Sonic the Hedgehog (Classic)
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| Asset Info favorite | |
|---|---|
| Name | Sonic the Hedgehog (Classic) |
| Category | PC / Computer |
| Game | Sonic Generations |
| Section | Playable Characters |
| Submitted | A long, long time ago |
| Uploaded By | ApocHedgie |
| Size |
1.03 MB (24 items) arrow_right
|
| Format |
ZIP (application/zip) dae, png, txt |
| Hits | 106,130 |
| Tags (4): | |
Comments (35)
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I feel like they should have made him a darker blue and give him his voice that he had in CD in my opinion.
Lmfao yes
if they couldnt get ahold of the voice actor for sonic, why not use the THREE BILLION OTHER VOICE ACTORS FROM THE 90S??
awsome, now i just need to work out how to animate this (preferably with the generations animations).
Sonic has a brow in the middle of his eyes in the promo art and renders, but not in the actual game for some reason
he looks like a toy
YOOOOOOOOOOOOOOOOOOOOOO ITS ALZTER srry for yelling lol
@LogoManiaFan what?
@pluto117 no, forces is santiago
I cannot, for the life of me, figure out how to make the mouth frown
Santiago
Marshi64, just use Blender to do that. It's Autodesk FBX Converter's fault, not the rip. Rip is perfectly fine.
Don't know if these rips are still being maintained, but Sonic's rigging here is completely gone along with the materials...
EDIT: Or at least, when the DAE is converted to FBX via Autodesk's converter it is.
EDIT: Or at least, when the DAE is converted to FBX via Autodesk's converter it is.
@Alzter if your talkin to cyan? Forces.
Something wrong with the bone orientation on the hands. All of the bones are pointing to the back of the hand making animation impossible
I would like to know how to animate this in blender
@You Gotta Be Joshing Me I disagree with you. Classic Sonic is fine as is.
@Chilgt He’s not Santiago. He’s Classic Sonic.
Santiago my beloved
THAT'S NO GOOD
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