DonkeyKongSidekickC
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| Asset Info favorite | |
|---|---|
| Name | DonkeyKongSidekickC |
| Category | GameCube |
| Game | Super Mario Strikers |
| Section | Unused Content |
| Submitted | October 1, 2022 |
| Uploaded By | El_Taco_Rojo |
| Size |
308.15 KB (6 items) arrow_right
|
| Format |
ZIP (application/zip) dae, mtl, obj, png |
| Hits | 2,043 |
| Tags (2): | |
Comments (8)
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Is this grown-up Diddy Kong
I used this Python script from MCMANIRX, seemed to do the trick. And for the ones that didn't work, I just manually unscrambled them (it's a pretty simple rearranging process).
is there any tutorial or documentation on how to decode these textures?
It's Diddy Kong's forgotten cousin, Doody Kong!
Besides fixing the broken textures (they were being read with the wrong encoding), I also fixed the broken UVs on the eyes as they were incorrectly being read as unsigned values instead of being signed.
ohhh
The textures were in an older format than all of the used models and even some of the unused ones, as such there's currently no properly rip them without them coming out like a garbled mess.
Oh my god what happened
