Link
(Current scale is below 100% - zoom in to view full detail)
| Asset Info favorite | |
|---|---|
| Name | Link |
| Category | Wii U |
| Game | The Legend of Zelda: Breath of the Wild |
| Section | Playable Characters |
| Submitted | June 6, 2017 |
| Uploaded By | Trikeboy |
| Size |
875.01 KB (36 items) arrow_right
|
| Format |
ZIP (application/zip) dae, png |
| Hits | 101,127 |
| Tags (2): | |
Comments (22)
You must be logged in to post comments.
Ok, so it looks great! But in prisma 3D when I try to put his face texture on, it only goes on the face plate, I try to put the face texture on the back plate and it doesn’t look right, and I don’t have a back of head texture, what do I do?
smash
"MY EYES!!!"
bald
he got a buzz cut
he has a base model and no vanilla nsfw
One thing seems curious to me, in an official art link he was completely naked, but obviously not revealing anything if a model like that was in the game, would it be NSFW?
AYO!
That's my Triforce! I don't know you!
@The-yeetles he has his real face under the pink one so if you just delete the pink one u will get to his real face
@Koopa512 this is wiiu not switch
The render is inaccurate as it has no ambient occlusion nor the minor scratches
uggh, all models from games that are on the switch are just hard to get to work
Help why is his face pink in blender? I know different stuff appears on his face in game but idk how that translates to blender
is this possible to use it on Unreal Engine Personal Project . . . need help for this :D
@Ice God64 the hips tho
For some reason Mixamo can't find a skeleton :/. I assume there's no rig?
very scary lonk
Look up female anatomy. His torso is almost perfectly straight compared to a female frame, and he very clearly has pectorals, not breasts.
Good lord he looks like the mannequin from "late for meeting"
| keyboard_double_arrow_left keyboard_arrow_left | Page 1 of 2 | keyboard_arrow_right keyboard_double_arrow_right |