Luigi's Mansion
Luigi's Mansion
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[5]
Characters
Luigi
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Luigi's Arms (Door Cutscene)
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Mario
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Professor E. Gadd
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Toad
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[15]
Common Ghosts
Bat
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Blue Twirler
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Boo
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Bowling Ghost
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Ceiling Surprise
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Flying Fish
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Garbage Can Ghost
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Ghost Guy
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Gold Ghost
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Grabbing Ghost
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Mouse
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Mr. Bones
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Purple Puncher
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Spark
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Waiter
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[25]
Portrait Ghosts
Biff Atlas
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Bogmire
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Boo (Boolossus)
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Boolossus
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Bowser
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Chauncey
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Clockwork Soldiers
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The Floating Whirlindas
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Henry and Orville
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Jarvis
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King Boo
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Lydia
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Madame Clairvoya
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Melody Pianissima
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Miss Petunia
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Mr. Luggs
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Nana
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Neville
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Shivers
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Sir Weston
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Slim Bankshot
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Spooky
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Sue Pea
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Uncle Grimmly
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Vincent Van Gore
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[13]
Items
Club Key
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Diamond Key
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Flashlight
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Game Boy Horror
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Heart Key
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Key (Intro)
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Mario's Glove
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Mario's Hat
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Mario's Letter
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Mario's Shoe
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Mario's Star
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Poltergust 3000
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Spade Key
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[2]
Treasure
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[39]
Objects
Barbell
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Blossom
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Bone
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Boo Ball
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Chamberstick
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Cheese
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Clown Doll
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Cooking Pot
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Door (Club)
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Door (Cobble)
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Door (Curved)
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Door (Diamond)
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Door (Double)
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Door (Foyer)
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Door (Gallery)
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Door (Metal)
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Door (Spade)
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Door (Standard)
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Door (Wood)
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Dust
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Dustpan
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Food
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Frying Pan
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Ghost Heart
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Ice Spikes
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Mario Painting
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Mop
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Poison Mushroom
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Rocking Horse
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Seed
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Sprout
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Tea Set
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Teddy Bear
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Toilet Paper Roll
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Toy Car
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Toy Plane
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Treasure Chest
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Washpot
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Wine Bottle
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[42]
Map Objects
Attic Chest
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Basic Round Table
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Basic Stool
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Beaded Chandelier
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Bench
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Broom and Basin
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Candelabra
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Candle
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Chair with Arms
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Chandelier
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Cleaning Cabinet
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Cleaning Shelves
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Dishwasher
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Fortune Chair
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Fortune Column
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Foyer Mirror
Framed Portrait
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Globe Light
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Ironing Table
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Kitchen Icebox
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Kitchen Oven
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Kitchen Pantry
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Kitchen Shelves
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Kitchen Table
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Kitchen Tools
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Laundry Basket
Pillar
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Potted Plants
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Rocking Chair
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Round Table
Sconce
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Sewing Machine
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Tall Candelabra
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Telephone
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Telescope
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Torch Stand
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Trophy Cup
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Unicorn Statue
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Vase
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Washing Machine
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Workbench
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Woven Chest
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[66]
Locations
Anteroom
Armory
The Artist's Studio
Astral Hall
Balcony (2F)
Balcony (3F)
Ball Room
Bathrooms
Billiards Room
Bogmire's Arena
Boneyard
Boolossus's Arena
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Bottom of the Well
Breaker Room
Butler's Room
Cellar
Ceramics Studio
Chauncey's Arena
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Clockwork Room
Cold Storage
Conservatory
Courtyard
Dining Room
E. Gadd's Lab
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Family Hallway
Fortune Teller's Room
Foyer
Gallery
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Graveyard
Guest Room
Hallway (1F)
Hallway (2F) & Stairs
Hallway (3F)
Hallway (Basement)
Hidden Room
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King Boo's Arena
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Kitchen
Laundry Room
Mansion Collison
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Mansion Exterior
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Master Bedroom
Mirror Room
Nana's Room
Nursery
Observatory
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Parlor
Pipe Room
Portrificationizer Chamber
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Projection Room
Rec Room
Roof
Safari Room
Sealed Room
Secret Altar
Secret Altar Hallway
Sitting Room
Stairs (1F-2F)
Stairs (Basement)
Storage Room
Study
Tea Room
Telephone Room
Training Room
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The Twins' Room
Wardrobe Room
Washrooms
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[17]
Unused Content
Air Nozzle
Ball Ghost (ball)
Door (Heart)
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Door (Lab)
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Door (Star)
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Early Bogmire (shadow)
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Early Poltergust 3000
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elh
Flag
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Gallery (Early 1 & 2)
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Gallery (Early 3)
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Luigi Toy
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Map (Early)
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Phonograph
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Test Rooms
Tomato
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Unused Mario
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Comments (64)
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Reply to comment by Peardian posted Nov 2, 2025 4:26 AM
okie dokie
They were referring to an issue with the preview models on the site earlier. Some of the preview models, which were created in bulk, accidentally had some material settings that made them invisible. They have since been corrected.
have you checked the alpha channel?
Models are still invisible in preview.
Professor E. Gadd, Bat, Blue Twirler, Bowling Ghost, Gold Ghost, Mouse, Purple Puncher, Spark, Waiter, other ghosts, 4 keys after boss defeats, Mario's items, Barbell, Blossom, Treasure Chest, Poison Mushroom, Ghost Heart, more Objects (section), more…
Professor E. Gadd, Bat, Blue Twirler, Bowling Ghost, Gold Ghost, Mouse, Purple Puncher, Spark, Waiter, other ghosts, 4 keys after boss defeats, Mario's items, Barbell, Blossom, Treasure Chest, Poison Mushroom, Ghost Heart, more Objects (section), more…
No
Is there a model of all the rooms in one? (just wanting to know)
I submitted the two crows from the intro cutscene, poor guys only ever showed up once.
Why DO the Ghost Material not display properly in Blender 3.6? Just wanted to know. EDIT: I figured out it is because the models have alpha set to 0. Had to fix that.
@PeachesCastle, they're two separate models actually! Since the door frame is baked into the mesh, they're two separate room models that get swapped out after defeating Sue Pea.
@MadameSeris requests aren't allowed unfortunately buuut I'm pretty sure that it's the same model, the game just flips the assets
Hey, there! Is there any chance you'd upload the unflipped version of the Guest Room? The one that's right-side up?
I like how when you import a room into a model they fit into place right away except the first floor hallway
aww yeah! elh is here!
Awesome, great work.
yes :)
oh wow! is the entire mansion ripped now?
@Micro Aw nuts. I was hoping to imitate their in-game appearances down to the glow and transparency.
@Doc von Schmeltwick Yes, But you would have to animate it, As I have no clue how to rip the game's anims, Or if it's even possible.
@Micro Does that let it do its "falling apart" animation?
Re-Ripped the skeleton (Mr. Bones) with well, Bones.
