disabled_by_defaultDue to increasing levels of AI scraping putting incredible strain on server resources but Cloudflare's under attack mode being a bit too heavy-handed to leave up 24/7, we're trying a new way to combat these attacks. By default, all traffic will be challenged but logged in users will bypass those challenges completely. We apologize for any inconvenience this may cause as it was never our intention to try to force registration and you certainly still don't have to - passing one of those challenges should keep you in the clear for a half-hour otherwise.

Dillon


x
download comment undo arrow_forward
(Current scale is below 100% - zoom in to view full detail)
Asset Info favorite
Name Dillon
Category 3DS
Game Dillon's Rolling Western
Section Characters
Submitted August 28, 2016
Uploaded By Hallow
Size 3.10 MB (164 items) arrow_right
  • Dillon/arma_base.dae
  • Dillon/arma_base.smd
  • Dillon/arma_roll.dae
  • Dillon/arma_roll.smd
  • Dillon/arma_tire_B.dae
  • Dillon/arma_tire_B.smd
  • Dillon/Read Meh.txt
  • Dillon/SMD Animations/arma_atc.smd
  • Dillon/SMD Animations/arma_b2f.smd
  • Dillon/SMD Animations/arma_blastwait.smd
  • Dillon/SMD Animations/arma_blastwait2.smd
  • Dillon/SMD Animations/arma_brake.smd
  • Dillon/SMD Animations/arma_brake_in.smd
  • Dillon/SMD Animations/arma_brake_out.smd
  • Dillon/SMD Animations/arma_btl_escapejump.smd
  • Dillon/SMD Animations/arma_btl_move.smd
  • Dillon/SMD Animations/arma_bump2roll.smd
  • Dillon/SMD Animations/arma_bump2wait.smd
  • Dillon/SMD Animations/arma_c4lookbackwait.smd
  • Dillon/SMD Animations/arma_c4lookback_on.smd
  • Dillon/SMD Animations/arma_ceiver_lookup.smd
  • Dillon/SMD Animations/arma_ceiver_lookup_wait.smd
  • Dillon/SMD Animations/arma_ceiver_off.smd
  • Dillon/SMD Animations/arma_ceiver_on.smd
  • Dillon/SMD Animations/arma_ceiver_on_A.smd
  • Dillon/SMD Animations/arma_ceiver_on_B.smd
  • Dillon/SMD Animations/arma_ceiver_sad.smd
  • Dillon/SMD Animations/arma_ceiver_sad_idle.smd
  • Dillon/SMD Animations/arma_ceiver_tell.smd
  • Dillon/SMD Animations/arma_ceiver_tell2.smd
  • Dillon/SMD Animations/arma_ceiver_tell_idle.smd
  • Dillon/SMD Animations/arma_ceiver_wait.smd
  • Dillon/SMD Animations/arma_charge_end.smd
  • Dillon/SMD Animations/arma_clh_b.smd
  • Dillon/SMD Animations/arma_clh_m.smd
  • Dillon/SMD Animations/arma_clh_s.smd
  • Dillon/SMD Animations/arma_clh_sp.smd
  • Dillon/SMD Animations/arma_comb2.smd
  • Dillon/SMD Animations/arma_combo1.smd
  • Dillon/SMD Animations/arma_combofin.smd
  • Dillon/SMD Animations/arma_combofin2.smd
  • Dillon/SMD Animations/arma_combofin3.smd
  • Dillon/SMD Animations/arma_combofin4.smd
  • Dillon/SMD Animations/arma_comboroll.smd
  • Dillon/SMD Animations/arma_combo_c.smd
  • Dillon/SMD Animations/arma_daihakaidead1.smd
  • Dillon/SMD Animations/arma_daihakaiend.smd
  • Dillon/SMD Animations/arma_dam2.smd
  • Dillon/SMD Animations/arma_dead.smd
  • Dillon/SMD Animations/arma_divpaine.smd
  • Dillon/SMD Animations/arma_divreturn.smd
  • Dillon/SMD Animations/arma_droboescape.smd
  • Dillon/SMD Animations/arma_dwn.smd
  • Dillon/SMD Animations/arma_endc1walk.smd
  • Dillon/SMD Animations/arma_endc7.smd
  • Dillon/SMD Animations/arma_enemyescape.smd
  • Dillon/SMD Animations/arma_escapejump1.smd
  • Dillon/SMD Animations/arma_feildfal3b.smd
  • Dillon/SMD Animations/arma_feildfal3s.smd
  • Dillon/SMD Animations/arma_feildfall1.smd
  • Dillon/SMD Animations/arma_feildfall2.smd
  • Dillon/SMD Animations/arma_feild_tumefal3b.smd
  • Dillon/SMD Animations/arma_feild_tumefal3s.smd
  • Dillon/SMD Animations/arma_feild_tumefall2.smd
  • Dillon/SMD Animations/arma_geki_off.smd
  • Dillon/SMD Animations/arma_geki_pose.smd
  • Dillon/SMD Animations/arma_geki_wt.smd
  • Dillon/SMD Animations/arma_grindfin.smd
  • Dillon/SMD Animations/arma_gt_finish.smd
  • Dillon/SMD Animations/arma_heartget.smd
  • Dillon/SMD Animations/arma_heartgetidle.smd
  • Dillon/SMD Animations/arma_itemuse.smd
  • Dillon/SMD Animations/arma_itemwait.smd
  • Dillon/SMD Animations/arma_kusafound.smd
  • Dillon/SMD Animations/arma_land_out2.smd
