Sonic the Hedgehog (2006)


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Category Xbox 360
Assets 45
Hits 919,232
Comments 124
Tags (15): arrow_right
Alternative Names (6): arrow_right
Sonic 06, Sonic 2006, Sonic 360, Sonic Next-Gen, SONIC THE HEDGEHOG, Sonic: 15th Anniversary

Comments (124)


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The Sonic game we should never talk about.
Superstar Mario Trio Apr 18, 2022 5:04 PM
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Looks like we are getting some updated model rips for this game, fixing some of the models.
BlastoiseTheVGRipper Feb 15, 2022 5:54 PM
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where are the lamp posts for castle town?
Draco Rex Sep 26, 2021 4:07 AM
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Theres something called add notes in the submission thing. You can tell them how you ripped it and stuff
JetTheFox96 Mar 21, 2021 1:13 PM
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@Random Talking Bush How can I prove that my models or sprites are not stolen, Have I send a video do the rip?
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Worst game, popular on the page
JetTheFox96 Mar 10, 2021 3:03 AM
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I dont know what to say..
JetTheFox96 Feb 23, 2021 12:26 AM
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@JetTheFox96 no it does not, but why do i still do it
UnknownUney Feb 14, 2021 10:00 PM
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@UnknownEXE I do not know how to respond to that

Ok does mentioning even work?
JetTheFox96 Feb 11, 2021 3:55 PM
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This page looks sad...
LegoLoco7 Feb 9, 2021 5:21 AM
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@JetTheFox96 and why am I always responding?
UnknownUney Jan 19, 2021 8:34 PM
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Why do I talk too much
JetTheFox96 Jan 1, 2021 5:52 PM
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Seems my friend already ripped some stuff. and textures arent desaturated like crazy -- https://www.deviantart.com/sonic-konga/gallery/65083502/sonic-the-hedgehog
JetTheFox96 Dec 27, 2020 11:04 PM
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Is it just me or do these characters look taller and more skinnier than their original counterparts?
JetTheFox96 Dec 19, 2020 10:12 PM
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Omg thas a lot of pending sonics
JetTheFox96 Dec 19, 2020 10:55 AM
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those rainbow textures are normal maps. '06 uses world space on characters, so that's why they look like that. for the actual colours for the models, you're going to need to open the xno file in a hex editor and look for the material colours as there's currently no tools to rip them for you
kayaka Dec 13, 2020 1:51 AM
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Guys you know there are material shader textures in the image folders of the models. The things that look like rainbow textures. That's the material. That's why you get extra textures in your models.. for proper texture mapping. You can just blend those together in a way where material is a bit better. And probably saturate it. I can teach you how if you like
JetTheFox96 Dec 5, 2020 12:29 PM
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@JetTheFox96: That's normal, the face is a separate model.
Random Talking Bush Administrators Dec 4, 2020 7:57 PM
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I need help. When I ripped my models I opened the 3d viewer to view animations but the face was gone. All I saw was the root body and the eyes and nose but no face.. why is that?
JetTheFox96 Dec 4, 2020 2:15 PM
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I am currently ripping stages and enemies. I have ripped characters with their animations but meh whatever
JetTheFox96 Dec 4, 2020 12:37 PM
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