Mario Kart 8 Deluxe
Mario Kart 8 Deluxe

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Category | Nintendo Switch |
Assets | 111 |
Hits | 780,864 |
Comments | 72 |
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Alternative Names (1):
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마카8 디럭스 (Korean)
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[13]
Racers
Bowser Jr.
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Diddy Kong
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Dry Bones

Funky Kong
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Gold Mario

Inklings
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Kamek
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King Boo
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Link (Breath of the Wild)
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Pauline

Peachette
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Petey Piranha
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Wiggler
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[7]
Mii Suits
Dolphin Suit
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Inkling Suit

Para-Biddybud Suit
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Petey Piranha Suit
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Pokey Suit
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Toadette Suit
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Wiggler Suit
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[6]
Karts
Inkstriker
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Master Cycle Zero

Splat Buggy
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Standard ATV (Inkling)
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Standard Bike (Inkling)

Standard Kart (Inkling)
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[1]
Tires
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[2]
Gliders
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[4]
Items
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[22]
Course Objects
Bamboo
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Bumper

Car (Coconut Mall)

Ceiling Spikes
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Duck Toy
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Gobblegut Statue
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Huffin Puffin
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Jellyfish

Kalimari Desert Train

Ninja Shy Guy
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Penguin

Petal Guy

Poochy
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Routemaster Bus
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Solar Panels

Sparrow Bird
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Spin Boost Pillar (Lunar Colony)

Team Flags
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Waluigi Sign

Whale Shark

Wiggler (Hazard)

Wuhu Town Bell

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[48]
Courses
3DS Rainbow Road

3DS Rock Rock Mountain
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3DS Rosalina's Ice World

3DS Toad Circuit

DS Mario Circuit

DS Peach Gardens

DS Shroom Ridge

DS Waluigi Pinball

GBA Boo Lake

GBA Riverside Park

GBA Sky Garden

GBA Snow Land

GBA Sunset Wilds

GCN Daisy Cruiser

GCN DK Mountain

GCN Waluigi Stadium

Merry Mountain

N64 Choco Mountain

N64 Kalimari Desert

Ninja Hideaway

Piranha Plant Cove

Sky-High Sundae

SNES Bowser Castle 3

SNES Mario Circuit 3

Squeaky Clean Sprint

Tour Amsterdam Drift

Tour Athens Dash

Tour Bangkok Rush

Tour Berlin Byways

Tour London Loop

Tour Los Angeles Laps

Tour Madrid Drive

Tour New York Minute

Tour Paris Promenade

Tour Rome Avanti

Tour Singapore Speedway

Tour Sydney Sprint

Tour Tokyo Blur

Tour Vancouver Velocity

Wii Coconut Mall

Wii Daisy Circuit

Wii DK Summit

Wii Koopa Cape

Wii Maple Treeway

Wii Moonview Highway

Wii Mushroom Gorge

Wii Rainbow Road

Yoshi's Island

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[8]
Battle Courses
Comments (72)

@A_MARIO!!!: Emulators were never necessary to rip these in the first place, and Switch 2 stuff won't be possible for at least a year (consider how for the original Switch it took almost a year before extracting files was possible), and it certainly wouldn't happen within the first month of the console's release.
will it be possible to rip models from mkw without a emulator (Idk how to rip models)

@dany1994gus: They won't unless they add DLC later on. Just from the previews, we already know all 30 tracks in the game.

I have a feeling the Course Pass tracks (not counting the city ones) that didn't get a better visual remake will be released in MKWorld. They've already demonstrated Mario Circuit and Sky-high Sundeo on the SNES. I hope they include GBA Sky Garden, Wii Coconut Mall, Ninja Hideaway, and others in that game.

I think I meant the tracks not the other stuff

The reason not everything is here is because its all just redumps of the Wii U i think

@angus80w: Yeah, except that, not every single Mii Suit is in here and not every single map object is here either, but yeah, we will just wait until they get here anyway

Oh my god everything is here

@dlfon99: I know one of your comments I'm replying to you is over 2 years ago, but every single booster course pass track is here ever since 6 days ago. Also the BCP got better each wave, using more textures, while the tracks themselves still have vertex colors baked into tiny textures known as palette maps/color swatches, but you won't have as much work to do overhauling the tracks from later waves compared to those from like, the earlier waves

@DerpBox: What new icon just dropped?

New icon just dropped

@CrispyShroom: Yeah dude, Thank God they're added and I am so glad they're here, like, it was only yesterday that they've been uploaded to this site anyways

Hurray! All of the DLC courses have been added

@rveyrand: I know that comment I'm replying to now is from 2 years ago, but the BCP got better each wave over time, although like, half of the BCP is like, vertex colors being baked into tiny textures known as palette maps/color swatches, and yeah, some of the BCP DLC tracks got more errors than what others have, I think

Oh. Sorry. I should have known better
Edit: I realized yesterday that the BCP tracks were accepted days later than when the Keese and Duck Toy models were uploaded even though they were submitted on the days as close to each other as the object models were submitted because of the errors those tracks had that some of the staff needed to fix
Edit: I realized yesterday that the BCP tracks were accepted days later than when the Keese and Duck Toy models were uploaded even though they were submitted on the days as close to each other as the object models were submitted because of the errors those tracks had that some of the staff needed to fix

Bruh

Man, it has been more than 7 years since the definitive version of Mario Kart 8 has been released. And it has been more than 2 years since the BCP DLC has been released too

@SuperKoopaBros: All of the Mario Kart 8 Booster Course Tracks are still pending just in case you were curious. So they weren't rejected

Besides, we'll know when the models will be accepted once we see them in here

@SuperKoopaBros: The pending submissions list from every single page are being made private until further notice. Only the staff and the people who submitted the models can see the lists
Edit: 13 of the booster course pass tracks have been accepted. That's good, but they've been accepted later than when the keese and duck toy models were uploaded to this site due to the errors the staff had to fix onto them
Edit: 13 of the booster course pass tracks have been accepted. That's good, but they've been accepted later than when the keese and duck toy models were uploaded to this site due to the errors the staff had to fix onto them
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