LittleBigPlanet 3
LittleBigPlanet 3
| Game Info arrow_drop_down favorite | |
|---|---|
| Category | PlayStation 3 |
| Assets | 204 |
| Hits | 386,617 |
| Comments | 28 |
| Tags (11): arrow_right | |
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Alternative Names (2):
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LBP3, Little Big Planet 3
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[4]
Playable Characters
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[4]
Costumes (Sackboy)
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Costumes (OddSock)
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Costumes (Big Toggle)
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Costumes (Small Toggle)
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[7]
Curators
El Jeff
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Marlon Random
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Nana Pud
Newton
Papal Mache
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Pinky
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Zom Zom
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[146]
Objects
Abacus
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Aluminium Bucket
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Apple
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Aubergine
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Ballet Shoe
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Bamboo
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Bamboo (Section)
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Banana
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Banker Lamp
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Battery Cell
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Black Bowler Hat
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Blank Mask
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Brass Train Wheel
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British Police Helmet
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Brogue Shoe
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Burger
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Butter Dish
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Caddy Wing
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Camping Mug
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Camping Saucepan
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Candel
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Cardboard Lance
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Carrot
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Casino Chips
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Chef Knife
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Chewed Pencil
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Cinema Camera
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Clampstand
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Coconut
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Connecting Pipe
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Cricket Ball
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Crushed Cola Can
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Cup
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Curly Straw
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Day Of The Dead Skull
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Deck Of Cards
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Diner Lamp
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Dinner Jukebox
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Diplodocus Toy
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Domino
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Drill
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Fabrage Egg
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Fabric Cat
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Fiddle
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Fish Bones
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Fridge
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Garden Tools
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Gas Can
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Gate
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Glasses
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Glitter Bottle
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Globe
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Glue Pot
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Gray Bowler Hat
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Green Lantern
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Gum Glue
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Hand Bell
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Harlequin Paper Cup
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Hourglass
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Hurricane Lamp
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Ice Pickaxe
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Ice Skate
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Incense Burner
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Jam Jar
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Jam Jar Closed
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Knight Sheild
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Knights Helmet
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Leather Bound Books
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Lightbulb
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Liquid Paper
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Loud Speaker
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Magnifying Glass
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Mango
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Marble
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Measuring Tape Roll
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Meatball
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Melon
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Men Panama Straw Fedora
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Men's Flat Cap
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Metal Ball
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Metal Ring
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Milkshake
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Money Wrench
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Motor
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Oil Can
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Old Book
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Open Coconut
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Ornamental Chandelier
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Pan Lid
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Paper Scroll
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Pencil Sharpener
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Pepper Grinder
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Pepper Shaker
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Plastic Ball
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Plastic Bottle
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Plastic Can
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Plastic Cup
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Plush Pumpkin
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Porcelain Cat
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Poster Paint Bottle
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Pupper Punch
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Ray Gun
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RC Car Tire
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Reel
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Rocket
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Ruler
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Russian Doll (2 Parts)
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Salt Shaker
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Sandwich
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Sauce Pan
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Saucer
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Sellotape Holder
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Shed Light
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Silver Cardboard Tube
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Silver Wine Glass
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Skate Wheel
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Skull
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Snowball
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Square Coffee Pot
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Square Whell
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Squeeze Bottle
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Stack Of Documents
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Stapler
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Steam Iron
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Stegosaurus Toy
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Strawberry Cake
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Tea Tin
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Teacup
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Teapot
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Tiki Mask (A)
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Tiki Mask (B)
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Tiki Mask (C)
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Tiki Torch
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Tin Container
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Tower Roof
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Toy Car
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Trumpet
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Ukulele
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Wall Fan
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Water Bottle
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Watering Can
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Wine Bottle
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Wire Wheel
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Wooden Cog
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Wooden Mallet
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Wooden Recorder
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Adventure Decorations
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Decorations
Angle Bracket
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Bell
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Brass Button
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Buterfly Wing
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Caravan Wheel
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Collar
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Coral
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Dispenser Key
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Fried Egg
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Gas Lamp
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Gold Button
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Gold Motif
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Harlequin Mask
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Jester Horn
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Loupe
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Monty
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Mushroom
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Paint Splat
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Pepper Grinder
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Picture Frame (Angle)
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Picture Frame (Straight)
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Picture Frame Corner
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Plastic Cog (Big)
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Plastic Cog (Ring)
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Plastic Cog (Small, Long)
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Plastic Cog (Small)
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Radio Dial
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Ratchet Cog
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Rivet
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Starfish
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Twisted Gold Bar
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Wooden Hand
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Wool Ball
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[1]
Unused Content
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Gizmo
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Powerup
Comments (28)
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the hex stuff is way more reliable, because the format involves quite a bit of guesswork from a human because it's still not fully known, especially LBP2s quite major revision to it, and a minor revision in LBP3
There's a program that rips lbp models so you don't have to do use stuff like use hex stuff, the only thing hard is that the UVs for each material is combined however it shouldn't be too hard to apply the materials to their proper areas depending on how much materials there are, and sometimes there are missing faces. If you're wondering, the character in the image is from an alpha build of LBP3, Rusk.
So that's why the models look more expressive in the PS4 version.
a lot of objects use different layouts of said uvs
some use uv0 as dirt, uv1 as diffuse and uv2 as stickers, some don't even have uv2, others use uv0 as diffuse, uv1 as dirt and uv2 as stickers, so basically speaking, the layout and amount of uvs is not uniform across models (hell, the layout changes between the PS3 and PS4 versions of the same character models)
some use uv0 as dirt, uv1 as diffuse and uv2 as stickers, some don't even have uv2, others use uv0 as diffuse, uv1 as dirt and uv2 as stickers, so basically speaking, the layout and amount of uvs is not uniform across models (hell, the layout changes between the PS3 and PS4 versions of the same character models)
For those of you wondering still if the PS4 models can be ripped now:

and yes, I am working on prepping these for submitting to the site as well, though something to keep in mind about LBP's models is that they use THREE UV maps for a lot of models including the characters, the first being the main detail, second being decals, and third being for stickers, the models will need to be submitted in formats that aren't .obj (such as .blend or .fbx) to preserve their full in-game detail, these still aren't rigged yet and it'll probably take awhile before they will be, though these models ALSO use shape keys for things like facial expressions, both of which of these I'm aiming to at least recreate for the time being in separate uploads.
For now though, hoping to at least provide what I can!

and yes, I am working on prepping these for submitting to the site as well, though something to keep in mind about LBP's models is that they use THREE UV maps for a lot of models including the characters, the first being the main detail, second being decals, and third being for stickers, the models will need to be submitted in formats that aren't .obj (such as .blend or .fbx) to preserve their full in-game detail, these still aren't rigged yet and it'll probably take awhile before they will be, though these models ALSO use shape keys for things like facial expressions, both of which of these I'm aiming to at least recreate for the time being in separate uploads.
For now though, hoping to at least provide what I can!
What was used to rip these?
@The 3rd Brother: PlayStation 4 files cannot be extracted yet, and probably won't be for a while.
What about the HD Sackboy model on the PS4 version?
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