Mario
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Asset Info favorite | |
---|---|
Name | Mario |
Category | Wii |
Game | Super Mario Galaxy |
Section | Playable Characters |
Submitted | A long, long time ago |
Uploaded By | Peardian |
Size |
7.52 MB (87 items) arrow_right
|
Format | ZIP (application/zip) |
Hits | 143,839 |
Comments (29)
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Eat your green beans

Why does he look shocked

@Peardian i am using the DAE.

Something weird might actually be going on, maybe it's just Blender's importer but the only bones I have when importing the .dae are "root/All_Root/LegL2, LegR2, Eye0 and PartsControl". The meshes don't have vertex groups either.

@ThePerfectMario64: Are you opening the OBJ instead? The OBJ format does not support bones, but DAE does. Open the DAE instead.

@Peardian: But it's not...

My favorite model

My mistake, I was wrong. I had no intention to lie.

y'all will just lie for no reason

@Talenz_Trixz: But it is...

not rigged :(

Im getting "Don't talk to me or my son ever again" type energy

Oh god, when viewing it up close, it just looks awful...
(The right shoulder vertex.)
(The right shoulder vertex.)

Wowwwww Nintendo. Hope someone got fired for that

oh i see the mistake

Wdym, Mongee?

I've always hated the mistake they made on his right shoulder lol. That one little vertex that is misplaced. Unplayable, truly.

pablo was not a very good man

Probably my #1 fav Nintendo Protagonist.

@Sonicfan32 Its done in gmod. The model had to be heavily modified to be used with face posing in the source engine. A popular addon uses models from the olympic winter games for wii.
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