Mario Kart 8


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Category Wii U
Assets 320
Hits 2,721,381
Comments 301
Tags (20): arrow_right
Alternative Names (7): arrow_right
Mǎlì'ōu Kǎdīngchē 8 (Chinese), Mǎlì'ōu Sàichē 8 (Chinese), Mario Kāto 8 (Japanese), MK8, マリオカート8 (Japanese), 瑪利歐賽車8 (Chinese), 马力欧卡丁车8 (Chinese)
arrow_drop_down [40] Racers
arrow_drop_down [9] Mii Costumes
arrow_drop_down [62] Non-Playable Characters
arrow_drop_down [35] Karts
arrow_drop_down [9] Gliders
arrow_drop_down [7] Tires
arrow_drop_down [17] Items
arrow_drop_down [75] Course Objects
Airplane
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Airplane - Mario Kart 8
Aqua Cup Ride
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Aqua Cup Ride - Mario Kart 8
Automatic Barrier
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Automatic Barrier - Mario Kart 8
Balloon
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Balloon - Mario Kart 8
Barrel Cannon
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Barrel Cannon - Mario Kart 8
Basic Ramp
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Basic Ramp - Mario Kart 8
Bell Rock
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Bell Rock - Mario Kart 8
Bird's Nest
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Bird's Nest - Mario Kart 8
Block of Cheese
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Block of Cheese - Mario Kart 8
Blooper Space Shuttle
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Blooper Space Shuttle - Mario Kart 8
Boat
Boat - Mario Kart 8
Boost Ring (Mount Wario)
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Boost Ring (Mount Wario) - Mario Kart 8
Bowser Monument
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Bowser Monument - Mario Kart 8
Bus
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Bus - Mario Kart 8
Cable Car
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Cable Car - Mario Kart 8
Car
Car - Mario Kart 8
Carrier Truck
Carrier Truck - Mario Kart 8
Chandelier
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Chandelier - Mario Kart 8
Dining Table
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Dining Table - Mario Kart 8
Disco Ball
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Disco Ball - Mario Kart 8
DK Barrel
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DK Barrel - Mario Kart 8
Donut Cannon
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Donut Cannon - Mario Kart 8
Fake Bush
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Fake Bush - Mario Kart 8
Fake Goomba
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Fake Goomba - Mario Kart 8
Fruit
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Fruit - Mario Kart 8
Gingerbread Cookies
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Gingerbread Cookies - Mario Kart 8
Golden Banana Statue
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Golden Banana Statue - Mario Kart 8
Hammer Knight
Hammer Knight - Mario Kart 8
Helicopter
Helicopter - Mario Kart 8
Hot Air Balloon (Mario Circuit)
Hot Air Balloon (Mario Circuit) - Mario Kart 8
Hot Air Balloon (Sweet Sweet)
Hot Air Balloon (Sweet Sweet) - Mario Kart 8
Jack-in-the-Box Koopa Clown Car
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Jack-in-the-Box Koopa Clown Car - Mario Kart 8
Large Red Flower
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Large Red Flower - Mario Kart 8
Marine Coaster
Marine Coaster - Mario Kart 8
Mario Kart Monument
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Mario Kart Monument - Mario Kart 8
Master Sword
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Master Sword - Mario Kart 8
MKTV Satellite
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MKTV Satellite - Mario Kart 8
MKTV Truck
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MKTV Truck - Mario Kart 8
Mute City Ship
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Mute City Ship - Mario Kart 8
Oil Puddle
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Oil Puddle - Mario Kart 8
Pendulum
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Pendulum - Mario Kart 8
Pickup Truck
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Pickup Truck - Mario Kart 8
Pile of Leaves
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Pile of Leaves - Mario Kart 8
Propeller Guide
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Propeller Guide - Mario Kart 8
Question Block (Rainbow Road)
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Question Block (Rainbow Road) - Mario Kart 8
Ribbon Road
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Ribbon Road - Mario Kart 8
Sailboat
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Sailboat - Mario Kart 8
Sand Geyser
Sand Geyser - Mario Kart 8
Satellites & Stations
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Satellites & Stations - Mario Kart 8
Seashell
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Seashell - Mario Kart 8
Speaker
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Speaker - Mario Kart 8
Spotlights
Spotlights - Mario Kart 8
Star Speaker
Star Speaker - Mario Kart 8
Steam Train
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Steam Train - Mario Kart 8
Subway Train
Subway Train - Mario Kart 8
Swan Boat
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Swan Boat - Mario Kart 8
Tiki Airship
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Tiki Airship - Mario Kart 8
Tire
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Tire - Mario Kart 8
Town Flag
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Town Flag - Mario Kart 8
Traffic Cone
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Traffic Cone - Mario Kart 8
Traffic Cone (Electrodrome)
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Traffic Cone (Electrodrome) - Mario Kart 8
Traffic Cone (Sweet Sweet)
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Traffic Cone (Sweet Sweet) - Mario Kart 8
Train
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Train - Mario Kart 8
Truck
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Truck - Mario Kart 8
W Wheel
W Wheel - Mario Kart 8
Wafer Bar Windmill
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Wafer Bar Windmill - Mario Kart 8
Wario Stadium Start Sign
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Wario Stadium Start Sign - Mario Kart 8
Warp Pipe
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Warp Pipe - Mario Kart 8
Warp Pipe (Electrodrome)
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Warp Pipe (Electrodrome) - Mario Kart 8
Warp Pipe (Sweet Sweet)
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Warp Pipe (Sweet Sweet) - Mario Kart 8
Water Park Toll Gate
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Water Park Toll Gate - Mario Kart 8
Water Park Yacht
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Water Park Yacht - Mario Kart 8
Weather Vane
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Weather Vane - Mario Kart 8
Windmill
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Windmill - Mario Kart 8
Windmill (Small)
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Windmill (Small) - Mario Kart 8
arrow_drop_down [32] Courses
arrow_drop_down [19] Courses (DLC)
arrow_drop_down [10] Trophies
arrow_drop_down [2] Miscellaneous
arrow_drop_down [3] Unused Content

