Sonic Colors Ultimate
Sonic Colors Ultimate
| Game Info arrow_drop_down favorite | |
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| Category | PC / Computer |
| Assets | 48 |
| Hits | 81,445 |
| Comments | 6 |
| Tags (11): arrow_right | |
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Alternative Names (1):
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Sonic Colours: Ultimate
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Playable Characters
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Non-Playable Characters
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Bosses
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Objects
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Unused Content
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Unused Wii Cutscene Characters
Captain Jelly (Wii Cutscene)
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Cubot
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Eggman & Egg Mobile (Wii Cutscene)
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Frigate Orcan (Wii Cutscene)
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Frigate Skullian (Wii Cutscene)
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Laser Wisp (Wii Cutscene)
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Nega-Wisp Armor (Wii Cutscene)
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Orbot
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Sonic (Wii Cutscene)
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Tails
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Yakker & White Wisp (Wii Cutscene)
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Unused Wii Cutscene Objects
Aquarium Park Submarine (Wii Cutscene)
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Big Wisp Capsule (Wii Cutscene)
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Laser Gun
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Miles Electric
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Net
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Refreshinator's Remains
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Refreshinator's Wheel (Wii Cutscene)
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Rotatatron's Remains
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Rotatatron's Wheel (Wii Cutscene)
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Speaker
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Sweet Mountain Pirate Ship (Wii Cutscene)
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Terminal Velocity Debris
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Terminal Velocity Transport (Wii Cutscene)
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Toolbox
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Trash Bins & Cleaning Tools
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Tropical Resort Map Board
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Voice Chip
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Wrench
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[11]
Unused Wii Cutscene Locations
Aquarium Park Cutscenes
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Asteroid Coaster Cutscenes 1
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Asteroid Coaster Cutscenes 2
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Eggman Cutscenes
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Planet Wisp Cutscenes 1
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Planet Wisp Cutscenes 2
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Space Cutscene
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Starlight Carnival Cutscenes
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Sweet Mountain Cutscenes
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Terminal Velocity Cutscene
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Tropical Resort Cutscenes
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Comments (6)
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More Colors stuff wohoo!
colors ultimate devs be like: uhhh i leak wii sdk stuff in a folder, also me make shaders look bad and put original brres from fmv stuff brrrr
@LOLDude: You can find a tutorial or ask the forums. I’m sure there are people around here who have ripped STEX files before.
We need a better guide for ripping, I was able to get the models however I can't get the textures as they're stuck as STEX files. What do I do?
Submitted Sonic + Cosmetics
Ripping is possible actually.
all it takes is unpacking game's data file, having Godot on computer, load all unpacked data into godot (may take some time) and export the models into .gltf with godot's model exporter
I prefer to warn: some textures may not export as being tied to a shader effect.
you'll need to create a basic material with the wanted textures to have these exported
May also have Godot crash during export.
all it takes is unpacking game's data file, having Godot on computer, load all unpacked data into godot (may take some time) and export the models into .gltf with godot's model exporter
I prefer to warn: some textures may not export as being tied to a shader effect.
you'll need to create a basic material with the wanted textures to have these exported
May also have Godot crash during export.