Inkling
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Asset Info favorite | |
---|---|
Name | Inkling |
Category | Nintendo Switch |
Game | Splatoon 3 |
Section | Playable Characters |
Submitted | October 11, 2022 |
Uploaded By | Centrixe the Dodo |
Size |
40.70 MB (749 items) arrow_right
|
Format | ZIP (application/zip) |
Hits | 53,530 |
Comments (85)
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might rig this in blender

@Bladereaper Also, all the long pants [stored in Btm_001] share the same model just with different textures.

@Bladereaper It's the same as S1 and S2, use the opacity maps on the eyelid model.

@youraverageoctoling I think it's the 'Player 01' file of textures.

Was wondering how do the eyelids work? How do you achieve blinking? Is it an animation? I'm so curious....

is there no body textures for the male inkling?

@Random Talking Bush Thx

@nathan240535: It's listed as Player01.

Where is the boy at

How do you use 2cl textures?

Longshot, but does anyone know how to make the teamcolor work in Maya?

Where are some of the leggings? I can't find the ripped ones, it seems to only up to 8 pairs?
I'm also having issues with the eyebrows warping on import?
I'm also having issues with the eyebrows warping on import?

@UnknownFox37 I haven't actually done it but a quick and easy way is to use Squidnodes https://github.com/PastaOwO/Squidnodes/wiki/How-to-use-Squidnodes

@Spletz47 and do you know how to apply them ?

They're flipping kewl. ;3

use the gear alpha mask textures.

im not sure why but the pants clip through the skin of the player model does anybody know how to fix this ?

Is there a GearAlphaMask for the ripped black leggings?

So, how do you make the fuzzball look like...the way it does in-game?

@LeoV4X I believe someone posted them on the Octolings' page