip)
bin, dae, gltf, png, txt
Hits 1,251
Tags (2):

Comments (6)


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At long last! Taranzaaaa! Thankful for the material guide too.
Kamconian Apr 21, 2026 4:56 AM
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taranza actually uses 1 uv map and here's the blender material screenshot for the TaranzaC material i put in: (you need to split the alpha channel of SpiderTex3)
Posted Image
SpiderTex3 is the main texture, the alpha of it switches it, and SpiderEye is a matcap (hard to explain them but matcaps are materials that generate uv maps the way the geometry is faced and sphere like textures get applyed, it's how the eyes look straight at you ingame/ctr studio)
Somwonere Apr 20, 2026 6:58 PM
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So how exactly do they work as ik blocky and knuckle joe have a similar phenomena where their eyes are assigned to a uv map (which seems to be by the shading in game) while the body is another uv map
Charles29 Apr 20, 2026 6:41 PM
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when it was pending the notes admitted to modifying two textures and merging them (SpiderTex3 & SpiderEye),
sent a revision to fix that along with dumped material settings & a material setup screenshot for blender (the eyes are like matcaps)
Somwonere Apr 20, 2026 6:11 PM
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the goat
ThePlayerRolo Mar 17, 2026 8:12 PM
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spider boy!
SonicPman Mar 17, 2026 2:24 AM