Comments
Displaying all comments.
| Posted | By | On | Comment |
|---|---|---|---|
| Nov 26, 2025 4:08 AM | Centrixe the Dodo | Game: GLITCH KARTS | prompt_suggestion That’s a pretty bad comparison. Both of those are major companies who are pretty much in the same lane and likely came to some legal agreements. Glitch is an indie studio and Nintendo is a billion dollar giant that tends to sue whatever they consider a threat to them. |
| Nov 26, 2025 4:00 AM | Lumpy Spirit | Asset: PaRappa | prompt_suggestion So that means the model is edited?? |
| Nov 26, 2025 3:42 AM | Lilfut | Asset: Xion | obviously a larger problem than just this model but its where i noticed it, it would be really nice if this site let you switch between multiple models in the same zip for the online previewer since this only lets you see the hooded version |
| Nov 26, 2025 2:11 AM | Gamelegends3663 | Update: DJ in the house! | .DAE is still "supported" if you use a plug in, similar to how you get .FBX and .STL! |
| Nov 26, 2025 1:48 AM | 8lak3_ | Asset: Bitten Wii Remote | chrungch |
| Nov 26, 2025 12:23 AM | SpyrotheDragon2021 | Asset: King Dedede | His theme slaps in this game ngl |
| Nov 26, 2025 12:16 AM | Cheesy Mac n Cheese | Asset: Rouge the Bat Statue | Wait...so her back is bare here, but on her actual character model, that's absolutely unacceptable for "modern audiences?" |
| Nov 26, 2025 12:04 AM | djfox11 | Update: DJ in the house! | prompt_suggestion Just to clarify, the viewer isn’t built to function as a renderer. It doesn’t handle materials, lighting, transparency, etc, and I highly doubt it will be expanded in that direction. It’s only meant for previewing a model before downloading. All icons still need to be rendered manually in full 3D software. |
| Nov 25, 2025 11:05 PM | therealkiddude | Asset: PaRappa | The reason why the beanie logo doesn't look right because whoever uploaded it thought it was a good idea to merge the textures into one. |
| Nov 25, 2025 10:19 PM | FerringtheSylvie | Asset: #0655 Delphox | Goregous Foxxie Witch. |
| Nov 25, 2025 8:50 PM | DogToon64 | Asset: #0571 Zoroark | prompt_suggestion It actually didn't. Those sprites were uploaded to The Spriters Resource back in 2021. I can't remember where exactly those sprites originate, but I'm pretty sure it might've come from Mario Fan Games Galaxy (I could be wrong on this, but I do know that it was on Mario Fan Games Galaxy before it was uploaded to The Spriters Resource). |
| Nov 25, 2025 8:40 PM | Ton | Asset: "Bullseye" Navior | Cursed |
| Nov 25, 2025 7:35 PM | SmashBrosFan97 | Asset: Tighten | prompt_suggestion Looks more like Carl Wheezer to me. |
| Nov 25, 2025 7:28 PM | sonicspork99 | Asset: Sonic the Hedgehog | thanks lol |
| Nov 25, 2025 6:27 PM | ZTO | Game: GetAmped II | Yeah, this game is a mystery to rip from |
| Nov 25, 2025 6:24 PM | p03_real_account | Update: DJ in the house! | Hey because of the new blender update .DAE is no longer supported now.I feel like this is a problem because now no models can be import and exported as .DAE for people who use blender. I know there is probably an add-on out already that would let you export them now, but I think a lot of people who just use the website for models now are just going to ignore .DAE and find it too much work to import the models with that and will probably use .FBX or .OBJ instead if the download included it. I know the .DAE is a good format, but I feel like now we can't just include something that a majority of people who use blender are not going to use and can't even import it. I feel like it's a good time to replace .DAE with .GBL/GLTF as it is a good format and is still supported by blender and is even used on the site now as the 3D view for models. Overall even though other 3D tools exist like MAYA or Zbrush who might be able to import .DAE I don't use them, so I wouldn't know I still feel like the .DAE is going to be a dead format and .GBL/GLTF are a better replacement |
