Comments
Displaying all comments.
| Posted | By | On | Comment |
|---|---|---|---|
| May 31, 2017 2:08 PM | Draco Rex | Asset: Game Boy Horror | Woah, i did not expect the textures on this to be so low-rez |
| May 31, 2017 11:19 AM | B. Rodip | Game: Pokkén Tournament | Wow, dat Hex Maniac! Are there more such background Trainers in the game? I'd love to see them all. |
| May 31, 2017 3:57 AM | KaraszKun | Asset: Guillotine | It's just hedge clippers. |
| May 31, 2017 3:15 AM | Nightfox | Game: Super Smash Bros. for Nintendo 3DS | I've submitted my Sonic model rip (all alts and Super included), but it's also still pending from late last year. |
| May 30, 2017 8:40 PM | Pingus! | Game: Hidden or Unknown | Finally, approved!!! \/\/\/\/\/ |
| May 30, 2017 7:33 PM | Ayumi Shinto | Asset: #0104 Cubone | Is that dry blood around the skull? |
| May 30, 2017 7:29 PM | Ayumi Shinto | Asset: Batcave | The the Batmobile have an interior? |
| May 30, 2017 2:39 PM | BulborbUmbrella | Asset: Pikmin | @TheRulerOfOats pretty sure they are. I've seen the Pikmin 3 models and they aren't the best of quality. I haven't seen the smash models, though |
| May 30, 2017 4:13 AM | Pasta937 | Asset: We Are Nintendo | *Nostalgia Critic reaction* |
| May 30, 2017 3:25 AM | Cheesy Mac n Cheese | Asset: Captain Viscen | This was actually originally used in Ocarina of Time for the scene where Ganondorf is pledging loyalty to the king. The guards in the background use this model. |
| May 30, 2017 3:23 AM | Cheesy Mac n Cheese | Asset: Kokiri Forest Exit Bridge | Isn't this technically just part of the Lost Woods? |
| May 30, 2017 3:19 AM | Cheesy Mac n Cheese | Asset: Triforce | This wasn't unused, it was in a cutscene. |
| May 30, 2017 2:56 AM | xSuperMario64x | Game: Mario Tennis: Ultra Smash | How did the green sprixie end up in this game?? xDDDD |
| May 30, 2017 2:51 AM | xSuperMario64x | Asset: Nintendo 64 Logo | THE ONE AND ONLY!! |
| May 29, 2017 10:51 PM | Scolipedeking | Game: Animal Crossing: New Leaf | Anymore furniture? |
| May 29, 2017 11:40 AM | Remour | Game: Super Smash Bros. for Wii U | V Requests are not allowed |
| May 29, 2017 11:12 AM | Pixel3r | Asset: Bulbmin | Considering this is unused, I'd guess it means they ported over the models from Pikmin 2 to start the whole project. Nothing dramatic or earth-shattering, people... |
| May 29, 2017 6:19 AM | 7 GRAND DAD | Asset: #0050 Diglett | OH MAH GOSH IT'S SO CUTE! I'd make a "Diabeetus" joke, but that's a meme. |
| May 29, 2017 6:15 AM | 7 GRAND DAD | Asset: We Are Nintendo | Why does Bowser look like a weird horse-thing with tiny arms? I mean, he does. Look at that. I don't even... :T Also, I don't know who that man is supposed to be. Does anyone here know? |
| May 29, 2017 4:50 AM | Kawasuzu | Asset: The Adventures of Noob Boy: Part 1 | Did they really use a 2007 Crossroads screenshot for the top screen? |
| May 28, 2017 11:09 PM | ninetalescommander | Asset: Spot (N64 / PSX-Style) | This is excellent work! Cool Spot goes back to my childhood so thank you for making this! |
| May 28, 2017 10:42 PM | TheRulerOfOats | Asset: Timmy Turner | timothy brown went to town and got a bad texture |
| May 28, 2017 7:24 PM | Random Talking Bush | Asset: Mario's Head | @xSuperMario64x: Simply put, the person who ripped the model (and rendered the preview) for that didn't apply smoothing groups to the model. Really easy to do. (EDIT: I've updated the render and the model itself now.) |
| May 28, 2017 6:58 PM | xSuperMario64x | Asset: Mario's Head | Why are the polygons so prominent in this model? In all the other SM64 models they use smooth shading to hide the polygons, and I'm sure they used it on this too. Is it because it was ripped incorrectly? |
| May 28, 2017 6:14 PM | xSuperMario64x | Asset: ReDead Trophy | This looks like a pretty low quality model, but still better than the ReDead model from OOT on the N64. |
| May 28, 2017 5:08 PM | xSuperMario64x | Asset: Banzai Bill | This render looks really flat. |
| May 28, 2017 3:54 PM | ThatReptilianGuy | Asset: We Are Nintendo | Oh dear... |
| May 28, 2017 3:41 PM | Rainbow Question Mark | Asset: We Are Nintendo | five nights at nintendo |
| May 28, 2017 11:08 AM | Kold-Virus | Game: Donkey Kong Country: Tropical Freeze | I accidentally deleted my TF Loadiine ISO. I'm in the process of getting it back, and I'll look at returning to work submitting from it. |
| May 28, 2017 4:00 AM | Dr. Game and Watch | Asset: We Are Nintendo | Someone actually bothered to recreate these? That's just silly enough to be slightly impressive. |
| May 28, 2017 3:54 AM | sorapapu | Game: The Legend of Zelda: Twilight Princess | Would be nice to see Telma, Hena, Iza and Coro. |
| May 28, 2017 3:48 AM | Naluigi | Asset: Boxy Boy | it's practice time |
| May 28, 2017 3:47 AM | Naluigi | Asset: PaRappa | why does he look so edgy |
| May 28, 2017 2:39 AM | xSuperMario64x | Asset: Test Circle | Final track, 150cc beta cup: test circle. Yeah, definitely sounds like something I could get in on. |
| May 28, 2017 2:26 AM | xSuperMario64x | Asset: N64 Toad's Turnpike | Toad's turnpike at day???? Wow never thought I'd live to see this xDD |
| May 28, 2017 2:21 AM | xSuperMario64x | Asset: GBA Mario Circuit | Lol that one track piece is missing xDD |
| May 28, 2017 2:21 AM | xSuperMario64x | Asset: Mario Circuit | The way that this track is set up is very interesting! I also like how it introduces the concept of anti-gravity to the player. |
| May 28, 2017 2:18 AM | xSuperMario64x | Asset: GCN Baby Park | The detail in the environment of this track is astonishing x.x |
| May 28, 2017 1:48 AM | SuperRetroBro | Game: The Legend of Zelda: Majora's Mask 3D | Can you guys see if is possible to get the small Clock Town diorama which is location in the mayors building? |
| May 28, 2017 1:34 AM | xSuperMario64x | Asset: Thwomp Ruins | I love how squared-off this track is xDDD |