Pokémon Sword / Shield
Pokémon Sword / Shield
| Game Info arrow_drop_down favorite | |
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| Category | Nintendo Switch |
| Assets | 165 |
| Hits | 1,537,950 |
| Comments | 120 |
| Tags (11): arrow_right | |
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Alternative Names (17):
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Pocket Monsters Shield (Japanese), Pocket Monsters Sword (Japanese), Pokémon Bouclier (French), Pokémon Épée (French), Pokémon Escudo (Spanish), Pokémon Espada (Spanish), Pokémon Schild (German), Pokémon Schwert (German), Pokémon Scudo (Italian), Pokemon Shield, Pokémon Spada (Italian), Pokemon Sword, 포켓몬 소드, 포켓몬 소실, 포켓몬 실드, 寶可夢劍 (Chinese), 寶可夢盾 (Chinese)
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[17]
Pokémon (1st Generation)
#0003 Venusaur (Gigantamax)
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#0006 Charizard (Gigantamax)
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#0009 Blastoise (Gigantamax)
#0010 Caterpie
#0011 Metapod
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#0012 Butterfree (Gigantamax)
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#0025 Pikachu (Gigantamax)
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#0037 Vulpix (Alolan, Low-poly)
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#0038 Ninetales (Alolan)
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#0050 Diglett (Alolan)
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#0051 Dugtrio (Alolan)
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#0052 Meowth (Alolan)
#0052 Meowth (Galarian)
#0052 Meowth (Gigantamax)
#0053 Persian (Alolan)
#0068 Machamp (Gigantamax)
#0131 Lapras (Gigantamax)
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[1]
Pokémon (2nd Generation)
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Pokémon (3rd Generation)
#0263 Zigzagoon (Galarian)
#0309 Electrike
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#0310 Manectric
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#0315 Roselia
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[11]
Pokémon (4th Generation)
#0406 Budew
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#0407 Roserade
#0440 Happiny
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#0446 Munchlax
#0448 Lucario
#0480 Uxie
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#0481 Mesprit
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#0482 Azelf
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#0483 Dialga
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#0484 Palkia
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#0487 Giratina
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[8]
Pokémon (5th Generation)
#0494 Victini
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#0506 Lillipup
#0519 Pidove
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#0531 Audino
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#0551 Sandile
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#0570 Zorua
#0590 Foongus
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#0644 Zekrom
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[3]
Pokémon (7th Generation)
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[37]
Pokémon (8th Generation)
#0810 Grookey
#0811 Thwackey
#0812 Rillaboom
#0813 Scorbunny
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#0814 Raboot
#0815 Cinderace
#0816 Sobble
#0817 Drizzile
#0818 Inteleon
#0819 Skwovet
#0820 Greedent
#0821 Rookidee
#0822 Corvisquire
#0823 Corviknight
#0824 Blipbug
#0825 Dottler
#0826 Orbeetle
#0827 Nickit
#0828 Thievul
#0829 Gossifleur
#0830 Eldegoss
#0831 Wooloo
#0832 Dubwool
#0833 Chewtle
#0834 Drednaw
#0835 Yamper
#0836 Boltund
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#0837 Rolycoly
#0838 Carkol
#0840 Applin
#0841 Flapple
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#0842 Appletun
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#0843 Silicobra
#0867 Runerigus
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#0872 Snom
#0888 Zacian
#0889 Zamazenta
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[22]
Unique NPCs
Allister
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Avery
Bea
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Bede
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Camping King
Chairman Rose
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Gordie
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Hop
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Kabu
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Klara
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Leon
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Marnie
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Melony
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Milo
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Nessa
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Oleana
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Opal
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Piers
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Professor Cara Liss
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Professor Magnolia
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Raihan
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Sonia
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[26]
Trainer Classes
Backpacker
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Black Belt
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Cameraman
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Cook
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Dancer
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Doctor (Female)
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Doctor (Male)
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Dragon Gym Trainer (Female)
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Dragon Gym Trainer (Male)
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Fairy Gym Trainer (Female)
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Fisher
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Grass Gym Trainer (Male)
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Lass
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Model
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Musician
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Poké Kid (Female)
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Poké Kid (Male)
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Pokémon Breeder (Female)
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Pokémon Breeder (Male)
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Rail Staff
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Reporter
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Rock Gym Trainer (Male)
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Swimmer (Male)
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Team Yell Grunt (Female)
Team Yell Grunt (Male)
Worker (Male)
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[1]
Non-Playable Characters
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[1]
Locations
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[8]
Map Objects
Berry Tree
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Bike
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Motostoke Elevator
Pokémon Den
Rotom Drone
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Rotomi PC
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Stadium Seats
Tree
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[17]
Objects
Dynamax Band
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Egg
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Fishing Rod
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Flying Taxi
Gym Badge Medal
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Gym Challenge Band
Mystery Gift
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Poké Balls
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Rotom Bike
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Rotom Phone
Rotom Rally Balloons
Rusted Shield
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Rusted Sword
Shish kabob
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Teacups
Trap Detector
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Wishing Star
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[9]
Pokémon Camp
Comments (120)
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@Ziella is it possible i can rip the character models from the site you gave us? Just wondering.
