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Jan 31, 2015 8:28 PM TGE Game: Sonic Unleashed You are correct, the fur is shader based.
Jan 30, 2015 11:43 PM Struggleton! Asset: Kanji Tatsumi No problem, and can I see a screenshot of the mesh? :3
Jan 30, 2015 8:46 PM Aelith Asset: Kanji Tatsumi YES! Kanji! Can't wait to see the others. His mesh looks really strange, must be my 3D program? Thanks so much for sharing!
Jan 29, 2015 12:02 AM AdelQ Game: Sonic Unleashed How come the fur on the werehog is not present? Does the game have some sort of rendering method that you are unable to rip the fur?
Jan 28, 2015 1:03 PM Deary5 Game: .hack//Versus Do you have the model for Haseo?
Jan 26, 2015 1:22 PM Mystie Asset: Luigi There is a texture. All of the model's textures are included.
Jan 26, 2015 12:59 PM Big Claudia Game: The Legend of Zelda: Twilight Princess arranged zelda
Jan 26, 2015 12:58 PM Big Claudia Game: Hyrule Warriors add midna plzz
Jan 26, 2015 10:48 AM Big Claudia Game: The Legend of Zelda: Twilight Princess add Freezard please?
Jan 26, 2015 7:14 AM Matt421421 Asset: Luigi How come there is no texture D:
Jan 24, 2015 12:58 AM Struggleton! Asset: Kanji Tatsumi Yup :)
More are on the way! ;)
Jan 23, 2015 5:18 PM TobuKatsu Game: Pokémon Omega Ruby / Alpha Sapphire カガリをください!どうぞとありがとーーーーーう!
Jan 23, 2015 3:36 PM way2gomario Asset: Kanji Tatsumi Finally! Someone is starting to rip these models again! Thanks so much!
Jan 23, 2015 3:02 PM Deary5 Game: Final Fantasy 8 When i open it in milkshape the 3d model isn't appear.
Jan 23, 2015 1:51 PM davidmilitello171 Update: Presents! When will there ever be more Dragon Ball Z models?
Jan 22, 2015 6:57 PM RiokuTheSlayer Game: Super Mario Galaxy I feel kinda sad nobody is using all these models really. Someone should make animations or something
Jan 21, 2015 1:39 PM tnbruno Game: Fairy Tail: Zelef Kakusei neeed to put zeref
Jan 20, 2015 7:43 AM ZeldaGamerTV Game: Pokémon Omega Ruby / Alpha Sapphire add Mega Rayquaza pleaseee!
Jan 19, 2015 7:38 PM Chirz Asset: Brendan These models would also possibly work right in a Wii U title if they do that.
Jan 18, 2015 11:16 AM Chirz Game: Pokémon Platinum I see what they mean by, "Ripping NDS models is hard,"
Jan 17, 2015 4:43 AM Random Talking Bush Asset: #0359 Absol I've fixed Mega Absol's rigging, turns out that I accidentally applied the wrong weighting sets for its wings. Re-download it for the updated version!
Jan 16, 2015 7:42 AM NightbiteH Asset: Crunch Bandicoot The crunch model have some problems in blender plz can you fix it
Jan 13, 2015 11:07 PM Liarley Game: Super Mario 3D Land New Model uploaded for you's
Jan 13, 2015 7:32 PM DialgaX Asset: Brendan (Overworld) How can i change it,and upload it to my game????
Jan 11, 2015 7:34 PM dc39693 Game: Pokémon Omega Ruby / Alpha Sapphire Can't wait for Sceptile and Swampert...or Gallade!!
:D
Jan 10, 2015 2:51 AM Liarley Game: Super Mario 3D Land wait for upload more models
Jan 7, 2015 6:21 PM kidneptune101 Game: Hyrule Warriors Agreed
Jan 7, 2015 1:50 PM Ton Asset: #0705 Sliggoo Must be cold in here. Tee hee.
Jan 7, 2015 1:44 PM Mystie Asset: #0241 Miltank ♫ My Miltank brings all the boys to the yard
And they're like, it's better than yours
Damn right, it's better than yours
I can teach you, but I'd have to charge ♫
Jan 7, 2015 1:42 PM Mystie Asset: #0471 Glaceon My favorite Eeveelution is finally here! Yes!
Jan 7, 2015 1:38 PM Mystie Asset: #0215 Sneasel Sneasel has always looked like a Sonic character to me. Anyone else feel the same?
Jan 6, 2015 4:19 AM mainman Game: Hyrule Warriors plz add link
Jan 4, 2015 5:56 PM Jere Asset: Fi Yeah, I have the exact same issue as MaxiGamer
Jan 4, 2015 3:59 AM toby109tt Asset: Darunia keep gowing good work
Jan 3, 2015 1:34 PM Mystie Asset: Olimar Pikmin 2's filesystem is the common Gamecube model format, so it's not that hard to get the models.

Pikmin 1, on the other hand, is quite hard, since it uses its own exclusive format.
Jan 3, 2015 12:15 PM AllenSword Asset: #0138 Omanyte HE HAS RISEN...PRAISE LORD HELIX
Jan 3, 2015 12:42 AM sandy1973 Game: Dragon Quest & Final Fantasy in Itadaki Street Special (JPN) How did you do it?
Jan 1, 2015 12:22 PM jpgofficialhd Asset: Beast's Castle Ballroom I'm using cinema4d lite with AE but the textures, how do I know what textures go to which materials?
Dec 31, 2014 8:30 PM Poyo Asset: Olimar Goodness, have you figured out the Pikmin filesystem? That's amazing!
Dec 31, 2014 6:32 PM Random Talking Bush Asset: Fi Eh, stupid DAEs and their oddly-specific importing setups. :/
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