Super Mario Odyssey


Game Info arrow_drop_down favorite
Category Nintendo Switch
Assets 284
Hits 2,245,028
Comments 349
Tags (15): arrow_right
Alternative Names (1): arrow_right
超级马力欧奥德赛 (Chinese)
arrow_drop_down [56] Playable Characters
arrow_drop_down [13] Playable Characters (2D)
arrow_drop_down [38] Non-Playable Characters
arrow_drop_down [35] Enemies
arrow_drop_down [8] Enemies (2D)
arrow_drop_down [13] Bosses
arrow_drop_down [11] Items
arrow_drop_down [7] Items (2D)
arrow_drop_down [25] Objects
arrow_drop_down [14] Objects (2D)
arrow_drop_down [15] Map Objects
arrow_drop_down [26] Souvenirs
arrow_drop_down [18] Locations
arrow_drop_down [1] Miscellaneous
arrow_drop_down [4] Unused Content

Comments (349)


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Aww, someone declined the Taxi...
Doggz_RAM Jun 2, 2019 4:33 AM
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Still disappointed that they didn't have a "Punch Out referee" costume for this one.
shadowman44 May 23, 2019 6:26 AM
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where can you get the model files for this game?
Sammyboy02nd May 12, 2019 5:27 PM
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does anyone knows where can i get the game files for this? i want to port the maps here

even though this is dangerous
BaconMan Apr 7, 2019 2:26 AM
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Looks like every models that i have published except for coin got rejected for rig being broken but got fixed and published by Ziella. But where's shiverian? Why Ziella Didn't published him

EDIT: There's still two of my models waiting approval.These are spike trap and goombette

Now im going to publish more models that doesn't have a rig
MrEmerald2006 Apr 5, 2019 10:34 AM
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Why is Cappy back in NPCs?
Fawfulthegreat64 Apr 4, 2019 10:42 PM
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I'd like to see Bowser's Wedding Airship
Conker the Squirrel Mar 10, 2019 4:10 PM
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Hmm? Just wondering do the rabbit bosses take longer to upload due to their animations and hard to program rigging? I just notice the only boss that is in this list is Bowser. Is it a lot harder to rip the bunnies than say the Koopa King? I was wondering as an assumption not a request as I don't want my comment to be confusing. And yes, these models do look good. Keep up the good work.
Nitwitsworld Mar 3, 2019 11:39 AM
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@Random Talking Bush: Oh Really? I Actually Didn't Know That
TattleameliaMLG Mar 3, 2019 12:15 AM
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@TattleangusMLG: Some of the people who asked me before were completely serious about it.
Random Talking Bush Administrators Feb 28, 2019 3:42 PM
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@Random Talking Bush: Yes It Was A Joke So Guess What

r/wooosh
TattleameliaMLG Feb 28, 2019 6:08 AM
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@TattleangusMLG: That's a joke, right? There is no model for it.
Random Talking Bush Administrators Feb 27, 2019 4:56 PM
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Can We Have The Invisibility Cap Model Ripped?
TattleameliaMLG Feb 27, 2019 10:51 AM
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@Fawfulthegreat64 Are you using the principled shader correctly? You may have to add the textures in the nodes editor to make sure blender isn't hooking up the image alpha texture to a component instead of the image itself. If you don't know what the principled shader is [highly unlikely but I'll divulge anyway] update to 2.79 or 2.8.
dlfon99 Feb 20, 2019 12:57 PM
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@rundas2 The scale of a model has less of an effect on the file size [actually, it has no effect] than the detail of the meshes, size of texture, as well as the number of materials [each with their own set of textures].
dlfon99 Feb 20, 2019 12:54 PM
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I just noticed the txt files with material settings when looking at one of the folders. Is there a way to import that stuff into Blender because it would be VERY useful for renders rather than trying to fiddle with a billion settings I don't fully understand :P
Fawfulthegreat64 Feb 14, 2019 11:57 PM
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@rundas2: Wouldn't be larger than Mario's filesize, actually.
Random Talking Bush Administrators Jan 26, 2019 3:34 AM
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If someone ever tries to rip the Ruined/Crumbleden Dragon, I seriously DREAD how big its file size probably is.
rundas2 Jan 26, 2019 3:26 AM
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low poly peach?
Superlakitu Jan 15, 2019 6:14 PM
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Where would I find the particle effects for this game? I'm looking for the sparkle and glitter effects that usually appear when throwing Cappy.
Starwarsrepublic Jan 8, 2019 4:43 PM
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