Comments
Displaying all comments.
| Posted | By | On | Comment |
|---|---|---|---|
| Sep 22, 2025 12:30 AM | Rhyvit | Asset: Bruno Martinez | dont say it dont think it, its not sans |
| Sep 22, 2025 12:06 AM | dominoes64 | Asset: Mii Logo | this is the cleanest thing ive ever seen |
| Sep 21, 2025 11:54 PM | Ninetails2000 | Asset: Fire Nation Man | Fire Nation Man, Fire Nation Man Does whatever a Fire Nation Man does. |
| Sep 21, 2025 11:48 PM | Mjtheflareon | Asset: Newtrat's Tuskinator | prompt_suggestion "If I were a an bad demoman, I wouldn't sitting here, Discussing it with ya, now would I?" |
| Sep 21, 2025 11:19 PM | SomeoneHere | Asset: Ivysaur | didn't know the vines were t posed |
| Sep 21, 2025 11:10 PM | Ninetails2000 | Asset: The Legendary Fisherman (US) | Can't let the fisherman use a spear. Too violent. Why he could hurt a fish with that thing. :O |
| Sep 21, 2025 10:28 PM | Hell Inspector | Asset: HOME Menu Banner | I love how ever since the Across the 2nd Dimension game they've just re-used the same character models with minor changes for each game after. |
| Sep 21, 2025 9:50 PM | DogToon64 | Asset: Anxiety | ![]() |
| Sep 21, 2025 9:34 PM | VGRBoyze | Asset: 3DS Rainbow Road | @ExoDendrite: No actually I feel like rainbow road should be a road not a full moon and planet smaller than moon for some reason lol |
| Sep 21, 2025 9:32 PM | Peardian | Asset: Springboard | prompt_suggestion Are you referring to the starburst pattern? That's the game's symbol for stuff that can be ground-pounded. |
| Sep 21, 2025 9:32 PM | ThePlayerRolo | Asset: Chaos Zero | prompt_suggestion Oh, thanks! Nowadays I have a chaos zero model by me using the Fast64 material system , but still good to know! |
| Sep 21, 2025 9:27 PM | ThePlayerRolo | Asset: Fishlegs Ingerman | what happened to bro |
| Sep 21, 2025 9:21 PM | Peardian | Asset: Tex Avery (Super Mario 64 Floating Head Style) | prompt_suggestion Tex Avery produced Looney Tunes cartoons, and Tex Avery's original cartoons were included on Looney Tunes DVDs. |
| Sep 21, 2025 9:16 PM | BlueBiscuit4 | Game: Game Builder Garage | If you're wondering what game the thumbnail is from, it's called "Toad hosts a prestigious event" |
| Sep 21, 2025 9:13 PM | BlueBiscuit4 | Asset: Minecart Kremling | So we back in da mines... |
| Sep 21, 2025 9:11 PM | BlueBiscuit4 | Asset: Chunky Kong (Disco) | There's Chunky He's dISCO |
| Sep 21, 2025 9:02 PM | BlueBiscuit4 | Asset: Wii | Jet Set Wiidio |
| Sep 21, 2025 8:49 PM | BlueBiscuit4 | Asset: Gardenia | prompt_suggestion She's a foootball, obviously. You kick it and it goes in grass. |
| Sep 21, 2025 8:19 PM | Peardian | Asset: World 4 | prompt_suggestion Don't drink the sea water, it's bad for you. |
| Sep 21, 2025 8:15 PM | SpyrotheDragon2021 | Asset: SNES Mouse | Awsome |
| Sep 21, 2025 7:11 PM | CaramelizedUnionz | Asset: Save Icon | The ball is rendered weirdly, as in the browser, it rotates to the left rather than the right. Turns out it's actually rendered inside out! |
| Sep 21, 2025 7:06 PM | Lilothestitch | Game: Life is Strange: Before the Storm | I may have to update these models. |
| Sep 21, 2025 7:06 PM | KartMakerBrosU | Game: Disneyland Adventures | prompt_suggestion So far (with the tools im aware of) the park meshes seem to be a part of a different file format not using the standard .ms2 format used for various props and animated meshes (for things like the monorail, characters, splash vehicles, store interiors, etc.) As of this moment these file formats (what I believe to be the .landscape files) are unrippable and haven't been understood yet. |
| Sep 21, 2025 6:36 PM | BlackFlightNine99 | Asset: Iris (Zinogre) | Only appear in one game, originally. Become so famous even decades later. Good girl. |
