Nickelodeon Kart Racers 3: Slime Speedway


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Category PC / Computer
Assets 25
Hits 49,825
Comments 41
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Comments (41)


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Finally
NickBob Mar 21, 2023 1:49 PM
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ok i will do a pause.
Psdt: if you want to help to finish the submits, no thanks, I can do it alone.
Gothic_Luigi Dec 10, 2022 10:57 PM
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Model purge.
MegaDrive2000 Dec 10, 2022 5:12 PM
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Actually the case of these game is so werid because in game, the models has facial expressions and all, but when i tried work with lincoln, these one doesnt have facial bones and all the bones are unparented, has the weights but not the bone parents ?
Diego6mick Dec 10, 2022 8:53 AM
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@Nidoking i know, it makes me doubt if I go up with rigging or not
Gothic_Luigi Dec 10, 2022 2:16 AM
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@Gothic_Luigi he got some noodle arms there
SlashterYT Dec 10, 2022 2:11 AM
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@Random Talking Bush That's okay if the 3d model have the default rigging? (unlike the others models of this page, this have rigging like you are trying to rig a snake)
Posted Image
Gothic_Luigi Dec 9, 2022 10:47 PM
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omg, all the models disappear.
Well the point is that I am thinking submitting with rigging, but the problem is that all the models have a different rigging style. Too I found arm textures on the models, but my opinion is that's unnecesary delete all the models, at least allow me submit the arm textures to each model and add me on credits. For now, If the models are pending for a long time, I will see if I submit on Sketchfab or Deviantart. Psdt: Suko and Korra model are available on Sketchfab(find me as Djvu), but the rigging is made using Accurig instead the default rigging.
Gothic_Luigi Dec 9, 2022 3:16 AM *
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What happened to other models? I saw them before and now they're gone. (I saved the Rocko one though)
ZacharyBandicoot Dec 9, 2022 12:32 AM *
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@Randomperson123: You should always include all of the textures for a model, even if you don't think they're that useful. In this case, the _ARM textures were absolutely necessary -- they're meant for the ambient occlusion, roughness and metalness, all necessary for proper PBR setups (which modern games tend to have).
Random Talking Bush Administrators Dec 8, 2022 11:39 PM
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Big oof.
Grounder Dec 8, 2022 11:39 PM
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Damn, i´ll miss the models
justsomerandomdude Dec 8, 2022 11:28 PM
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uhh what just happened?
lelanbkeeton Dec 8, 2022 11:01 PM
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Wow, I am speechless. I thought that the addition of the Normal Map textures was enough.
FliQuaDv Dec 8, 2022 10:26 PM *
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Damn they disappeared
SlashterYT Dec 8, 2022 10:16 PM
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Well then... looks like all of those submissions I'd spent time rendering icons for are missing half of their textures! Quick thanks to Gothic_Luigi for their complete rip of Squidina alerting us of such, and Bush for confirming the rest of 'em are incomplete. Let this serve as a reminder to please refrain from leaving out textures; no matter how odd they may seem.
Centrixe the Dodo Staff Dec 8, 2022 10:10 PM
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How come none of these models have their respective _ARM textures? :/

(Or rigging, for that matter.)
Random Talking Bush Administrators Dec 8, 2022 9:49 PM
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I had no idea this got a third game
justsomerandomdude Dec 7, 2022 5:50 AM
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I've tried ripping Jimmy's model from this game, but I had some issues with getting the rig to properly work. Something with the inverse kinematics wasn't working properly.
robowil Dec 7, 2022 5:05 AM
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Because Unreal ripping is much more simple process than Unity games, I'd know from experience
BillyTGAoBaM Dec 7, 2022 4:38 AM
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