Nickelodeon Kart Racers 3: Slime Speedway
Nickelodeon Kart Racers 3: Slime Speedway
| Game Info arrow_drop_down favorite | |
|---|---|
| Category | PC / Computer |
| Assets | 25 |
| Hits | 53,832 |
| Comments | 41 |
| Tags (9): arrow_right | |
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[25]
Racers
Aang
April O' Neil
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Arnold Shortman
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Chuckie Finster
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Donatello
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Garfield
Helga Pataki
Jenny Wakeman
Jimmy Neutron
JoJo Siwa
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Kamper SpongeBob
Korra
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Leonardo
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Michelangelo
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Patrick Star
Powdered Toast Man
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Raphael / Eastman & Laird Raphael
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Reptar
Rocko
Sandy Cheeks
SpongeBob SquarePants
Squidina Star
Squidward Tentacles
Toph
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Zuko
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Comments (41)
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they are, the game uses unreal engine (but not unity), it's easier to rip the karts than the characters
So good! Are the vehicles possible to rip? Looking for the Goddard Kart and the jimmy’s rocket
Isn't it possible to rip the models from this with their rigs? Cause after all this is a Unity and Unreal Engine game.
i love this games models
Also not to confuse anybody but I'm talking about the Sprites and I mean the Textures like aren't those simple enough to extract?
@SmashBrosFan137 I can, but if I would have time
this game uses maybe both unity and unreal engine while the other 2 games used vector engine which is vector unit
How come it's possible to rip Models but not Sprites? Like I'm surprised those haven't been ripped not even the ones from the previous Games.
but if you want to get the ao, roughness and metallic, you have to export the arm texture.
Psdt: Some renders are shiny no just because i am learning how to render, too i confused the ao texture with metallic texture.
Just remember when you find a ARM texture:
Red=Ambient Occlusion (AO)
Green=Roughness
Blue=Metallic
Psdt: Some renders are shiny no just because i am learning how to render, too i confused the ao texture with metallic texture.
Just remember when you find a ARM texture:
Red=Ambient Occlusion (AO)
Green=Roughness
Blue=Metallic
@gothic_luigi in fact, i used the umodel, but only it gives me the normal and diffuse maps
@Diego6mick just use UModel
Dang, I was expecting maybe one or two models, tops.
Ya done did good.
Ya done did good.
how i can extract the other textures requested for submit a model from these game??
@SmashBrosFan137: they're new models
Out of curiosity are these Models the same from the previous Racing Games with different facial designs and UV Mapping or are these just highly new ones?
try bringing down the specular on the materials
I am learning about how to render on blender, therefore some models are shiny
@RaccoonFoot I dunno, probably has something to do with the lights
Why are half of 'em so shiny?
I can't be the only one who's getting tired of the 1987 TMNT. Like give the other incarnations or even the original comics love!
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