Comments
Displaying all comments.
| Posted | By | On | Comment |
|---|---|---|---|
| Oct 1, 2025 12:11 PM | Snow-Thunder | Asset: Bubble Flower | Dash then spin jump on bubble. |
| Oct 1, 2025 12:10 PM | Snow-Thunder | Asset: Maw-Maw | He has that Mario galaxy mechakoopa mouth. |
| Oct 1, 2025 12:09 PM | Snow-Thunder | Asset: Ancient Dragon | Hardest wonder effect. I trust him to much and I died in lava. |
| Oct 1, 2025 12:01 PM | Mc Ninja | Asset: Mecha Sonic | prompt_suggestion this is Mecha Sonic Mark 2 from Sonic & Knuckles, he's the boss of Sky Sanctuary Zone and the final boss of Knuckles' campaign. also idk why there's multiple robot Sonics. For me personally, i think Eggman merely used the Mecha Sonics as substitutes after metal sonic got abandoned on Little Planet, until he could return to little planet and get Metal Sonic back. (this is if you consider sonic cd going between sonic 1 and two like in sonic origins). |
| Oct 1, 2025 11:39 AM | Unoriginal_Fox | Game: Super Mario Odyssey | prompt_suggestion Koopa Troopa Koopa Troopa (2D) |
| Oct 1, 2025 10:02 AM | Shilz | Game: The Sims 2 | My method was a little difficult and scrapped together. I had to use a different tool by the same developer as Melonripper called Apicula which is the only public tool that can get proper NSBMD files from this game, as far as I'm aware. Unfortunately, instead of just using the extract function on the rom.bin file, I had to make memory dumps with Desmune and extract from there. It wasn't an exact science either because it was totally up to chance whether I would get the model files I wanted or not, and more often than not their textures would be corrupted and I would keep having to try again and hope I had better luck. Apicula unfortunately also makes this hard as you can't combine or overwrite folders and files with it and since it's command line it made selecting files extra tedious. Today, though, you could probably get away with using Melonripper for textures and doing the rest the other way for accuracy. |
| Oct 1, 2025 6:46 AM | SpyrotheDragon2021 | Asset: Baby Waluigi | This is awsome |
| Oct 1, 2025 2:49 AM | Peardian | Game: Super Mario Odyssey | prompt_suggestion There's a Koopa Troopa model on this very page. |
| Oct 1, 2025 2:48 AM | Prentis65 | Asset: R.O.B. | Remember Old Buddy? |
| Oct 1, 2025 1:42 AM | VGRBoyze | Asset: Cappy | feels like the "you cannot beat us" guys |
| Oct 1, 2025 12:13 AM | A_MARIO!!! | Game: Super Mario Odyssey | I just realized that koopa's never appear in this game |
| Sep 30, 2025 11:39 PM | LandonAndEmma | Asset: BigLarva | PIKMIN AHH |
| Sep 30, 2025 11:38 PM | LandonAndEmma | Asset: Butterfly | prompt_suggestion It uses RGB color mixing with the greyscale but yeah it is sad. |
| Sep 30, 2025 11:33 PM | ToadFromWiiCube | Asset: GBA Shy Guy Beach | Why are the objects pink? They should be yellow |
| Sep 30, 2025 11:31 PM | ToadFromWiiCube | Asset: Galaxy Colosseum | I have bad dreams dedicated to this stage specifically |
| Sep 30, 2025 11:30 PM | ToadFromWiiCube | Asset: Rainbow Road | This actually takes place after the universe reset in Galaxy |
| Sep 30, 2025 11:27 PM | ToadFromWiiCube | Asset: Dry Dry Ruins | It was going to be raced in reverse |
| Sep 30, 2025 11:24 PM | ToadFromWiiCube | Game: Mario Kart Wii | prompt_suggestion Mine too |