| Nov 25, 2025 6:05 PM | Grounder | Asset: Widowmaker | I'm already Widowmaker |
| Nov 25, 2025 5:10 PM | PeachesCastle | Asset: Peppermint (Default) | prompt_suggestion Please elaborate |
| Nov 25, 2025 4:51 PM | 3D Mage | Update: DJ in the house! | prompt_suggestion A model-viewer icon renderer would be quite nice. I imagine it basically showing a "window" of where the icon would be lined up relative to the camera view and a button to render into a PNG. The only other thing I think the model-viewer needs is support for vertex colors, as those do not seem to render despite them rendering in Blender. |
| Nov 25, 2025 4:22 PM * | SirAxo | Asset: Anti-Kirby | Fun Fact: This is literally just Kirby's model from Star Allies, but retextured. There are SLIGHT differences in the face shapes, but it's mostly just the same copy-pasted model with a diferent coat of paint |
| Nov 25, 2025 4:22 PM | Wolf O'Donnell (Grim Wolf) | Asset: Krystal | Well, i have a Krystal mod that i downloaded for Left 4 Dead 2 from the workshop, and i enjoy it. |
| Nov 25, 2025 4:18 PM | Wolf O'Donnell (Grim Wolf) | Asset: Falco | Falco as Francis from Left 4 Dead 2 would say: "I hate subways!". |
| Nov 25, 2025 4:17 PM | Wolf O'Donnell (Grim Wolf) | Asset: Fox | Pills here look for Fox as Louis lol from Left 4 Dead 2. |
| Nov 25, 2025 4:15 PM | Wolf O'Donnell (Grim Wolf) | Asset: Wolf | Looks like he would replace Left 4 Dead's Bill, (Not that Wolf addon with the Double Visors). |
| Nov 25, 2025 4:14 PM | Wolf O'Donnell (Grim Wolf) | Asset: Tighten | Snotty Boy lol. |
| Nov 25, 2025 1:54 PM | Wolf O'Donnell (Grim Wolf) | Asset: Fox McCloud | He looks cool. |
| Nov 25, 2025 12:15 PM | stounhold | Asset: Ghoul (Classic) | Дуже дякую! Щуб було класно заполучити деякі локації для зьомок, наприклад Ледяний Трон). |
| Nov 25, 2025 12:14 PM | stounhold | Asset: Ghoul (Classic) | Ого! Мої любимі персонажі з світу Warcraft)/ |
| Nov 25, 2025 9:10 AM | Tyrannosaurus Brett | Game: GLITCH KARTS | prompt_suggestion Just because Tari debuted in a Mario parody show doesn't mean that Glitch can't legally use her. Conker and Banjoe were introduced in Diddy Kong Racing, yet Microsoft can still use these characters without risking to be sued by Nintendo. |
| Nov 25, 2025 8:18 AM | TheFirstDecade | Asset: Citadel (Early Multiplayer Map) | Holy crap, i could prolly get this into a gmod map if im paitent enough to outline this entire model! |
| Nov 25, 2025 5:19 AM | Snow-Thunder | Asset: Missile Meg | prompt_suggestion What’s next? Nuke Nolan |
| Nov 25, 2025 5:16 AM | Snow-Thunder | Asset: Skedaddler | One of my friends makes the sounds of this guy firing his acorns. |
| Nov 25, 2025 5:14 AM | Snow-Thunder | Asset: Talking Flower | “I’m so sorry this happened, again.” |
| Nov 25, 2025 5:11 AM | Snow-Thunder | Game: Super Mario Bros. Wonder | All fun and games until bowser absorbs a wonder flower. |
| Nov 25, 2025 4:13 AM | Snow-Thunder | Asset: #0571 Zoroark | prompt_suggestion I still find it funny that Dorkly Mario’s sprite sheet originated from here lol. |
| Nov 25, 2025 3:54 AM | Eggroll27 | Asset: Mushroomy Kingdom (1) | prompt_suggestion they're making an smb1r resource pack based off of this |
| Nov 25, 2025 3:17 AM | pacmastermeow | Asset: Black Cat | live this animal. the shocker |
| Nov 25, 2025 3:16 AM | pacmastermeow | Game: Undertale Customs | suggestion: to stay consistent with the Frisk & Chara group, regroup the models into "Frisk & Chara", "Sans & Papyrus", "Toriel, Asgore, & Asriel", "Mettaton & Napstablook", and "Other Characters" |
| Nov 25, 2025 3:13 AM | pacmastermeow | Game: Undertale Customs | prompt_suggestion the "sonic (looneydude style)" page that is literally just sunky from sunky.mpeg would like to have a word with you |
| Nov 25, 2025 3:10 AM | Cactus_DaNn_Jr. | Asset: Lem | prompt_suggestion FULL POWER! |