Sonic Generations
Sonic Generations
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| Category | PC / Computer |
| Assets | 97 |
| Hits | 1,656,129 |
| Comments | 155 |
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Alternative Names (3):
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Sonic Anniversary, Sonic Generations: Shiro no Jikuu (Japanese), Sonic Generations: White Time and Space (Japanese)
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[4]
Playable Characters
Sonic the Hedgehog (Classic)
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Sonic the Hedgehog (Modern)
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Super Sonic (Classic)
Super Sonic (Modern)
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[12]
Non-Playable Characters
Amy Rose
Blaze the Cat
Charmy the Bee
Cheese
Cream the Rabbit
Espio the Chameleon
Knuckles the Echidna
Miles ''Tails'' Prower (Classic)
Miles ''Tails'' Prower (Modern)
Rouge the Bat
Time Eater (Imperfect)
Vector the Crocodile
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[4]
Enemies
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[5]
Bosses
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[15]
Objects
Classic Springs
Dash Panel
Flicky
Goal Ring
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Ground Switch
GUN Truck (Act 1)
Pole
Red Ring
Rings
Rocket
Speed Highway Cars
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Spike Ball
Spike Panel
Tornado
Trap Spring
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[51]
Statues
Amy Rose Statue
Big the Cat Statue
Blaze the Cat Statue
Booster Statue
Buzz Bomber Statue
Capsule Statue
Chao Statue
Chaos Emerald Statue
Charmy Bee Statue
Chip Statue
Chopper Statue
Cop Speeder Statue
Crabmeat Statue
Cream the Rabbit Statue
Cucky/Picky/Flicky/Pecky Statue
Dark Chao Statue
Dr. Eggman (Classic) Statue
Dr. Eggman (Modern) Statue
E-123 Omega Statue
Egg Pawn Statue
Eggrobo Statue
Espio the Chameleon Statue
Goal Plate Statue
Goal Ring Statue
Grabber Statue
Gun Beetle Statue
Gun Hunter Statue
Hero Chao Statue
Iblis Biter Statue
Iblis Taker Statue
Iblis Worm Statue
Item Box Statue
Jet the Hawk Statue
Knuckles the Echidna Statue
Metal Sonic Statue
Miles ''Tails'' Prower (Classic) Statue
Miles ''Tails'' Prower (Modern) Statue
Moto Bug Statue
Omochao Statue
Ring Statue
Rouge the Bat Statue
Sandworm Statue
Shadow the Hedgehog Statue
Silver the Hedgehog Statue
Sonic the Hedgehog (Classic) Statue
Sonic the Hedgehog (Modern) Statue
Spinner Statue
Spiny Statue
Spring (Classic) Statue
Spring (Modern) Statue
Vector the Crocodile Statue
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[2]
Stages
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[3]
Rival & Boss Stages
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[1]
Miscellaneous
Comments (155)
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Is it possible to upload the Sonic characters in their white stone lookin form, whenever you had to complete a stage?
@Yarcaz
I just want to know why the statues models get white when I unlit the textures in photoshop? This rarely occurs when I open a model file in photoshop. I am not in any way a prof. But could this be because of lack in .obj file?
I just want to know why the statues models get white when I unlit the textures in photoshop? This rarely occurs when I open a model file in photoshop. I am not in any way a prof. But could this be because of lack in .obj file?
Someone should upload the character models in .obj format.
Laser blocks? What on earth are you talking about?
Although I know it is a weird question, but does the lasers blocks found in challenge acts has a model as well?. If it does, please someone post it as I like to use it.
As far as I know, i've been working on decompiling all the pieces of the road used in Stardust Speedway, including the streetlamps, still trying to learn how to get the whole level instead of just the basic background stuff. I mean, for example, when I ripped Metal Sonic's Rival Battle level, the area where the roadpieces should be didn't come out, instead, only the pipes and streetlamps did, strangely enough. Even though there's only some exported for some odd reason. As for the Death Egg, looking into it a bit, found some trains in there for some reason, can't get the bombs and platforms for some weird reason.
So, does anyone have any updates on the Perfect Chaos, Death Egg, GUN Hunters, Eggrobos, or anything really?
Plain chao model please
I want the Death egg models!
Good job with Green hill zone 1, I hope more zones!
Good job with Green hill zone 1, I hope more zones!
Well, I'm thinking of returning to porting these, but I might need a lesson on the collision models like Stardust Speedway's road that you actually use (The ones available in the zip file are actually just background roads, not the real deal) in the battle as well as the Death Egg's platforms too.
Excuse me, Mind if i use some of your models please?

Thanks to JoeyLaw, now I can port over some bigger models like CscBreakRoad and not have to guess what texture goes where!
Anyone that can extract the perfect Time Eater mode?

Iblis biter and taker are pending

I have recently bought 3DS Max 2009 from Ebay today and I still have the havok content tools 2010 2.0 from when I tried to do it with 3DS Max 2016 so expect large models like Perfect Chaos and the Crisis City tornado earliest next saturday, latest being ~2070

give it a minute, the file is almost 6GB
Your link does not work.

ANNOUNCEMENT FOR MODEL RIPPERS OR PEOPLE WHO WANT THE MODELS RIPPED
I have created a pack with all the necessary tools for model/ar file ripping at www.tinyurl.com/SGripping
ANY info you need on how to use anything in it can be found in a text file in the Tools folder :)
Good luck and Happy Ripping!
I have created a pack with all the necessary tools for model/ar file ripping at www.tinyurl.com/SGripping
ANY info you need on how to use anything in it can be found in a text file in the Tools folder :)
Good luck and Happy Ripping!
@Whichevercoma
The badniks are all ripped, and are in the process of being approved & having their textures properly applied. As for the signpost I will see what I can do, but a statue of it is also in the process of being approved.
The badniks are all ripped, and are in the process of being approved & having their textures properly applied. As for the signpost I will see what I can do, but a statue of it is also in the process of being approved.