Armored Core 2
Armored Core 2
| Game Info arrow_drop_down favorite | |
|---|---|
| Category | PlayStation 2 |
| Assets | 192 |
| Hits | 18,014 |
| Comments | 6 |
| Tags (11): arrow_right | |
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[12]
AC Head Units
EHD-DOME
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EHD-GARD
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EHD-GN-92
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EHD-NIGHTEYE
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EHD-ONE-NT
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EHD-WACS
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ZHD-06_RW
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ZHD-2000_SV
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ZHD-8008_S
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ZHD-AG_TURRET
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ZHD-GE_OHR
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ZHD-MO_EGRET
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[6]
AC Core Units
ECH-D4
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ECL-ONE
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ECM-XR00
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ZCH-GR_1
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ZCL-XA_2
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ZCX-F_ROOK
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[23]
AC Arm Units
EAN-02-BG
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EAN-1111
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EAN-2112
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EAN-CEX
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EAN-MKHS
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EAN-MWZ
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EAN-S0
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EAW-BZD
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EAW-DC10
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EAW-H801
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EAW-MG-03
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EAW-S604
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ZAN-004_B
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ZAN-202_TEM
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ZAN-303_S
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ZAN-414_SLA
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ZAN-616_AUR
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ZAN-707_E
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ZAN-AX_VISE
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ZAW-2_SAMURAI
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ZAW-LC_NPM
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ZAW-SPLASH
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ZAW-XP_T9
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[31]
AC Leg Units
ELB-5005B
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ELB-A1001
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ELB-XXE-LAPIN
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ELC-DISI
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ELC-HTT0808
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ELC-MLK0303
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ELF-DEX-2F
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ELF-SOC61
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ELF-XX33
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ELN-02A
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ELN-2002AT
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ELN-701
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ELN-STVM
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ZLB-3322_OP
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ZLB-7744_VAT
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ZLC-C04T_CYOR
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ZLC-M2_PIKE
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ZLF-A3_CARM
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ZLF-TR05_INTS
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ZLN-2A_GR
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ZLN-9001_A
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ZLN-EK1_SRRT
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ZLN-WA02_SS
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ZLN-XA1_FA
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ZLN-XA2_FF
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ZLN-XX0_TP
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ZLR-EE_STOL
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ZLR-K196_RJ
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ZLR-MOC200_FG
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ZLR-TII_BUD
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ZLR-ZIO_MATRIX
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[7]
AC Booster Units
EBT-GE
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EBT-GE2100
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EBT-GR4300
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EBT-V55
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ZBT-GEX_3000
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ZBT-H4_T
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ZBT-ZI_ARTERE
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[6]
AC Extension Equipment Units
BEX-BB210
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BEX-BD150
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BEX-BRM-02
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BEX-BRM-04
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EEX-AM45
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ZEX-AL_REX
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[14]
AC Back Equipment Units
BRS-B-OSPREY
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EM-AAT110
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EM-SD120
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ERM-TE3000
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EWM-FIN-B00
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EWM-S602
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EWR-M60
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EWX-GCN77-4
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ZRL-774_WH
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ZRS-SS4_BW
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ZWM-M24_IMI
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ZWR-R_OCTOPUS
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ZWR-S_60
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ZWX-F04_ORBIT
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[23]
AC Arm Equipment R Units
EWG-BZ-B1100
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EWG-FTG500
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EWG-GS970
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EWG-GSH8
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EWG-HC-RAW
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EWG-HG-ART
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EWG-HG-SI
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EWG-MG2
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EWG-MGSAW
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EWG-RF-M15
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EWG-RF-M35
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EWG-SRF-9
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EWG-XP1500
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Karasawa-MK2
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ZWF-S_NIGHT
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ZWG-AR_K
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ZWG-BZ_HYDRA
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ZWG-BZ_S55
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ZWG-HG_111
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ZWG-MG_ENE
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ZWG-RF_37
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ZWG-SRF_8
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ZWG-XP_400
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[8]
AC Arm Equipment L Units
EES-777LAR
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ELS-2772
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ELS-3443
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LS-Moonlight
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ZES-500_SU
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ZES-99_MIRROR
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ZLS-400_SL
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ZLS-T_100
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[22]
General Weapons
AC Transport Plane
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AC Transport Truck
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Base Laser Turret
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Corridor Sentry Gun
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Dime
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Etranger
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Firework
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Floating Mine
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Ladybird
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Oasis
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Phobos Gun Battery
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Red Line
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Rektena Gun Battery Type 1
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Rektena Gun Battery Type 2
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Sanctuary
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STAI Gun Battery Type 1
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STAI Gun Battery Type 2
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Supply Vehicle
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Transport Helicopter
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Valley Forge
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Worker
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Yellow Eye
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[15]
MT Units
Cerberus MK IV
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Daywalker
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Dipper
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Flender
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Globefish
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Hershey
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Interlude
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Leyte
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Line Guard
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Lotus
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Masker
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Seahorse
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Shafter
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Testroom MT
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Watermark
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[14]
World Objects
Battle Cruiser Albright
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Loader
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Phobos Orbital Control Mechanism
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Pod
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Rektena Device
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Rektena Instilation
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Space Transport
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Specimen Tank
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SRBIA
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STAI Battleship
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Submarine
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Testing Room Wall Panel
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Transport Train (Black Tail)
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Wrecked Transport Plane
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[8]
Disorder Units
Ameise
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Filial
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Luciole
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Marienkaefer
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Predicator
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Sauterelle
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Scarabaeus
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Zikade
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[3]
Maps
Comments (6)
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Also I have a file of every AC part and such cleaned and scaled, so you dont gotta worry about that. How I've been ripping is with a modded version of PCSX2, ive made a tutorial up on youtube on how I do it, but cleaning MTs and AC parts in LR is way easier than in nexus sadly. We are still workshopping a way to make a noclip mod in Nexus but we got no experience in the matter.
Hey, me and a buddy of mine have been working on ripping gen 3.5 stuff since december last year. We've got a large amount of ripping done in LR and got maps, MTs, and other stuff too. Its just taking forever to get to making a finished product for public use. Anyways, recently Ive discovered a way to bulk clean up your normals faces in blender. Merging faces by distance, then recalculating outside. It manages to clean up a lot of issues, with like a stray oddity here and there. If you ever do get to ripping from LR, there is a NOCLIP cheat we've been using to get the map and everything, even the skybox and such. if your interested, we can talk privately on discord, as I have more of a presence there.
now i cant print 3d model of Ac
They were. Fixing the vertex sheer is tedious. I dread tackling Gen 3 in the future(Nexus to be more specific as the meshes are *not* as mangled as the other games)
This must've been a pain, thanks a lot for uploading these.
Brother) Thank you very much)))