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Mario's House (Interior)


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Asset Info favorite
Name Mario's House (Interior)
Category Nintendo 64
Game Paper Mario
Section Areas
Submitted A long, long time ago
Uploaded By alecpike
Size 149.40 KB (26 items) arrow_right
  • mario's house/2A5537F3_c.png
  • mario's house/4B783310_c.png
  • mario's house/4F03A268_c.png
  • mario's house/4F5F73B8_c.png
  • mario's house/5AB62D28_c.png
  • mario's house/7E00C829_c.png
  • mario's house/13EC5304_c.png
  • mario's house/28E6BCCD_c.png
  • mario's house/38E46F49_c.png
  • mario's house/73A2212C_c.png
  • mario's house/449D030A_c.png
  • mario's house/570AFD8C_c.png
  • mario's house/3244E562_c.png
  • mario's house/4255B420_c.png
  • mario's house/27393A0E_c.png
  • mario's house/203693C1_c.png
  • mario's house/665081B0_c.png
  • mario's house/B99856D_c.png
  • mario's house/flower.png
  • mario's house/font.png
  • mario's house/leaves.png
  • mario's house/Mario's house.mtl
  • mario's house/Mario's house.obj
  • mario's house/plant.png
  • mario's house/Readme.txt
  • mario's house/vine.png
Format ZIP (application/zip)
Hits 21,013

Comments (3)


Avatar
really the real reason why I said the model seemed to be broken is because it refused to import collison in SM64DSe, however, I managed to fix my problem by changing the model into an fbx, then back into an obj
http://larrykoopaisawesome.deviantart.com/art/Paper-Mario-DS-628746524 this is what I am working on right now, which is why I needed the model to import collison(this is a screenshot of my hack outside the house)
Larry Koopa Is Awesome Aug 17, 2016, 2:39 PM
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There is nothing wrong with the model. Some modeling programs use Z as the up axis while some use Y instead. The textures, however, needed to be fixed, so I've updated them.
Peardian Staff Aug 16, 2016, 9:11 PM
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This model seems to be broken
because A. it's flipped in the wrong direction
and B. It has collision errors when I try to import it into SM64DSe
Larry Koopa Is Awesome Aug 16, 2016, 4:42 PM
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