San Francisco Airport
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| Asset Info favorite | |
|---|---|
| Name | San Francisco Airport |
| Category | Nintendo 64 |
| Game | BattleTanx: Global Assault |
| Section | Campaign |
| Submitted | July 2, 2026 |
| Uploaded By | Runesoldiero |
| Size |
543.04 KB (154 items) arrow_right
|
| Format |
ZIP (application/zip) mtl, obj, png |
| Hits | 329 |
| Tags (3): | |
Comments (5)
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Reply to comment by Runesoldiero posted Jul 7, 2026 8:46 PM
A few tool keep the map in the same position and orientation so they can be stitched into one whole map. The problem is the AI will shoot at you and damage/destroy things. That is why I wonder if someone could come up with an cloak infinite GameShark code that would make thing easier.
The tool i use keeps all ripped items in the same position and orientation, so I just drive around the map ripping pieces, then stitch them together later
Thought of that but the prob I had was the AI blowing things up and change the map. An idea I had to fix this was a GameShark code that set the cloak timer to something huge so the whole map could be gotten with just one cloak but I'm not any good with GameShark codes.
A lot of piecing together. Hopefully many more maps to come in the coming months
Wowser! How?