Sonic Generations
Sonic Generations

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Category | PC / Computer |
Assets | 97 |
Hits | 1,607,479 |
Comments | 154 |
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Alternative Names (3):
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Sonic Anniversary, Sonic Generations: Shiro no Jikuu (Japanese), Sonic Generations: White Time and Space (Japanese)
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[4]
Playable Characters
Sonic the Hedgehog (Classic)
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Sonic the Hedgehog (Modern)
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Super Sonic (Classic)

Super Sonic (Modern)

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[12]
Non-Playable Characters
Amy Rose

Blaze the Cat

Charmy the Bee

Cheese

Cream the Rabbit

Espio the Chameleon

Knuckles the Echidna

Miles ''Tails'' Prower (Classic)

Miles ''Tails'' Prower (Modern)

Rouge the Bat

Time Eater (Imperfect)

Vector the Crocodile

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[4]
Enemies
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[5]
Bosses
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[15]
Objects
Classic Springs

Dash Panel

Flicky

Goal Ring
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Ground Switch

GUN Truck (Act 1)

Pole

Red Ring

Rings

Rocket

Speed Highway Cars
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Spike Ball

Spike Panel

Tornado

Trap Spring

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[51]
Statues
Amy Rose Statue

Big the Cat Statue

Blaze the Cat Statue

Booster Statue

Buzz Bomber Statue

Capsule Statue

Chao Statue

Chaos Emerald Statue

Charmy the Bee Statue

Chip Statue

Chopper Statue

Cop Speeder Statue

Crabmeat Statue

Cream the Rabbit Statue

Cucky/Picky/Flicky/Pecky Statue

Dark Chao Statue

Dr. Eggman (Classic) Statue

Dr. Eggman (Modern) Statue

E-123 Omega Statue

Egg Pawn Statue

Eggrobo Statue

Espio the Chameleon Statue

Goal Plate Statue

Goal Ring Statue

Grabber Statue

Gun Beetle Statue

Gun Hunter Statue

Hero Chao Statue

Iblis Biter Statue

Iblis Taker Statue

Iblis Worm Statue

Item Box Statue

Jet the Hawk Statue

Knuckles the Echidna Statue

Metal Sonic Statue

Miles ''Tails'' Prower (Classic) Statue

Miles ''Tails'' Prower (Modern) Statue

Moto Bug Statue

Omochao Statue

Ring Statue

Rouge the Bat Statue

Sandworm Statue

Shadow the Hedgehog Statue

Silver the Hedgehog Statue

Sonic the Hedgehog (Classic) Statue

Sonic the Hedgehog (Modern) Statue

Spinner Statue

Spiny Statue

Spring (Classic) Statue

Spring (Modern) Statue

Vector the Crocodile Statue

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[2]
Stages
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[3]
Rival & Boss Stages
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[1]
Miscellaneous
Comments (154)
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Someone should upload the character models in .obj format.

Laser blocks? What on earth are you talking about?

Although I know it is a weird question, but does the lasers blocks found in challenge acts has a model as well?. If it does, please someone post it as I like to use it.

As far as I know, i've been working on decompiling all the pieces of the road used in Stardust Speedway, including the streetlamps, still trying to learn how to get the whole level instead of just the basic background stuff. I mean, for example, when I ripped Metal Sonic's Rival Battle level, the area where the roadpieces should be didn't come out, instead, only the pipes and streetlamps did, strangely enough. Even though there's only some exported for some odd reason. As for the Death Egg, looking into it a bit, found some trains in there for some reason, can't get the bombs and platforms for some weird reason.

So, does anyone have any updates on the Perfect Chaos, Death Egg, GUN Hunters, Eggrobos, or anything really?

Plain chao model please

I want the Death egg models!
Good job with Green hill zone 1, I hope more zones!
Good job with Green hill zone 1, I hope more zones!

Well, I'm thinking of returning to porting these, but I might need a lesson on the collision models like Stardust Speedway's road that you actually use (The ones available in the zip file are actually just background roads, not the real deal) in the battle as well as the Death Egg's platforms too.

Excuse me, Mind if i use some of your models please?

Thanks to JoeyLaw, now I can port over some bigger models like CscBreakRoad and not have to guess what texture goes where!

Anyone that can extract the perfect Time Eater mode?

Iblis biter and taker are pending

I have recently bought 3DS Max 2009 from Ebay today and I still have the havok content tools 2010 2.0 from when I tried to do it with 3DS Max 2016 so expect large models like Perfect Chaos and the Crisis City tornado earliest next saturday, latest being ~2070

give it a minute, the file is almost 6GB

Your link does not work.

ANNOUNCEMENT FOR MODEL RIPPERS OR PEOPLE WHO WANT THE MODELS RIPPED
I have created a pack with all the necessary tools for model/ar file ripping at www.tinyurl.com/SGripping
ANY info you need on how to use anything in it can be found in a text file in the Tools folder :)
Good luck and Happy Ripping!
I have created a pack with all the necessary tools for model/ar file ripping at www.tinyurl.com/SGripping
ANY info you need on how to use anything in it can be found in a text file in the Tools folder :)
Good luck and Happy Ripping!

@Whichevercoma
The badniks are all ripped, and are in the process of being approved & having their textures properly applied. As for the signpost I will see what I can do, but a statue of it is also in the process of being approved.
The badniks are all ripped, and are in the process of being approved & having their textures properly applied. As for the signpost I will see what I can do, but a statue of it is also in the process of being approved.

Greetings. Is it possible at all to get a model of the signpost at the end of a classic stage? And a couple of the badniks? Thanks if you do read this.
I just want to know why the statues models get white when I unlit the textures in photoshop? This rarely occurs when I open a model file in photoshop. I am not in any way a prof. But could this be because of lack in .obj file?