DreamWorks All-Star Kart Racing
DreamWorks All-Star Kart Racing
| Game Info arrow_drop_down favorite | |
|---|---|
| Category | PC / Computer |
| Assets | 25 |
| Hits | 36,705 |
| Comments | 11 |
| Tags (11): arrow_right | |
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[17]
Racers
Alex
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Diane Foxington
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Donkey
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Fiona
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Grand Master Oogway
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Hiccup
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King Gristle
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King Julien
Kitty Softpaws
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Lord Farquaad
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Master Shifu
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Megamind
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Mr. Wolf
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Po
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Puss in Boots
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Shrek
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Wolf
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[8]
Non-Playable Characters
Comments (11)
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love how this has both "Wolf" and "Mr. Wolf" (even though the former is technically Death)
@SmashBrosFan137 I know I've ripped Wolf/Death's model from the game with his shape keys intact a while back. (though I had to manually fix his skeleton so that everything could rotate properly. Reason for that being the bones aren't parented with eachother)
You'll need to use FModel to rip and DarklightGames' PSK/PSA blender scripts to import skeletal meshes with their shape keys intact.
You'll need to use FModel to rip and DarklightGames' PSK/PSA blender scripts to import skeletal meshes with their shape keys intact.
I can't even open these models in Noesis but I can import them in Blender 2.79, can anyone fix that?
As far as I know these models originally use flexes for expressions but are literly impossible to extract. I don't know how it could be done but if it was then we could of messed around with Shrek's face in Garry's Mod.
@BlastoiseTheVGRipper: I recall Nickelodeon Kart Racers has the models set up the same way, it makes more sense to store them like that so that there don't have to be character-specific animations for the karts themselves to sync up with the hand positions.
I love how all the racer models just have a random floating steering wheel.
Which is funny Randomperson123, because the game has unusually great lighting.
I don't know if it's just me, but these models look REALLY weird for a game released in 2023
No Monsters vs. Aliens, yeah y'all ain't getting my money
I can't open the models in blender, but I can in maya lmao
how new is this
