Mario
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| Asset Info favorite | |
|---|---|
| Name | Mario |
| Category | Nintendo Switch |
| Game | Super Mario Odyssey |
| Section | Playable Characters |
| Submitted | February 3, 2018 |
| Uploaded By | Random Talking Bush |
| Contributors | SciresM |
| Size |
9.63 MB (84 items) arrow_right
|
| Format |
ZIP (application/zip) dae, fbx, png, smd, txt |
| Hits | 147,125 |
| Tags (4): | |
Comments (51)
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Reply to comment by SpongeyBobby posted Feb 25, 2026 1:08 AM
Yeah, I really wish we could see more of the characters introduced in Odyssey, like Cappy and the Broodals.
I ask the same question, dude. Nintendo probably developing it as we speak
LM3 model looks closer to this design
Interesting fact about Mario's "HackStart" model, it's still using an earlier version of Mario's model and textures from when he was intended to have rounded straps like the 2D art rather than the pointed ones he has in the final.
During Odyssey's development, Mario was intended to look like Nakaue's art of him and was directly modeled off of it. This got changed later on resulting in Mario's proportions looking weird in-game compared to the promotional material.
Alongside the fact that there were a lot of texture changes, It's also worth noting that Mario's mouth got pulled down way too far compared to the reference material.
judging from the concept art from "The Art of Super Mario Odyssey", it seems they mistook the line that was intended to show the shape of Mario's lower lip for the opening.
During Odyssey's development, Mario was intended to look like Nakaue's art of him and was directly modeled off of it. This got changed later on resulting in Mario's proportions looking weird in-game compared to the promotional material.
Alongside the fact that there were a lot of texture changes, It's also worth noting that Mario's mouth got pulled down way too far compared to the reference material.
judging from the concept art from "The Art of Super Mario Odyssey", it seems they mistook the line that was intended to show the shape of Mario's lower lip for the opening.
IT'S BEEN FREAKING 8 YEARS COME ON NINTENDO WHAT HAPPENS AFTER ODYSSEY
Wowie zowie. The people over at Nintendo did a great job capturing my likeness when they made this adventure into a game. I look amazing.
He looks like the N64 renders tbh
God, f*ck their parents!
Not the biggest fan of this model.
Why are the Textures so pixelated
@SmashBrosFan137 because mario doesnt have a neck
Never mind, it turns out that there's a separate model for his hair when he's wearing the cap
How do I fix mario's hair clipping through his cap
Give me a good reason why this has no neck bone?
Yea bro it's mario with 120000000 polygons lahahahahalalalalallal
Everyone's fav Superstar!!!!
lets goooo bra super mario POGdyssey
@LuigiNumberOne I feel this site works pretty good
https://3dviewer.net/index.html
https://3dviewer.net/index.html
when you open the fbx model in 3d viewer his face is stretched
Right Mario is pogging
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