Baguette


x
arrow_back download comment undo arrow_forward
(Current scale is below 100% - zoom in to view full detail. Right-click, Copy will copy full resolution.)
Asset Info favorite
Name Baguette
Category Wii
Game Punch-Out!!
Section Objects
Submitted April 14, 2018
Uploaded By Models124717
Size 37.79 KB (4 items) arrow_right
  • Baguette/Baguette.mtl
  • Baguette/Baguette.obj
  • Baguette/Tex_0010_0.png
Format ZIP (application/zip)
Hits 4,156

Comments (4)


You must be logged in to post comments.
Avatar
Used for Glass Joe
3Denthusiast Apr 18, 2022 9:12 PM
Avatar
baget
slambo312 Aug 11, 2021 12:50 PM
Avatar
You'll need to download switch toolbox from GitHub https://github.com/KillzXGaming/Switch-Toolbox/releases/tag/EXPERIMENTAL_LATEST. Next, you'll need to legally acquire a ROM of Punch-Out!! Wii. I won't say how to get it, just get it. After, download Dolphin. When in Dolphin, right-click on Punch-Out!! Wii, and go to Properties. Then click on Filesystem, and extract Partition 1. Open Switch Toolbox and go to the Punch-Out Wii files. Go to art\characters\ then click on any file that has a .dict file name. After clicking on the folder on the right-hand side of switch toolbox, click models, then click on the character file name (i.e. aranryan\aranryan or something like that) right-click on aranryan\aranryan and click export. Export it to where you want, and it should be exported as a .dae. Open it in a 3D modeling software, and there you have it! You can do the same for textures, but you'll have to do it one by one. The textures will be by default saved as a .dds, so save it as a .png.
postmates Jun 27, 2020 12:24 AM
Avatar
i have been trying several years to port punch out models, how did you do it?
Brewsterkoopa Aug 12, 2018 10:26 PM