  • Dillon/SMD Animations/arma_land_out2d.smd
  • Dillon/SMD Animations/arma_lasbodeads3c1.smd
  • Dillon/SMD Animations/arma_lasbodeads3c3.smd
  • Dillon/SMD Animations/arma_lasbodeads8.smd
  • Dillon/SMD Animations/arma_lasbodeads8c6.smd
  • Dillon/SMD Animations/arma_lasbodeads8c7.smd
  • Dillon/SMD Animations/arma_lasbodeads8s7cap.smd
  • Dillon/SMD Animations/arma_lasboexits2c2.smd
  • Dillon/SMD Animations/arma_lasboexits2c3.smd
  • Dillon/SMD Animations/arma_lasboexits2c4c5.smd
  • Dillon/SMD Animations/arma_lasboexit_s1c1.smd
  • Dillon/SMD Animations/arma_lasboexit_s1c2.smd
  • Dillon/SMD Animations/arma_lasbos7c4.smd
  • Dillon/SMD Animations/arma_lasbos7idle.smd
  • Dillon/SMD Animations/arma_lasbo_escape.smd
  • Dillon/SMD Animations/arma_lasbo_insertwait.smd
  • Dillon/SMD Animations/arma_lookhigh.smd
  • Dillon/SMD Animations/arma_lookup.smd
  • Dillon/SMD Animations/arma_lookupidle.smd
  • Dillon/SMD Animations/arma_mite_throw.smd
  • Dillon/SMD Animations/arma_opwait.smd
  • Dillon/SMD Animations/arma_presdam.smd
  • Dillon/SMD Animations/arma_rapitstop.smd
  • Dillon/SMD Animations/arma_revives.smd
  • Dillon/SMD Animations/arma_rollcancell.smd
  • Dillon/SMD Animations/arma_rollfin.smd
  • Dillon/SMD Animations/arma_rollfin2.smd
  • Dillon/SMD Animations/arma_rollfin3.smd
  • Dillon/SMD Animations/arma_rollfin4.smd
  • Dillon/SMD Animations/arma_roll_fwslide.smd
  • Dillon/SMD Animations/arma_roll_off.smd
  • Dillon/SMD Animations/arma_rot_c.smd
  • Dillon/SMD Animations/arma_rot_dam_l.smd
  • Dillon/SMD Animations/arma_rot_dam_on.smd
  • Dillon/SMD Animations/arma_rot_dam_r.smd
  • Dillon/SMD Animations/arma_rot_d_off.smd
  • Dillon/SMD Animations/arma_rot_off.smd
  • Dillon/SMD Animations/arma_rot_on.smd
  • Dillon/SMD Animations/arma_rot_on_c.smd
  • Dillon/SMD Animations/arma_run.smd
  • Dillon/SMD Animations/arma_run_off.smd
  • Dillon/SMD Animations/arma_run_on.smd
  • Dillon/SMD Animations/arma_salonenter.smd
  • Dillon/SMD Animations/arma_salonidle.smd
  • Dillon/SMD Animations/arma_salonidle_on.smd
  • Dillon/SMD Animations/arma_slide_off.smd
  • Dillon/SMD Animations/arma_stdup.smd
  • Dillon/SMD Animations/arma_thronidle.smd
  • Dillon/SMD Animations/arma_throw2wait.smd
  • Dillon/SMD Animations/arma_thrown2.smd
  • Dillon/SMD Animations/arma_tired.smd
  • Dillon/SMD Animations/arma_tired_on.smd
  • Dillon/SMD Animations/arma_treasure.smd
  • Dillon/SMD Animations/arma_turn.smd
  • Dillon/SMD Animations/arma_wait.smd
  • Dillon/SMD Animations/arma_wait2.smd
  • Dillon/SMD Animations/arma_wait2lookright.smd
  • Dillon/SMD Animations/arma_wait2lookright2.smd
  • Dillon/SMD Animations/arma_wait2lookright_on.smd
  • Dillon/SMD Animations/arma_wait2throw.smd
  • Dillon/SMD Animations/arma_wait3.smd
  • Dillon/SMD Animations/arma_wait4.smd
  • Dillon/SMD Animations/arma_wait5.smd
  • Dillon/SMD Animations/arma_wait6.smd
  • Dillon/SMD Animations/arma_walk.smd
  • Dillon/SMD Animations/arma_wall.smd
  • Dillon/SMD Animations/arma_wardoff.smd
  • Dillon/SMD Animations/arma_wardoff2idle.smd
  • Dillon/SMD Animations/arma_wardoffwait.smd
  • Dillon/Textures/aBackl001.png
  • Dillon/Textures/aBanda001.png
  • Dillon/Textures/aBoots001.png
  • Dillon/Textures/aGlove001.png
  • Dillon/Textures/aGoggl001.png
  • Dillon/Textures/aR1banda001.png
  • Dillon/Textures/aR1Boots001.png
  • Dillon/Textures/aR1Glove001.png
  • Dillon/Textures/aR1Spike001.png
  • Dillon/Textures/aR2banda001.png
  • Dillon/Textures/aR2Glove001.png
  • Dillon/Textures/aR2Spike001.png
  • Dillon/Textures/arma001.png
  • Dillon/Textures/arma02_color02.png
  • Dillon/Textures/armaroll03.png
  • Dillon/Textures/arma_roll_b1.png
  • Dillon/Textures/aSpike001.png
Format ZIP (application/zip)
dae, png, smd, txt
Hits 8,698
Tags (2):

Comments (3)


You must be logged in to post comments.
Avatar
Seeing how everything here is in SMD files. I could easily port this model to SFM/GMOD.

But I think the Smash 4 version would work better.
Filler Sep 10, 2016 1:13 PM
Avatar
He's been pushing too many pencils
MechanicOrga Sep 4, 2016 7:24 AM
Avatar
Wow, he looks good!
Kold-Virus Aug 28, 2016 5:01 PM history