Tail Concerto
Tail Concerto

Game Info arrow_drop_down favorite | |
---|---|
Category | PlayStation |
Assets | 6 |
Hits | 48,693 |
Comments | 3 |
Tags (14): arrow_right | |
Alternative Names (1):
arrow_right
テイルコンチェルト (Japanese)
|
arrow_drop_down
[5]
Characters
Flare
view_in_ar

Panta
view_in_ar

Waffle & Police Robo
view_in_ar

Waffle Ryebread (Pajamas)
view_in_ar

Waffle Ryebread (Uniform)
view_in_ar

arrow_drop_down
[1]
Objects
Comments (3)
You must be logged in to post comments.

Tail Concerto!!! I love this game so much!!

My process for PlayStation games.
I use the Avocado emulator with the 3d screenshot tool
https://avocado-builds.czekanski.info/?branch=feature/3d-screenshot
Load up your game backup, in an area with the model loaded in, use freecam to get as close to your model as possible.
Take a 3D screenshot which will export as an .obj, import into blender/other 3D program and start doing adjustments and fixes. (isolate your model in the scene, adjust the origin, fix broken UVs/polygons, etc.)
Set the textures interpolation from "linear" to "closest" so the UVs show up correctly on such small resolution textures, and look closer to how they do in game.
And for an extra step I did a custom rig for some models because how easy it was due to the low poly nature of the models.
I use the Avocado emulator with the 3d screenshot tool
https://avocado-builds.czekanski.info/?branch=feature/3d-screenshot
Load up your game backup, in an area with the model loaded in, use freecam to get as close to your model as possible.
Take a 3D screenshot which will export as an .obj, import into blender/other 3D program and start doing adjustments and fixes. (isolate your model in the scene, adjust the origin, fix broken UVs/polygons, etc.)
Set the textures interpolation from "linear" to "closest" so the UVs show up correctly on such small resolution textures, and look closer to how they do in game.
And for an extra step I did a custom rig for some models because how easy it was due to the low poly nature of the models.

Oh wow! How did you do these?