Sonic Generations


Game Info arrow_drop_down favorite
Category PC / Computer
Assets 97
Hits 1,607,479
Comments 154
Tags (10): arrow_right
Alternative Names (3): arrow_right
Sonic Anniversary, Sonic Generations: Shiro no Jikuu (Japanese), Sonic Generations: White Time and Space (Japanese)
arrow_drop_down [4] Playable Characters
arrow_drop_down [12] Non-Playable Characters
arrow_drop_down [4] Enemies
arrow_drop_down [5] Bosses
arrow_drop_down [15] Objects
arrow_drop_down [51] Statues
arrow_drop_down [2] Stages
arrow_drop_down [3] Rival & Boss Stages
arrow_drop_down [1] Miscellaneous

Comments (154)


You must be logged in to post comments.
Avatar
@Yarcaz
I just want to know why the statues models get white when I unlit the textures in photoshop? This rarely occurs when I open a model file in photoshop. I am not in any way a prof. But could this be because of lack in .obj file?
tintan Jun 15, 2016 3:03 PM
Avatar
Someone should upload the character models in .obj format.
shoopdahoop22 Jun 12, 2016 1:05 PM
Avatar
Laser blocks? What on earth are you talking about?
Miles Prower (Anti-Verse) Jun 5, 2016 3:22 PM
Avatar
Although I know it is a weird question, but does the lasers blocks found in challenge acts has a model as well?. If it does, please someone post it as I like to use it.
tintan Jun 5, 2016 11:59 AM
Avatar
As far as I know, i've been working on decompiling all the pieces of the road used in Stardust Speedway, including the streetlamps, still trying to learn how to get the whole level instead of just the basic background stuff. I mean, for example, when I ripped Metal Sonic's Rival Battle level, the area where the roadpieces should be didn't come out, instead, only the pipes and streetlamps did, strangely enough. Even though there's only some exported for some odd reason. As for the Death Egg, looking into it a bit, found some trains in there for some reason, can't get the bombs and platforms for some weird reason.
Miles Prower (Anti-Verse) May 31, 2016 8:31 AM
Avatar
So, does anyone have any updates on the Perfect Chaos, Death Egg, GUN Hunters, Eggrobos, or anything really?
The Impossible Dingo May 31, 2016 3:29 AM
Avatar
Plain chao model please
Chaomaster4 May 12, 2016 10:10 AM
Avatar
I want the Death egg models!
Good job with Green hill zone 1, I hope more zones!
Tommy69 Mar 21, 2016 3:44 PM
Avatar
Well, I'm thinking of returning to porting these, but I might need a lesson on the collision models like Stardust Speedway's road that you actually use (The ones available in the zip file are actually just background roads, not the real deal) in the battle as well as the Death Egg's platforms too.
Miles Prower (Anti-Verse) Mar 14, 2016 11:30 AM
Avatar
Excuse me, Mind if i use some of your models please?
King Spinosaurus260 Mar 12, 2016 3:24 AM
Avatar
Thanks to JoeyLaw, now I can port over some bigger models like CscBreakRoad and not have to guess what texture goes where!
roket333 Mar 1, 2016 10:35 PM
Avatar
Anyone that can extract the perfect Time Eater mode?
tintan Feb 18, 2016 6:53 AM
Avatar
Iblis biter and taker are pending
roket333 Feb 15, 2016 5:42 AM
Avatar
I have recently bought 3DS Max 2009 from Ebay today and I still have the havok content tools 2010 2.0 from when I tried to do it with 3DS Max 2016 so expect large models like Perfect Chaos and the Crisis City tornado earliest next saturday, latest being ~2070
roket333 Feb 15, 2016 4:41 AM
Avatar
give it a minute, the file is almost 6GB
roket333 Feb 13, 2016 3:09 PM
Avatar
Your link does not work.
tintan Feb 13, 2016 2:55 PM
Avatar
ANNOUNCEMENT FOR MODEL RIPPERS OR PEOPLE WHO WANT THE MODELS RIPPED
I have created a pack with all the necessary tools for model/ar file ripping at www.tinyurl.com/SGripping
ANY info you need on how to use anything in it can be found in a text file in the Tools folder :)
Good luck and Happy Ripping!
roket333 Feb 13, 2016 2:44 PM
Avatar
@Whichevercoma
The badniks are all ripped, and are in the process of being approved & having their textures properly applied. As for the signpost I will see what I can do, but a statue of it is also in the process of being approved.
Yarcaz Dec 26, 2015 1:48 PM
Avatar
Greetings. Is it possible at all to get a model of the signpost at the end of a classic stage? And a couple of the badniks? Thanks if you do read this.
Whichevercoma Dec 24, 2015 4:35 AM
keyboard_double_arrow_leftFirst keyboard_arrow_leftPrev Page of 8 Nextkeyboard_arrow_right Lastkeyboard_double_arrow_right