Sonic Forces


Game Info arrow_drop_down favorite
Category PC / Computer
Assets 69
Hits 772,076
Comments 203
Tags (12): arrow_right
Alternative Names (4): arrow_right
Project 2017, Project Sonic 2017, Sonic Wars, 索尼克 力量 (Chinese)
arrow_drop_down [3] Playable Characters
arrow_drop_down [11] Non-Playable Characters
arrow_drop_down [7] Enemies & Bosses
arrow_drop_down [2] Avatar Accessories
arrow_drop_down [6] Wispons
arrow_drop_down [39] Stages
arrow_drop_down [1] Miscellaneous

Comments (203)


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You can add the base avatars (no edits), right?
If not, I can understand.
NARbluebear Sep 16, 2018 8:03 PM
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Wow, this game is almost a year old, and still not even a death egg robot or Eggman's Egg mobile. (Also no stages, but I understand those take long and hard work to rip.) It's a shame, because if this was Mania, everything would be ripped already, probably. I love forces, I hope people are still working on this.
MechaSonic1994 Aug 22, 2018 1:56 AM
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@ZiggyTheZombieHedgie: Nope, it only appears in pre-rendered cutscenes.
Random Talking Bush Administrators Aug 10, 2018 6:03 PM
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Is there a model of the mask-less Infinite?
ZiggyTheZombieHedgie Aug 10, 2018 9:01 AM
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Where can I find the Bear Avatar model and the Asteroid wispon?
NARbluebear Aug 8, 2018 4:44 PM
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Does anyone have a model of the death egg robot?
I’d really like to see it uploaded, especially the white form.
I’m happy with either or both though. I imagine the final boss shouldn’t be too hard to find but then again, I don’t know how the process of finding models works though.
I’ll be really happy if anyone can find it though.
Exile64 Jul 27, 2018 8:07 PM
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Smashdog, ive been meaning to work on it but I've heeen super busy with my recent job and life matters, I'm going to try and get some stuff done today
Shinigami_Guntz Jul 16, 2018 5:52 PM
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Are the stages gonna get ripped cause I'd am interested in the Death Egg Prison Hall, Metropolis and Null Space?
SmashDog Jul 15, 2018 3:03 AM
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Ouch, i thought here i could find all avatar parts to make my OC. XD
Crasher TN Jun 24, 2018 4:33 PM
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Saw someone request me to post my PRM video here, so here you go:
https://www.youtube.com/watch?v=3SYAbqikEXM
LandyRS Jun 18, 2018 10:05 AM
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I see a lot of confusion on the identification of the prm textures, So I've made a list of their usages.

abd = diffuse
fal = Fresnel map
nrm = normal map
cdr = light warp
ems = emission map
prm_R (red) = metallic map
prm_G (green) = roughness/smoothness map
prm_B (blue)= ambient occlusion map
prm_A (alpha) = alpha map
Robro Jun 16, 2018 4:26 PM
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@ohblaargag no, blue is for smoothness, used with red to make a nice metal look
roket333 May 31, 2018 3:03 PM
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@zaniikkkk: Nope. It doesn't exist in the game's files, it's only in pre-rendered cutscenes.
Random Talking Bush Administrators May 28, 2018 12:51 AM
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I think the Chaos 0 model is missing
zaniikkkk May 28, 2018 12:42 AM
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@roket333 @metaldude98 fal = Fresnel Ambient Lighting. Basically the texture helps control the fresnel effect on the model.

I thought the prm_b texture was the ambient occlusion texture? Though correct me if I'm wrong.
ohblaargag May 19, 2018 3:24 AM
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@metaldude98 prm is specular, Forces uses PBR speculars where red is metallic, green is roughness, and blue is smoothness
spt is used for where the material will be reflective/shiny
no clue what fal is for
roket333 May 9, 2018 5:37 PM
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does anyone know what fal, and prm A and spt textures are?
metaldude98 May 9, 2018 9:44 AM
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Shinigami_Guntz ok when you finish let me know
denny Apr 11, 2018 12:22 AM
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@denny alright the shoes will be fast and easy because my characters original look used those exact same shoes.
Shinigami_Guntz Apr 9, 2018 4:28 AM
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alright take the time you need but just to be more specic is the ear from wolf and the shoes is the under aiai gloves see the picture to know bette https://www.spriters-resource.com/fullview/99471/
denny Apr 6, 2018 11:16 PM
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