Comments (301)


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And if you want a Super Mario Galaxy like rim lighting you should make this: http://www.cgmasters.net/free-tutorials/falloff/ Read just the Using Nodes part, this is everything important. In my opinion this makes everything look really nice. Just a little tip.
Lumcoin Aug 23, 2015 3:57 PM
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Okay, it works fine with Rosalina now. I kinda re-read and tried a few more times, and got it to show her correctly. Thanks you two.

EDIT: Didn't see your comment Ray Koopa xD I don't know why either.
Centrixe the Dodo Staff Aug 23, 2015 3:56 PM
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@Tiramisu6: Yeah, that's because the lighting is not sufficient for her to show her colors. The tiny blob in the 3D space besides the camera and Rosalina is a light. You should right click it and set it to "Hemi" in the light properties panel. Actually, that is what my scene has set up already, about which I wonder why it didn't work for you. =3
Ray Koopa Aug 23, 2015 3:51 PM
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Does it now work?
Lumcoin Aug 23, 2015 3:47 PM
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Okay, here's what I usually do.
Open Blender > Delete Random Grey Cube > Import DAE > Import Rosalina.dae
And she's pure grey.
Changes Viewport Shading to Texture > Deletes Lamp/Lighting > Rosalina.dae becomes PURE white.
Centrixe the Dodo Staff Aug 23, 2015 3:45 PM
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@Lumcoin: That doesn't seem to work for me.
@Ray Koopa: Is she supposed to be all grey-ish looking when I import her? Without your Import Scene, she's grey, when I take out the lighting, she's pure white. With your Import Scene, she's still grey, but when I click Rendered, she appears fine. When I do the Specular thing like you and Lumcoin suggested, it doesn't change anything.

EDIT: Oh o.o I didn't see any of the new comments. Lemme read through 'em.
Centrixe the Dodo Staff Aug 23, 2015 3:38 PM
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@Ray Koopa Sry while writing I saw not that you already said the same.
Lumcoin Aug 23, 2015 3:38 PM
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rightclick at Rosalina (or whatever) if she is still white/very bright then go to the top of the bottom right window where a lot of symbols are. Select the red/black circle. There you are at the material tab. Go down to specular and decrease the intensity and increase the hardness. Now it should work. (sry for any grammatical mistakes, I'm German and my English is not... perfect)
Lumcoin Aug 23, 2015 3:33 PM
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@Lumcoin: Yeah, that are basically the steps to do with the default Blender scene to get acceptable results. My linked scene has all that set-up, including an additional sun for better game-like rendering. =)
Ray Koopa Aug 23, 2015 3:29 PM
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Oh. Now i know what you meant. You are still at solid mode. Follow these steps. press shift A while having the cursor in the 3d view window, go with the cursor to lamp-> hemi.Then click on the white circle under the 3d view right to "object mode". then select Material.
Lumcoin Aug 23, 2015 3:27 PM
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@Tiramisu6: You may just have a bad lighting setup. Here, use my Import Scene with which I also did the preview renders:
From there, just File > Import > DAE > Rosalina.dae.
Then you maybe want to fix the materials shinyness being too high for DAE imports (rightclick model, Property window at right > Material tab (spherical icon) > Specular: 0.000 instead of 0.500).
Ray Koopa Aug 23, 2015 3:23 PM
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You find Material at the bottom right window (properties) in the Blender default scene.
Lumcoin Aug 23, 2015 3:17 PM
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Go to Material and there you find a section called specular.
Lumcoin Aug 23, 2015 3:15 PM
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@Lumcoin: Me? If so, er, how do you do that? I'm Googling it and I can't find anything.
Centrixe the Dodo Staff Aug 23, 2015 3:10 PM
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Specular. Hardness is mostly set to 1. Set it to 50 or something like that and turn intensity down. This should work.
Lumcoin Aug 23, 2015 2:51 PM
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@Ray Koopa: Blender.
Centrixe the Dodo Staff Aug 23, 2015 2:50 PM
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@Tiramisu6: Which program are you using for import?
Ray Koopa Aug 23, 2015 2:37 PM
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... :/ When I open Rosalina's .dae File, she's pure white when I view her with textures. And this goes for most .dae files I find on this site. What's the simple fix, since I'm such a noob? Anyone know?
Centrixe the Dodo Staff Aug 23, 2015 2:24 PM
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@TrinitroMan: That's not the issue (the FSKL section is figured out in the important parts), it's more an issue of my personal ripping workflow, where the bones get "crushed" when transferring the BFRES import from 3DS Max to Blender.
Ray Koopa Aug 23, 2015 10:06 AM
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@Ray Koopa: Oh...that would explain the lack of bones in the other Wii U model rips...
I really hope the bone format will be figured out soon, just like the bone format for Brawl character mods.
TrinitroMan Aug 23, 2015 8:46 AM
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