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Apollo Justice: Ace Attorney Trilogy


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Category PC / Computer
Assets 209
Hits 71,485
Comments 7
Tags (12): arrow_right
Alternative Names (5): arrow_right
Apollo Justice Trilogy, Gyakuten Saiban 456: Odoroki Selection (Japanese), 역전재판 456 오도로키 셀렉션 (Korean), 逆転裁判456 王泥喜セレクション (Japanese), 逆轉裁判456 王泥喜精選集 (Chinese)
arrow_drop_down [47] Characters (Phoenix Wright: Ace Attorney - Dual Destinies)
Apollo Justice (Court)
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Apollo Justice (Court) - Apollo Justice: Ace Attorney Trilogy
Apollo Justice (Eyepatch)
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Apollo Justice (Eyepatch) - Apollo Justice: Ace Attorney Trilogy
Apollo Justice (Injured)
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Apollo Justice (Injured) - Apollo Justice: Ace Attorney Trilogy
Apollo Justice (Investigation)
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Apollo Justice (Investigation) - Apollo Justice: Ace Attorney Trilogy
Apollo Justice (Stylin' Street Clothes, Court)
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Apollo Justice (Stylin' Street Clothes, Court) - Apollo Justice: Ace Attorney Trilogy
Apollo Justice (Stylin' Street Clothes, Eyepatch)
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Apollo Justice (Stylin' Street Clothes, Eyepatch) - Apollo Justice: Ace Attorney Trilogy
Apollo Justice (Stylin' Street Clothes, Investigation)
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Apollo Justice (Stylin' Street Clothes, Investigation) - Apollo Justice: Ace Attorney Trilogy
Aristotle Means
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Aristotle Means - Apollo Justice: Ace Attorney Trilogy
Athena Cykes
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Athena Cykes - Apollo Justice: Ace Attorney Trilogy
Athena Cykes (Themis Academy Uniform)
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Athena Cykes (Themis Academy Uniform) - Apollo Justice: Ace Attorney Trilogy
Aura Blackquill
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Aura Blackquill - Apollo Justice: Ace Attorney Trilogy
Bobby Fulbright
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Bobby Fulbright - Apollo Justice: Ace Attorney Trilogy
Clonco
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Clonco - Apollo Justice: Ace Attorney Trilogy
Damian Tenma
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Damian Tenma - Apollo Justice: Ace Attorney Trilogy
Florent L'Belle
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Florent L'Belle - Apollo Justice: Ace Attorney Trilogy
Gaspen Payne
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Gaspen Payne - Apollo Justice: Ace Attorney Trilogy
Herman Crab
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Herman Crab - Apollo Justice: Ace Attorney Trilogy
Hugh O'Conner
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Hugh O'Conner - Apollo Justice: Ace Attorney Trilogy
Jinxie Tenma
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Jinxie Tenma - Apollo Justice: Ace Attorney Trilogy
The Judge
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The Judge - Apollo Justice: Ace Attorney Trilogy
Juniper Woods
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Juniper Woods - Apollo Justice: Ace Attorney Trilogy
Juniper Woods (Themis Academy Uniform)
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Juniper Woods (Themis Academy Uniform) - Apollo Justice: Ace Attorney Trilogy
Klavier Gavin
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Klavier Gavin - Apollo Justice: Ace Attorney Trilogy
Marlon Rimes
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Marlon Rimes - Apollo Justice: Ace Attorney Trilogy
Marlon Rimes (True Self)
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Marlon Rimes (True Self) - Apollo Justice: Ace Attorney Trilogy
Miles Edgeworth
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Miles Edgeworth - Apollo Justice: Ace Attorney Trilogy
Myriam Scuttlebutt
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Myriam Scuttlebutt - Apollo Justice: Ace Attorney Trilogy
Norma DePlume
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Norma DePlume - Apollo Justice: Ace Attorney Trilogy
Orla & Ora Shipley
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Orla & Ora Shipley - Apollo Justice: Ace Attorney Trilogy
Pearl Fey
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Pearl Fey - Apollo Justice: Ace Attorney Trilogy
The Phantom
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The Phantom - Apollo Justice: Ace Attorney Trilogy
Phineas Filch
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Phineas Filch - Apollo Justice: Ace Attorney Trilogy
Phoenix Wright (Court)
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Phoenix Wright (Court) - Apollo Justice: Ace Attorney Trilogy
Phoenix Wright (Investigation)
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Phoenix Wright (Investigation) - Apollo Justice: Ace Attorney Trilogy
Phoenix Wright (Nostalgic Sweater, Court)
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Phoenix Wright (Nostalgic Sweater, Court) - Apollo Justice: Ace Attorney Trilogy
Phoenix Wright (Nostalgic Sweater, Investigation)
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Phoenix Wright (Nostalgic Sweater, Investigation) - Apollo Justice: Ace Attorney Trilogy
Phoenix Wright (Old-School Suit, Court)
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Phoenix Wright (Old-School Suit, Court) - Apollo Justice: Ace Attorney Trilogy
Phoenix Wright (Old-School Suit, Investigation)
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Phoenix Wright (Old-School Suit, Investigation) - Apollo Justice: Ace Attorney Trilogy
Ponco
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Ponco - Apollo Justice: Ace Attorney Trilogy
Robin Newman
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Robin Newman - Apollo Justice: Ace Attorney Trilogy
Sasha Buckler
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Sasha Buckler - Apollo Justice: Ace Attorney Trilogy
Simon Blackquill
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Simon Blackquill - Apollo Justice: Ace Attorney Trilogy
Solomon Starbuck
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Solomon Starbuck - Apollo Justice: Ace Attorney Trilogy
Taka the Hawk
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Taka the Hawk - Apollo Justice: Ace Attorney Trilogy
Ted Tonate
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Ted Tonate - Apollo Justice: Ace Attorney Trilogy
Trucy Wright
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Trucy Wright - Apollo Justice: Ace Attorney Trilogy
Yuri Cosmos
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Yuri Cosmos - Apollo Justice: Ace Attorney Trilogy
arrow_drop_down [49] Characters (Phoenix Wright: Ace Attorney - Spirit of Justice)
arrow_drop_down [44] Evidence (Apollo Justice: Ace Attorney)
arrow_drop_down [4] Evidence (Phoenix Wright: Ace Attorney - Dual Destinies)
arrow_drop_down [8] Evidence (Phoenix Wright: Ace Attorney - Spirit of Justice)
arrow_drop_down [25] Locations (Phoenix Wright: Ace Attorney - Dual Destinies)
arrow_drop_down [28] Locations (Phoenix Wright: Ace Attorney - Spirit of Justice)
arrow_drop_down [2] Miscellaneous
arrow_drop_down [2] Unused Content