VG Resource cares more about this game than most of the Pokémon community lol.
Was hoping to find the model for Gigantamax Charizard here since I wanted to make it a Smash skin but that's alright. Good to see that people are still ripping models from this game. Keep up the great work!
Actually it's paint.net that makes them darker then they should be. Here's a comparison between the two compared to in game. While the colours aren't exact due to the in-game lighting affecting the colour, it's still closer to the noesis converted texture.
Something I've noticed when converting the textures is that opening them through Photoshop or Noesis causes them to get washed out/brighter than usual. Opening and converting them in paint.net fixes that problem.
@codentia My hero.
@codentia https://wiki.vg-resource.com/Pok%C3%A9mon_Sword_%26_Shield/Model_Ripping
Guide is up
Guide is up
@Ziella Hi Ziella, I would like to help out with ripping models to submit the missing Pokémon. Is it possible to receive a guide or directed to a source where I can learn to do so?
@pecanbegone What gets ripped is entirely up to the submitter. Some people lose interest or only want to rip their favourites, and that's completely okay as they're not forced to do everything them self. If you would like to submit the missing Pokemon yourself, I would be more then happy to write a guide teaching you and others how to rip models. :)
@pecanbegone https://imgur.com/a/pkLOmUy
@FakePikachu That was the problem and that fixed it. Thanks.
@Radical Charizard those are the eyes, it's basically a photo that change textures to blink and stuff, when rendered it will just looks normal.
But I guess you can just click and delete and apply it on the texture later
edit: you can also use 'remove doubles'/'merge by distance' to remove some weird shadings but I don't know if it's the issue
But I guess you can just click and delete and apply it on the texture later
edit: you can also use 'remove doubles'/'merge by distance' to remove some weird shadings but I don't know if it's the issue
Does anyone know how to fix this thing with the eyes?

I have this problem with multiple models and only ever the eyes.

I have this problem with multiple models and only ever the eyes.
@jay5654 Most likely because there are a lot of costume parts and most of them don't have colors normally
How come nobody rips the main character models? Are they more difficult to do?
Ok thanks.
@Radical Charizard You'll want to switch to the material properties panel after selecting the model. There, you'll want to select your material for each texture, and then select the "Use Nodes" option, and change the surface from "Principled BDSP" to "Diffuse BDSP". Afterwards, under "Color", click on the dot icon.... thing next to the color...rectangle thing, and change that to image texture.
And then you can load textures onto the model. Also be sure to press the Z key and switch to material preview.
And then you can load textures onto the model. Also be sure to press the Z key and switch to material preview.
Sorry to bother, but how do you apply textures to the Pokémon models in Blender? They came pre applied to the 3DS models and they don't seem to line up when I try to unwrap.
I need the female Dancer trainer. She fascinates me. How long must we wait for her?
Got access to the game files and uploaded so much things that didn't noticed there's already one lass in trainer classes...