Mario
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| Asset Info favorite | |
|---|---|
| Name | Mario |
| Category | Nintendo 64 |
| Game | Super Mario 64 |
| Section | Playable Characters |
| Submitted | A long, long time ago |
| Credits | FluffaLuigi |
| Size |
156.71 KB (38 items) arrow_right
|
| Format |
ZIP (application/zip) dae, fbx |
| Hits | 274,421 |
| Tags (1): | |
Comments (139)
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So long-a bowser!
they were bones
how do i import the textures onto the modles in godot?
@notTheRealMarshall @ThePlayerRolo that's because the model uses vertex colors
Wah! Who cares about that dumb Mario, anyway.
Marios tunnel of doom
@notTheRealMarshall Same thing in Blender
does anyone know how to properly port this to roblox? I imported the model in roblox studio and it worked well with the only problem being the textures were all messed up, to describe it Mario was completely white, still had the buttons on his shirt but his eyes, mustache and ears had the M from his hat rather then the proper textures.
"Press Dpad Down To Die"
The model that was used for mario recolor oc
@TheTheodorusRex Yep.
the creature
i believe this is the model with the most hits on the models resource
Love this model of Popeye
PSA and repeat of what @QW2 said further down: you need to go into the Shading tab in Blender and fix all the problems by changing "Repeat" to "Extend" in the node named "Base Color".
@64Mariofan
i dont know what your talking about, are they the bones for rigging?
i dont know what your talking about, are they the bones for rigging?
no not that
@64Mariofan do you mean the wings on the wing cap? you can just select those and press the delete key and they get deleted
Can someone please help me about the Broken head there are white things on his head in Blender?
Here to claim the 100th comment, LETS-A FUCKIN GOOOOOOO