Mario
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| Asset Info favorite | |
|---|---|
| Name | Mario |
| Category | Wii |
| Game | Mario Party 8 |
| Section | Playable Characters |
| Submitted | September 26, 2013 |
| Uploaded By | RatchetMario |
| Contributors | ExoDendrite |
| Size |
2.20 MB (23 items) arrow_right
|
| Format |
ZIP (application/zip) dae, fbx, png |
| Hits | 36,090 |
| Tags (3): | |
Comments (5)
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Reply to comment by Fawfulthegreat64 posted May 28, 2026 7:10 AM
If it helps any, Metanoia seems to do a better job currently with viewing and exporting the models from the HSF files while Party Studio's "GCN HSF Editor" build is able to open the .bin files and extract the HSF archives from them.
oh yeah i did submit revisions for a couple of these models with their rigs (mario and peach specifically).
i really want to rip mc ballyhoo but for the life of me i can't seem to get a clean rip of anything except his body (the microphone is corrupted and Big Top i can't even find)
i really want to rip mc ballyhoo but for the life of me i can't seem to get a clean rip of anything except his body (the microphone is corrupted and Big Top i can't even find)
Party Studio's HSF Editor + Metanoia! those two seem to work the best for extracting the HSF files from the .bin archives and Metanoia seems to handle exporting the models to DAE fairly decently without offset issues, though you will want to cross-reference from Party Studio for how the materials are set up in some cases like with Luigi's buttons being a solid colored material rather than textured.
This model looks pretty good! How do you get these models and textures from the .hsf files?
His eyebrows seem unusually small.