Genshin Impact
Genshin Impact
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| Category | PC / Computer |
| Assets | 51 |
| Hits | 191,074 |
| Comments | 63 |
| Tags (10): arrow_right | |
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Alternative Names (7):
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Genshin, Genshin Impact Version 1.0: Welcome to Teyvat, Genshin Impact: Mobile, GI: Mobile, Yuanshen, 原神 (Chinese), 原神セレベンツ (Japanese)
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[3]
Main Protagonists
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Playable Characters (Pyro)
Amber
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Arlecchino
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Bennett
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Chevreuse
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Diluc
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Hu Tao
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Xinyan
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[6]
Playable Characters (Hydro)
Barbara
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Candace
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Kokomi Sangonomiya
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Mualani
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Neuvillette
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Tartaglia
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[5]
Playable Characters (Anemo)
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[2]
Playable Characters (Electro)
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[2]
Playable Characters (Dendro)
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Playable Characters (Cryo)
Eula
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Freminet
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Ganyu
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Kaeya
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Layla
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Qiqi
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Shenhe
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[3]
Playable Characters (Geo)
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[4]
Non-Playable Characters
Focalors
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Il Capitano
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Il Dottore (Omega Build)
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La Signora
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Common Enemies
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Elite Enemies
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Bosses
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Animals
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Objects
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Miscellaneous
Comments (63)
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@RavenclawNimbus, @walmurs1 The improved Genshin Impact model ripping tutorial is now complete, I have PM'd it to both of you.
does anyone have any shader setups for the characters? it would help a lot thank you.
@RavenclawNimbus I will update the tutorial with my newer ripping method and send it to you (and anyone else who wants it) via PMs.
Yo, @Jasper7438, is it easier to rip the models now? I might start doing it if it's easier.
https://effecthouse.tiktok.com/latest/active-challenges/genshin-impact-challenge-2023/ y'all genshin just shared an official yelan fbx asset
i was struggling to even get the colors to show up, before i realized that i didn't set blender's viewport shading to "Material Preview". maybe i should familiarize myself with how these things work before trying to mess around with them...
IDK about the older models, but I was the one who made the renders for the newer submissions (Hu Tao, Qiqi, Ganyu, etc...).
The materials are blender node set ups created by me for use in Eevee. Unfortunately, you cannot get the same result just by loading them into a 3D software.
I wrote about what I think the purpose of every texture is here: https://docs.google.com/document/d/1_BiFbRP9C1MkAAOoslIqunYt78T_0jh6TNuvgIBMrwI/edit?usp=sharing
The materials are blender node set ups created by me for use in Eevee. Unfortunately, you cannot get the same result just by loading them into a 3D software.
I wrote about what I think the purpose of every texture is here: https://docs.google.com/document/d/1_BiFbRP9C1MkAAOoslIqunYt78T_0jh6TNuvgIBMrwI/edit?usp=sharing
what shader do the preview images here use? or, how do i load the model into blender and get the same result?
It is way easier now since you don't have to search for everything manually, I have since learned that the program can export asset lists. In the list, you can you can search the asset id and it'll show the exact file that asset is in [Thanks to GameZone for enlightening me].
@Jasper7438: Oh, I wasn't worried about the computer wipe. I was just saying that I haven't transferred all my files yet, so I don't have it. Also, it got really confusing so I just couldn't understand it. I may have to try another character eventually.
Me and GameZone are working together to rip the models. So far I have uploaded Hu Tao, Qiqi, Kokomi, and Xinyan. I have been making the icons for all of our submissions.
If you are worried about the program messing up your game, you can make a copy of the game files and place them in a different folder.
If you are worried that wiping your computer will mess up your game, I looked it up and account data is saved on servers, so your progress will not be erased.
If you are worried about the program messing up your game, you can make a copy of the game files and place them in a different folder.
If you are worried that wiping your computer will mess up your game, I looked it up and account data is saved on servers, so your progress will not be erased.
Ooh! Eula and Ganyu are coming!
@Jasper7438: I’m sorry I never replied anymore. I forgot to tell you that my computer needed to be wiped. I kind of gave up in case it messed up my game. Also it was a little bit too confusing for me to get a good grasp on it. :/
@Jasper, sent you an DM about it. If you have discord that might communicate better.
I am up to 5 people who asked for the guide!
Though, no one has shown me any results yet...
Though, no one has shown me any results yet...
@Jasper7438, Can you DM it me too?
@DoubleSpinningEdge Sure, I can do that! I will forward the PM to you.
@Jasper7438 Hey, can I get a link to that guide too? Im having issues with the models I currently have and I assume my only solution rn is to rip them myself. Thanks in advance
@Jasper438: Oh my goodness, this is so tedious.. I wasn't expecting it to be so hard. I seriously wonder if I'm doing something wrong. Do you think you could put in a little more detail how the pathID stuff works? I'm really confused by it..
Edit: I think I missed a bunch of materials, and that’s why I couldn’t find anything. I’ll be sure to PM you if you don’t see this.
Edit: I think I missed a bunch of materials, and that’s why I couldn’t find anything. I’ll be sure to PM you if you don’t see this.
@Jasper7438: Maybe!
Mar 7, 2023 5:07 AM