| Sep 21, 2025 6:35 PM | BlackFlightNine99 | Game: Mega Man X DiVE | prompt_suggestion Too bad they only added Omnimon. Modders for Dive X were kinda gooning for a bit, a lot of NSFW entries. I am surprised they didn't add Angewomon or something else as a playable character into that game. |
| Sep 21, 2025 5:54 PM | Franc34 | Game: SCP: Secret Laboratory | It's me or the human models looks like Mixamo Fuse |
| Sep 21, 2025 5:38 PM | SomeoneHere | Asset: Mike Wazowski | this might be the most overused mike wazowski model, submitted a revision with rigging. |
| Sep 21, 2025 4:32 PM | Final-Quota | Asset: Mario | How did you export the model with the rig intact? Whenever I try I just get a world file |
| Sep 21, 2025 3:56 PM | Pipro8049 | Asset: Springboard | Why is there a speech bubble on the top? |
| Sep 21, 2025 3:30 PM | B1uelight | Asset: Poink | Q*bert, but pig |
| Sep 21, 2025 3:28 PM | B1uelight | Asset: Albedo | "Albedo," and the model on the right is devoid of a color texture. 🤣 |
| Sep 21, 2025 2:16 PM | Jod Dan | Asset: Jump Panel | Ri-chhhhhhh |
| Sep 21, 2025 2:15 PM | Jod Dan | Asset: Spring | Super Mario Wiki |
| Sep 21, 2025 11:12 AM | jormungandr | Asset: Old Snake | It's an endless series of proxy battles fought by mercenaries and machines. |
| Sep 21, 2025 9:06 AM | Esppiral | Game: Shenmue | I have summited Ryo's passport model waiting for approval |
| Sep 21, 2025 8:15 AM * | BillyTGAoBaM | Game: Half-Life | prompt_suggestion Too Much Coffee Man is a character from the self-titled comics https://en.wikipedia.org/wiki/Too_Much_Coffee_Man He was put in this game via Half-Life: Further Data, and has been included as a multiplayer character in the 25th anniversary update |
| Sep 21, 2025 7:00 AM | ItzSynth007 | Game: Pokémon Scarlet / Violet | prompt_suggestion Hey, yeah, so turns out it is a HUGE pain in the rear to get the models to be truly "game accurate". I have spent over 5-6 hours on shading nodes alone, most of which have been the eyeballs. You need to utilize the lym and nrm .png files included in the rips unless I'm just overcomplicating it. It's basically a bunch of "non-color" color space texture nodes. And if this sounds like gibberish to you, it's because it pretty much is. I know many people don't like using AI, but ChatGPT came in HUGE clutch teaching me this, and I'm glad I actually learned. Doubt there's a tutorial specifically on this problem, but this is something that will take time to figure out and plenty of attempts to memorize it. TL;DR It's a long, complicated process involving image texture nodes with the lym and msk image texture nodes. ChatGPT is your greatest friend here if you want to understand the specific problems you need to solve with 3D Shader editing. If you're looking for a simple cheat, I recommend just learning how to export a UV map, importing or transferring it to a paint software (preferably transfer to your phone and use something like IbisPaint or Sketchbook), and paint your own eye texture. However, this of course is less accurate and more just "Guesswork and customize your own eye." Wonder if these models just have the eyes baked in already...that would have saved me a lot of time. If anyone has any better idea, PLEASE inform me. |
| Sep 21, 2025 5:49 AM | Petie | Update: Fit Check For My New Site Era ♪ | prompt_suggestion Thank you for this detailed and constructive feedback. We will be sure to take it under advisement. |
| Sep 21, 2025 5:31 AM | lemurboy12 | Asset: Save Icon (2007) | looks like he should be on a skateboard |
| Sep 21, 2025 5:15 AM | supersonic392 | Asset: Top Hat | Time to put this on a plumber's head and pretend it wasn't meant for a dog. |
