Mobius Final Fantasy


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Category PC / Computer
Assets 199
Hits 524,179
Comments 36
Tags (8):
Alternative Names (1): arrow_right
メビウスファイナルファンタジー (Japanese)
arrow_drop_down [5] Legendary Jobs
arrow_drop_down [17] Characters
arrow_drop_down [18] Companion Spirits
arrow_drop_down [18] Fiends
arrow_drop_down [20] Event Fiends
arrow_drop_down [29] Wandering Bosses
arrow_drop_down [20] Sicarius
arrow_drop_down [25] Event Bosses
arrow_drop_down [10] Weapons
arrow_drop_down [31] Props
arrow_drop_down [3] Maps
arrow_drop_down [3] Unused Content

Comments (36)


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This has been a few years in the works as I always procrastinated uploading these Mobius FF Model Assets. These are the raw bundles, so you'll need AssetStudio to rip them. These were downloaded from the Japanese version a few weeks before shutdown so hopefully nothing is missing.
Hallow Feb 5, 2023 12:22 PM *
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Anybody still have client?
Korija2029 Nov 1, 2021 2:00 PM
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Rest in peace, you were a fun game.
WarGrey Mar 25, 2021 10:08 AM
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Dude, can you get the Balamb garden scenes from the JP version? That would be an massive help to the FF8 modding team
Tsunamods Dec 8, 2018 9:40 PM
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The accessories don't have the typical rigging, but to simply keep the rigging that UnityStudio already exports, just import the dae exported with Noesis into Blender and select everything and use export it to dae with these settings, or you could just leave the original FBX that UnityStudio exported and Noesis converted dae in your submission.
Hallow Mar 3, 2018 7:30 PM
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Aha! thank you. Got myself the new Cait Sith accessory. Same moogle toy thing from FF7 :D No idea how to rig things but i'll upload a few soon
Tsunamods Mar 3, 2018 6:20 PM
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CAB-em are Meia's Accessories
Hallow Mar 1, 2018 5:58 PM
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Ever happen to come across Meia Accessories?
Tsunamods Mar 1, 2018 2:03 AM
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Alright i'll give it a go. I think they come rigged, not too sure. The work i do in Blender is very different to most people. So im not entirely sure how to use it.But i do wanna try give back a little as i do use quite a lot of models you have provided here
Tsunamods Feb 20, 2018 9:55 PM
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I've got her too, but her hair won't cooperate for an icon render.

You don't have to follow exactly how I upload them, you must include a DAE or OBJ preferably a rigged dae since it's ez pz with MobiusFF and split the mask texture (_M01), and for splitting the textures is simple, just drag and drop them into Texture Remix's box as such Posted Image set an output folder (Browse button in the bottom right) and click the circled button, you can just click the C+A button for the normal map.

If texture remix doesn't work for you or you still can't figure it out, try using XnView or XnConvert they should have an option to "Extract Channel" make sure to deselect the "Delete Original" option in the output settings for XnConvert.
Hallow Feb 20, 2018 11:16 AM
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Awesome, thanks i'll check that out. I did manage to get Meia's Aerith job but i'm not sure how to get them the same way you have them online here. I figure if im going to contribute in any way i should make it the same style. I got the model easy but i didnt quite understand the texture stuff. I have them.. but that separation thingy confuses me.
Tsunamods Feb 19, 2018 10:55 AM
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It's been quite awhile since I've checked, but I think the GUI stuff is in the "CAB-Resident" file there are quite a few of these I believe, font might be in there too. There's also some stuff in mobiusff_Data > StreamingAssets > mobius_data_win_Gui_System but there isn't much.
Hallow Feb 19, 2018 1:03 AM
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Do you happen to know where the font and GUI is located? Or if you happen to have it
Tsunamods Feb 18, 2018 9:53 PM
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The Dragon Quest enemies along with the DQ warrior job have been in the US version's files since October 2017, Square confirmed the west will not be getting the event awhile back sadly.
Hallow Feb 9, 2018 8:06 AM
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*gasp* DRAGON QUEST ENEMIES NOW!? Omigosh, this is turning into a real party!
dlfon99 Feb 9, 2018 6:49 AM
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Thanks. This should help out a lot. Much appreciated
Tsunamods Feb 7, 2018 9:10 PM
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@Tusnamods Mobius Final Fantasy is a Unity Game, so follow my UnityStudio Tutorial and as seen below, here's a Short Guide of where to find the models in the Mobius FF Files.
Hallow Feb 7, 2018 5:53 AM
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How are people doing this? I would love to learn. I'm making a mod for Final Fantasy 7 named Echo-S and i am replacing all 3d models with better versions. I got a few from here. After playing the new expansion i would love to be able to get things like areas, sound effects, even the textures for the likes of the text box and the materia.
Tsunamods Feb 7, 2018 5:36 AM
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I can send the files to you if you'd like.
riccochet Oct 9, 2017 9:57 AM
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@riccochet I do not have the JP version files, and they aren't in the Global files they sometimes hide some juicy stuff usually for upcoming events.
Hallow Oct 5, 2017 10:57 PM
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