Inkling
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Asset Info favorite | |
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Name | Inkling |
Category | Nintendo Switch |
Game | Splatoon 3 |
Section | Playable Characters |
Submitted | October 11, 2022 |
Uploaded By | Centrixe the Dodo |
Size |
40.70 MB (749 items) arrow_right
|
Format | ZIP (application/zip) |
Hits | 53,550 |
Comments (85)
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and what about the eyelids ?

I fixed it by hiding some textures but my skin is still pale. Also the skin on the face looks very non-reflective but I can't seem to get that to change either

My inkling looks like it has a beard lmao. The skin is also really pale for some reason. Anyone got any ideas? I've tried everything I can think of

thanks

To attach the hair, you have constrain the hair's root bone to inkling's head bone using a "Copy Transforms" bone constraint. Make sure that the root bone and head bone are facing the same direction.
This method works for hats as well.
Remember, use a bone constraint, not an object constraint.
This method works for hats as well.
Remember, use a bone constraint, not an object constraint.

and what about attach the hair because if i did already i try to root the head but the hair dosen't follow it... how i can do to fix ?

The clipping is inevitable. What the game does to prevent clipping is turn parts of the player's body transparent using the gear alpha masks.
I have created a tutorial on how to use gear alpha masks here: https://www.vg-resource.com/thread-41342.html
The gear alpha masks for the pants start with "btm".
I have created a tutorial on how to use gear alpha masks here: https://www.vg-resource.com/thread-41342.html
The gear alpha masks for the pants start with "btm".

Can anyone help me out with the pants? No matter how I move or pose them I just can't get them on the octoling without a little bit of skin clipping through.

Can someone post the eyelids material setup? I really need help please

thank you jasper7438

@M1macisgood TLDR: Your normal map color space is set to sRGB instead of Non-Color. In general, textures not being used specifically for their color [like ALB] should be set to Non-Color.
I sent you more detailed explanations in a PM.
I sent you more detailed explanations in a PM.

heres my .blend file https://drive.google.com/drive/folders/17p2D1cGABYAV5YUkDINobIJ5ksmcuJJ_

Could you send your .Blend file or material set up?

i tried it but it didnt work https://imgur.com/a/JTHJaIf

Try turning the blend mode to opaque.
https://media.discordapp.net/attachments/738880785804951632/1057897329279107102/image.png
https://media.discordapp.net/attachments/738880785804951632/1057897329279107102/image.png

the textures for the arms are messed up for me
image:https://imgur.com/a/FLYe42O
image:https://imgur.com/a/FLYe42O

how do i setup the eyes and the eyelids?

@Demi_Tree Could you give a screenshot with your textures expanded so I know which ones are non-color and sRGB?

This is my take on splatoon 3 hair nodes: https://imgur.com/gallery/lIgUIXx
This one has pseudo iradescence like in splatoon 3, where the enemy color only shows up on the dots when normals face the viewer (uses the fresnel node and a color ramp bc I do NOT want to learn about normals, but tbh it's just as good as smart people nodes anyway)
This one has pseudo iradescence like in splatoon 3, where the enemy color only shows up on the dots when normals face the viewer (uses the fresnel node and a color ramp bc I do NOT want to learn about normals, but tbh it's just as good as smart people nodes anyway)

The number labeling system can be confusing, so here is a directory:
|| hair: 0=hippie(splat1 female), 1=haircut(splat2 bob), 2=double bun, 3=wave, 4=pigtail, 5=banger, 6=topknot(splat1 male), 7=slick, 8=buzz-cut, 9=hipster(sideswept), 10=spiky-haired, 11=mush-cut(bowl cut), 12=megalobraid, 13=bed head(splat3 dried), 14=soaked(the one nobody uses in splat3), 15=cornrows
|| eyebrows: 0=classic, 1=slit, 2=thick, 3=thin
|| leg-wear: 0=classic, 1=leggings, 2=sport shorts, 3=capri sweatpants, 4=skirt w black shorts, 5=loose denim shorts, 6=drawstring cargo pants, 7=loose shorts w leggings, 8=baggy sweatpants(and the reeboks with the straps lol)
|| anything else is distinguishable from the image thumbnail
|| hair: 0=hippie(splat1 female), 1=haircut(splat2 bob), 2=double bun, 3=wave, 4=pigtail, 5=banger, 6=topknot(splat1 male), 7=slick, 8=buzz-cut, 9=hipster(sideswept), 10=spiky-haired, 11=mush-cut(bowl cut), 12=megalobraid, 13=bed head(splat3 dried), 14=soaked(the one nobody uses in splat3), 15=cornrows
|| eyebrows: 0=classic, 1=slit, 2=thick, 3=thin
|| leg-wear: 0=classic, 1=leggings, 2=sport shorts, 3=capri sweatpants, 4=skirt w black shorts, 5=loose denim shorts, 6=drawstring cargo pants, 7=loose shorts w leggings, 8=baggy sweatpants(and the reeboks with the straps lol)
|| anything else is distinguishable from the image thumbnail