disabled_by_defaultDue to increasing levels of AI scraping putting incredible strain on server resources but Cloudflare's under attack mode being a bit too heavy-handed to leave up 24/7, we're trying a new way to combat these attacks. By default, all traffic will be challenged but logged in users will bypass those challenges completely. We apologize for any inconvenience this may cause as it was never our intention to try to force registration and you certainly still don't have to - passing one of those challenges should keep you in the clear for an hour otherwise.

Dislyte


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this is interesting, confused why markiplier is here
jpterodatyl Feb 25, 2026 9:15 PM
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These are amazing models, though i wonder if this is still getting the attention after the new updated models; anyone knows?
lolmanlollol Jul 27, 2025 7:25 AM
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markiplier jumpscare
Supurreme Feb 21, 2024 6:04 AM
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Swell to see that some of the character models from the game has been uploaded here!
Kjaer18 Feb 6, 2024 1:08 PM
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markiplie r
Aquaileron Jan 11, 2024 2:35 AM
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For those wondering how the PBR maps in this game are formatted (Edited 1/13/2024 to correct some info based on a new finding):

Red - Ambient Occlusion
Green - Roughness
Blue - Emissive

It turns out there's no metallic maps, and the roughness maps technically don't get used in-game as the master material for the characters is set to have full roughness. I would assume that since the emissive map is grayscale, it's used alongside the base color map with some exceptions (such as Daylon's swords).

Hope this helps!
FusionDragonoid Oct 21, 2022 10:04 PM *