Raphael the Raven Battle
(Current scale is below 100% - zoom in to view full detail)
| Asset Info favorite | |
|---|---|
| Name | Raphael the Raven Battle |
| Category | Custom / Edited |
| Game | Yoshi Customs |
| Section | Locations |
| Submitted | December 22, 2018 |
| Uploaded By | Peardian |
| Size |
5.16 MB (61 items) arrow_right
|
| Format |
ZIP (application/zip) dae, mtl, obj |
| Hits | 7,462 |
Comments (8)
You must be logged in to post comments.
Reply to comment by Peardian posted Dec 6, 2025 5:19 AM
So like the Mario galaxy stage?
It would just follow normal Super Smash Bros. camera rules. The rotation would be the actual stage movement, not special "gravity" effects or anything.
(Yes I am aware that I am replying to a 6 year old comment) How would that work for more than one player? Would the camera just be fixed in place or would it move around with a specific player? same with the platforms?
That reminds me, I made a video showing how I imagine the stage would be animated:
https://www.youtube.com/watch?v=JzVxcRF90Hw
https://www.youtube.com/watch?v=JzVxcRF90Hw
How Would This Stage Work In Brawl? Maybe You Would Circle Around The Stage? And If The Opponent Was Launched Far Enough, I Guess They Would Be Out Of Orbit And Fall Out The Stage? And Maybe Raph Would Be A Mini Boss! Maybe He Could Jump Around The Stage? Idk. I Just Had This As An Idea If The Stage Was An Official Stage.
I made a Raph model. Now I got a stage to use with him. Perfect!
This is fantastic. Just wow.
So, this is that project mentioned in the new update text... Looks great Peardian!
