Metal Knuckles


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Asset Info favorite
Name Metal Knuckles
Category PC / Computer
Game Sonic R
Section Playable Characters
Submitted October 3, 2014
Uploaded By InvisibleUp
Size 71.83 KB (4 items) arrow_right
  • mknux.mtl
  • mknux.obj
  • player00.png
  • player01.png
Format ZIP (application/zip)
Hits 13,231

Comments (6)


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quads will distort textures in some cases. just triangulate those manually and it should be fine
denpakei Mar 9, 2025 8:31 PM
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& metal knuckles
fm84 Dec 15, 2023 6:26 PM
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I found out something interesting; the UV maps for his eyes are aligned just fine, but something about the topology messes it up and look all warped. By default the model ports in with four-point polygons (quads I believe they're called) and if you apply the Blender modifier "Triangulate" the quads will be replaced by three point polygons (called a tri) and fix the mapping on his face, and warp his ankle joints less.
How does this work? I DON'T F[d-d-ding!!]ING KNOW!
TheEmeraldSword Jan 15, 2023 4:23 PM
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Doesn't Knuckles have purple eyes though?
MegaDrive2000 Sep 12, 2022 11:59 PM
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While his eye color is actually orange, I do think the green fits him a lot more since the orange kind of gets lost in red but when his eyes are green they seem to pop a lot more than the orange eyes
HattysLines May 16, 2020 11:45 PM
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See people, his eyes are normally ORANGE.
Doc von Schmeltwick Apr 19, 2019 7:17 PM