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Burntrap (William Afton)


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Asset Info favorite
Name Burntrap (William Afton)
Category PC / Computer
Game Five Nights at Freddy's: Security Breach
Section Characters
Submitted January 30, 2022
Uploaded By Centrixe the Dodo
Size 64.93 MB (43 items) arrow_right
  • Burntrap (William Afton)/#Tag-PeepawWilly.png
  • Burntrap (William Afton)/MOD_Burntrap_MAT_Burntrap_Eye_BaseColor.png
  • Burntrap (William Afton)/MOD_Burntrap_MAT_Burntrap_Eye_BaseColor_A.png
  • Burntrap (William Afton)/MOD_Burntrap_MAT_Burntrap_Eye_Emissive.png
  • Burntrap (William Afton)/MOD_Burntrap_MAT_Burntrap_Eye_Metallic.png
  • Burntrap (William Afton)/MOD_Burntrap_MAT_Burntrap_Eye_Normal.png
  • Burntrap (William Afton)/MOD_Burntrap_MAT_Burntrap_Eye_Occlusion.png
  • Burntrap (William Afton)/MOD_Burntrap_MAT_Burntrap_Eye_Roughness.png
  • Burntrap (William Afton)/Parameters/2x4_Normal.png
  • Burntrap (William Afton)/Parameters/EngineMaterials/DefaultNormal.png
  • Burntrap (William Afton)/Parameters/EngineMaterials/Good64x64TilingNoiseHighFreq.png
  • Burntrap (William Afton)/Parameters/EngineResources/DefaultTexture.png
  • Burntrap (William Afton)/Parameters/MAT_BT_Body.props.txt
  • Burntrap (William Afton)/Parameters/MAT_BT_Eye.props.txt
  • Burntrap (William Afton)/Parameters/MAT_BT_Rib.props.txt
  • Burntrap (William Afton)/Parameters/MAT_Glass_Inst.props.txt
  • Burntrap (William Afton)/Parameters/MAT_Glass_Master.props.txt
  • Burntrap (William Afton)/Parameters/MI_PackedOpaque_MASTER.props.txt
  • Burntrap (William Afton)/Parameters/MI_PackedTranslucent_Emissive_MASTER.props.txt
  • Burntrap (William Afton)/Parameters/RIG_Burntrap.props.txt
  • Burntrap (William Afton)/Parameters/TEX_TransitionStrip_diff.png
  • Burntrap (William Afton)/RIG_Burntrap.dae
  • Burntrap (William Afton)/RIG_Burntrap.fbx
  • Burntrap (William Afton)/RIG_Burntrap.mtl
  • Burntrap (William Afton)/RIG_Burntrap.obj
  • Burntrap (William Afton)/TEX_BurntrapBody_Grayscale.png
  • Burntrap (William Afton)/TEX_BurntrapBody_Metallic.png
  • Burntrap (William Afton)/TEX_BurntrapBody_Occlusion.png
  • Burntrap (William Afton)/TEX_BurntrapBody_Roughness.png
  • Burntrap (William Afton)/TEX_BurntrapBody__BaseColor.png
  • Burntrap (William Afton)/TEX_BurntrapBody__BaseColor_A.png
  • Burntrap (William Afton)/TEX_BurntrapBody__Emissive.png
  • Burntrap (William Afton)/TEX_BurntrapBody__Normal.png
  • Burntrap (William Afton)/TEX_BurntrapEye_Opacity.png
  • Burntrap (William Afton)/TEX_BurntrapRibs_BaseColor.png
  • Burntrap (William Afton)/TEX_BurntrapRibs_Metallic.png
  • Burntrap (William Afton)/TEX_BurntrapRibs_Normal.png
  • Burntrap (William Afton)/TEX_BurntrapRibs_Occlusion.png
  • Burntrap (William Afton)/TEX_BurntrapRibs_Roughness.png
Format ZIP (application/zip)
dae, fbx, mtl, obj, png, txt
Hits 19,415
Tags (1):

Comments (21)


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@SlushyMushy go into edit mode on the eyes, select a vertex on the surface of the eyes, then hit CTRL+L to select all connected vertices, and delete them with X (Do the same for the other eye.) I think the eyes are like this because UE has a shader that SB uses for his eyes that only make the eyes underneath visible, and the outer ones are for a foggy effect.
Kweezanart Apr 14, 2024 9:32 PM
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Idk why some consider him seated on a wheelchair in some FNAF memes
SpyrotheDragon2021 Apr 12, 2024 6:42 PM
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"How many times do we have to teach you this lesson, old man?"
Timbo Feb 6, 2024 6:25 PM
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I'm getting old. Why am I here?
William Afton Sep 25, 2023 12:11 AM
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he looks scared
aRandomShyGuy Sep 2, 2023 5:16 PM
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is he even considered human anymore?
Nitas Liposki Aug 22, 2023 3:08 AM
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"(william afton)" nuh uh
LADISEPIC25 Aug 6, 2023 10:07 PM
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@Looper **le ahem** the only two here, it seems :-:
mr_fazmeme Jul 26, 2023 6:38 AM
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So who's here after RUIN?
Looper Jul 25, 2023 1:26 PM
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PeePaw does not look too good
FireAnt May 20, 2023 1:35 PM
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Wow! It's me!
Mimic1 May 3, 2023 10:59 PM
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that is a LOT of files
darken6265 Apr 29, 2023 6:28 AM
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mans needs to HYDRATE
Chilgt Aug 4, 2022 3:50 AM
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I swear the amount of times this guy comes back is insane to me. But I guess it's like Xehanort or other video game antagonists, eh? Just can't get rid of em lol XD
Tiresome Rhinox Aug 1, 2022 7:35 PM
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He always comes back
Deleted User May 30, 2022 11:16 PM
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Burn, Burn, The rings of hell, They not all burn, But they all feel like as if they do
wolf14vargen14 Mar 4, 2022 1:26 AM
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Burntrap says: you could become like me!! Gregory says: Ummm. No thanks... Just to say.. you are rotting
Dedf1sh Feb 12, 2022 10:39 AM
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Peepaw Willy
Aquaileron Feb 9, 2022 4:03 PM
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It's weird, I've connected the emissive texture to the material and looked in the UV editor to where it'd be assigned and I don't see it anywhere.
Hattto Feb 1, 2022 4:01 AM
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does anybody know how to use the textures for his eyes? when I import it into blender the eyes are different colours and i cant import the emission texture for the pupils, I've tried moving them around and when I try move it across x/y/z axis it seems that the actual eye model is inside the eyeballs, sort of warping when I move the bones.
SlushyMushy Feb 1, 2022 3:09 AM
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