| Sep 30, 2025 11:18 PM | ToadFromWiiCube | Asset: Peach's Castle | The elevation sometimes changes, mostly if it's for Mario Kart or such. But this is what it looked like in November of 2007 |
| Sep 30, 2025 10:27 PM | Striker777771 | Asset: Save Icon | theft? like an grand theft auto? |
| Sep 30, 2025 9:28 PM | Fristi | Asset: Snartle | ANY LITTLE BRATS WHO DON'T FOLLOW RULES AROUND HERE?! |
| Sep 30, 2025 9:06 PM | drpepperfan | Asset: Jet Jaguar | HE MOTHER NEVER REALLY LOVE HIM |
| Sep 30, 2025 8:37 PM | FerringtheSylvie | Asset: Pichu | prompt_suggestion Pichu can be a troll in his home series, but I understand. XD |
| Sep 30, 2025 7:03 PM | ShadowWolf2279 | Asset: 3DS Rainbow Road | prompt_suggestion Wait, what shortcut are we referring to? |
| Sep 30, 2025 6:58 PM | Prentis65 | Asset: Neo Cortex | On a cold winter's night. Have yourself a bite. Of Bandicoot stew! |
| Sep 30, 2025 6:54 PM | Prentis65 | Asset: Dr. Neo Cortex | Get ready to face my Wrath, Crash Bandicoot! [Laughing] |
| Sep 30, 2025 6:51 PM | Draco Rex | Asset: Tour New York Minute | huh, this track looks way rougher than i thought it would |
| Sep 30, 2025 4:27 PM | CST102413 | Asset: Grizzco Roller | V6 ?! He have a Vtech ? XD |
| Sep 30, 2025 3:10 PM | cyraxgamer7777 | Game: Injustice: Gods Among Us | I was worried if ecelon was banned :( |
| Sep 30, 2025 2:42 PM | ittan-momen | Asset: Hypnos Tyrant (Second Form) | Dear god, it's butt. Now that the preview can be rotated you can really see how far this monsters cake sticks out. XD; |
| Sep 30, 2025 1:52 PM | Ashaunymous | Asset: Sonic the Hedgehog | Textures were off when I imported it to blender, my solution was to decrease the UV sizes. .-. |
| Sep 30, 2025 12:58 PM | Snow-Thunder | Asset: Spamton | prompt_suggestion Would you like some Delicious PIPIS KROMER |
| Sep 30, 2025 12:57 PM | Snow-Thunder | Asset: Nugget (Minecraft Style) | Nugget, engage nugget cave mode. |
| Sep 30, 2025 12:55 PM | Snow-Thunder | Asset: Dark Lord | I planned on making mine Dazz. I did and it works. |
| Sep 30, 2025 12:53 PM | Snow-Thunder | Asset: HP Banana | yummy. |
| Sep 30, 2025 12:51 PM | Snow-Thunder | Asset: Cortez | Thats a tall boi. |
| Sep 30, 2025 9:02 AM | Dolphman | Asset: Card Soldier (Clubs) | "Clubs" not "Clovers". :P |
| Sep 30, 2025 8:13 AM | KoolLeo11 | Game: Sonic Frontiers | I remember watching Choctopus play this game, so I liked the video and subscribed to him. In my sleep. |
| Sep 30, 2025 6:21 AM | Jargon_Madjin | Asset: Cod of War | His enemies will sleep with the fishes in the River Styx |
| Sep 30, 2025 6:15 AM | Jargon_Madjin | Game: God of War 2 | Yeah, I feel back in the PS2 era most of the data size came from audio and video files, nowadays it's definitely the textures. I've noticed with model porting that this stuff will add up very quickly because resolution keeps getting higher. Because of PS2 RAM the textures couldn't be too high, lower resolution means that it'll run much smoother, they tend to still use lower res textures for open-world games for geometry that's far away from the player. A lot of the time, geometry far away from the player won't even be fully modeled either. I've watched a lot of Boundary Break to find out how devs optimize their games |