comment(10)
What You Ripping For? ♪
Song reference aside, anyone wanna share their story on how they got into models? My own began in 2009 with MySims; changed around some XML's which accidentally caused Sims to T-pose, and that's where my interest for 3D graphics started. It'd take nearly a decade, but I'd managed to rip all of the characters for the computer game in honour of that moment!
The update for this last month is bringin' us Rune Factory, Temtem, and even the Windows 10 edition of Minecraft – can you believe it?! We've also received a fair share of Fist of the North Star: Legends ReVive, The Simpsons Game, Pokémon Channel, Hatsune Miku: Project DIVA Mega Mix, and upgraded Naruto to Boruto: Shinobi Striker models. A handful of snazzy new customs are in stock, too; check out this neat Dreamcast Magazine Sonic by SegaSonic04, for instance!
Submitters, here's a tip from me: "The two main model formats accepted by the site are OpenCOLLADA (.DAE) and Wavefront OBJ (.OBJ). Every model in the submission must be available in at least one of these two formats." I know, I know, FBX may seem like the optimal way to go at first, but DAE is one of the two main model formats that we accept. Plus, it's widely supported in comparison to FBX. We would prefer rigged DAE models, but if you can't rip the model with its bones in-tact or the available tools simply don't support it at the moment, you'll always have the option to submit it as an OBJ! For more information, please refer to our handy-dandy wiki page: What Makes A Good Submission / The Models Resource. Have an amazing rest of the year, everyone!
Just think, "What would dodos do?" Stay fresh, and stay off the hook!
Contributors: 53
AbsurdBartholomew, AJD-262, akuago220, CatScratchFeverr, Centrixe the Dodo, ChakraWarrior2012, Christian_Soldier, Cooljackup, diego13243t, Diego6mick, Eeveeloverthespriter8, Egg Roll, Garamonde, Hell Inspector, HumbleMemeMumbles, JACKLE_KAT, JJ314, Korija2029, KrakenOfTheSea, lemurboy12, Lilothestitch, Luigi Luigi 2401, LuigiRules 2009, matymatiasmaty, MegAmi, MilesTheCreator, Models124717, Nezha, Nooga, Olli, onlinesaipa, Ploaj, poyo20, R7CrazyCanucks, radzo73, ScratchU90, senjen, Smakkohooves, sonicdude143, specularbark45, squidiskool, Stix, sutinoer, SwagMander, TGE, TheHappyFaceKing, TheUltimateDark, ToppestOfDogs, uncertifiedstar, W.R.Papercrafts, Walujski, xAct, Ziella Customs: 10
AbsurdBartholomew, artem art 4411, josesantiago1231, MatePerrents, Peardian, SegaSonic04, Senhor Suíno, superevan5, Superlakitu, The_O_Boy
arrow_right
[11]
Custom / Edited
arrow_right
[16]
3DS
arrow_right
[30]
DS / DSi
arrow_right
[29]
GameCube
arrow_right
[80]
Mobile
arrow_right
[4]
Nintendo 64
arrow_right
[43]
Nintendo Switch
arrow_right
[121]
PC / Computer
arrow_right
[14]
PlayStation
arrow_right
[2]
PlayStation 2
arrow_right
[44]
PlayStation 3
arrow_right
[6]
PSP
arrow_right
[7]
Wii
arrow_right
[10]
Wii U
arrow_right
[1]
Xbox 360
Comments (10)
You must be logged in to post comments.
I'm planning to get the models from this arab car wheel game, but the cars don't have any names in the selection. The cars do have names in the Unity files. Is it ok if I submit it with the name being the file?
@dad34853 We will look at them when we get to them in the queue. There are currently 2873 submissions in the queue starting from all the way back in May that we're still trying to go through. We'll get to them eventually it's just going to take a bit of time.
When will you look at my submissions? They have been pending for at least 3 months now.
And it's ok to include other formats as long as we also include a DAE or OBJ right?
Mostly was because of Trainz Simulator and wanting to port the Wooden Train from Spirit Tracks into Trainz. Luckily, one of the rippers (TomixNscale89) taught me how to do it back in 2013 or 2014
I saw a Mario in unreal engine video in 2015 and I told myself "I want to be able to do that" so I started learning to use Blender 3d. At first I was making a bar scene like in the tutorial videos but when I started looking for assets online, I came across this site and was completely overwhelmed by the amount of content there was. I was browsing for hours and I was so excited it made me feel like a kid again. Great site, especially for video game fans. And great staff too. They're the ones keeping everything going.
The PC section was pretty diverse this month.
Ah, ok! Thanks! It came with the model, so I assume it might be important. I'll look into it and see if it's necessary.
Those flags are warnings to let us and you know that something unexpected was detected in the submission. They don't necessarily mean that the submission is unacceptable but can quickly alert you to there being something wrong (e.g. if you see an mp3 in your model submission, you can quickly edit it to remove it). If the unexpected file is relevant though, it's most likely fine.
I'll tell my model ripping story once my models get accepted. ?
Anyways, I got a question: One of my models for flagged for having a .RUBE file. Will it get accepted anyways? Or will I have to remove it to be accepted?
Anyways, I got a question: One of my models for flagged for having a .RUBE file. Will it get accepted anyways? Or will I have to remove it to be accepted?