Comments (7)


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because a vr port for dual destinies was announced recently (which i still can't believe is a real thing now), i'm slowly redoing my renders here for it and spirit of justice's location models like i did for the character models. i mean... i might as well, right?
monarchisms Sep 30, 2026 4:48 PM
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Now this is truly the one game that knows how perception works for most of the locations specifically Kyubi Manor exterior
OctoRoller Aug 5, 2026 5:09 AM
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another note to add to this one- i think it's a "using a different equation to get the right answer"-type thing, for sure. for character models, either setup works. for backgrounds/locations, it's kinda weird.
if a part doesn't require transparency, either setup seems to still work. however, if transparency is needed, for the simpler setup, the color export of the image texture node needs to be connected to the top shader slot of the mix shader node, and the transparent bsdf node to the bottom shader slot. or put more simply, switch it around from the first example i mentioned earlier.
lowkey, this is why i re-rendered the character models at all, despite there being more in quantity. having to check the little things for locations, especially the more involved ones like the courtrooms, gets really annoying if you want it to be accurate to the games. so, what i've learned up to this point is that the simpler setup is quicker for accuracy, and my initial, more involved setup allows more tweaking and customization. pick your poison lol
monarchisms Aug 3, 2026 12:37 AM
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hello again! after i spent some time looking at models from the other 3D ace attorney games, i've learned something new:
for rendering, if you don't care to use the more complicated setup, just connecting the image texture node to the material output node should be enough, as i noted here for tgaac: https://models.spriters-resource.com/pc_computer/thegreataceattorneychronicles/#comment_list
when i have the free time (and motivation lol), i'd like to redo the renders and model previews of at least the character models with this info. i still have the original .blend files, so it won't be the worst thing in the world, but it'll still be time-extensive nonetheless as i look at the games again for reference. if i see major differences while redoing the renders, i'll just make a note here :)
monarchisms Jul 24, 2026 12:31 AM
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you're welcome ^_^
monarchisms Jul 13, 2026 12:53 AM
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Legend for including the shader setup too, thank you.
JohnSouls99 Jul 11, 2026 6:44 PM
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oh, most of my character model submissions have been approved. yippee!!!
while i'm here, i wanted to talking about the shader settings that some of the zip files have. when i was deep in the uploading trenches, i tried it on other model parts besides anything with transparency and anything that visually just look off like some lights and shadows, and it worked pretty well! unsure about the background models, but there's a chance it can work with those, too.
here's the setup for those casually browsing:
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and here are 2 visual examples of how these shaders are applied in blender:
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if i have anything else noteworthy to share, i'll either edit this comment or add a new one. whichever feels more suitable, really :)
monarchisms Jun 11, 2026 7:40 PM