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Jul 18, 2017 11:38 PM Cheesy Mac n Cheese Game: Pokémon Customs This section sure gets interesting stuff. I'll keep watching it.
Jul 18, 2017 11:36 PM Cheesy Mac n Cheese Asset: #0650 Chespin So it's closest to Melee/Colosseum/XD style.
Jul 18, 2017 11:31 PM Cheesy Mac n Cheese Asset: Flying Palace Wow. That is all I can think of to say.

Maybe we should persuade Nintendo to include this stadium in a future game...
And if you want another idea: New Island from the first movie.
Jul 18, 2017 11:23 PM Cheesy Mac n Cheese Asset: Elegy of Emptiness Statues Now we need the N64 versions to more accurately match the Ben context. Maybe I'll give it a shot once I'm more comfortable with N64 ripping.
Jul 18, 2017 7:31 PM SamKitsune Game: Sonic Heroes @Sonic Konga

Interesting. I would assume that the PS2 could handle more polygons, since it is capable of 150 million vertices per second, while Gamecube handles 90 million. I guess Nintendo was more technically resourceful when using less powerful components.

Also, I did checked the PC version of that game. Yes, I do found a difference. Admittedly, I didn't checked that before considering there was no Cream model uploaded.
Jul 18, 2017 7:20 PM octolingone Asset: Princess Butter Ah ;w; wish it was T-posed.
Jul 18, 2017 2:56 AM Sonikku A Asset: Toad They made it so the grayscale texture uses a special shader to be recolored.It's pretty neat they did that.
Jul 17, 2017 11:12 PM Shilz Asset: Big the Cat Trophy @Deep Weeb can confirm
Jul 17, 2017 5:47 PM zeoalexo Game: Yu-Gi-Oh!: The Falsebound Kingdom buster blader looks sick
Jul 17, 2017 4:46 PM Yoshubs Asset: Main Menu Exactly
Jul 17, 2017 4:14 PM LooneyTunerIan Asset: Moblin (Spear) If that's what a Moblin looks like on the 3DS, I'd hate to see what it looks like on the N64 version. ^^;
Jul 17, 2017 2:06 PM Pikochuhascello Asset: Surgeonfish @Kelvin Blue tang and surgeonfish are used interchangeably with this species, possibly because it's called a blue tang surgeonfish.
Jul 17, 2017 2:01 PM Pikochuhascello Asset: Alpine Series Is there any way of obtaining the alternate textures for these?
Jul 17, 2017 1:39 PM Pikochuhascello Asset: Kicks precious skunk boi
Jul 17, 2017 10:44 AM frogz2007 Game: Halo - Combat Evolved I'm not making a request, but: Is it possible to rip the campaign map models to OBJ or some other format? If so, then what tools could be used to do such a thing?
Jul 17, 2017 5:15 AM Noobis Asset: Dark Bowser (Smash 4) Amazing model, I love it! Now all we need is Fawful, heh
Jul 17, 2017 3:21 AM CountDarkmire Asset: Sora (Kingdom Hearts 1 Outfit, High-Poly) I can count the polys in his face
Jul 17, 2017 12:20 AM Pablo1989 Game: The Legend of Zelda: Ocarina of Time 3D Cant wait for Death Mountain Trail scenery :D
Jul 17, 2017 12:17 AM Someone Game: The Legend of Zelda: Four Swords Adventures Doesn't the main game occasionally uses a few models ?

I know it's a sprite based game, but some elements seems way too elaborated to just be sprites. I notably think of Beamos eye : it's a white ball which turn around the statue, and seems to lack a shading (strange for a sprite). There are tons of positions (maybe 200, it's very very detailed, more than everything else in the game including Ganon), and it has an illusion of relief. And last but not least : it shape is updated of a few px for each move.

(Oh and also, but maybe it's just me : it seems to be nowhere in the dumped spritesheets)
Jul 16, 2017 8:16 PM RobTheWrecker Game: Shadow the Hedgehog @shoopdahoop22

I don't know, they look the same, but I'm pretty sure the game uses different higher quality models for cutscenes. I'll maybe see if I can get those models.
Jul 16, 2017 11:06 AM ImsoFoxy! Asset: Sonic Plushie He has seen shiet.
Jul 16, 2017 7:27 AM OS-PRIME Asset: Spider cutest spider ever
Jul 16, 2017 5:31 AM Rainbow Question Mark Asset: Aku (Nano) EXTRA THICC
Jul 16, 2017 5:31 AM Rainbow Question Mark Asset: Four Arms TIME TO THROW STUFF
Jul 16, 2017 3:45 AM Centrixe the Dodo Asset: Mansion (Default) I also included smaller builds of the house.
Example:
Posted Image
Jul 16, 2017 2:51 AM Sonic Konga Game: Sonic Generations @Wqter

I use FBX Converter 2013. You wanna try that? Here is the link: http://usa.autodesk.com/adsk/servlet/pc/item?siteID=123112&id=22694909
Jul 16, 2017 2:47 AM Parappafan89 Asset: Flowers -RUNS THROUGH FLOWERS-
Jul 15, 2017 9:44 PM KrakenOfTheSea Asset: Ice Climbers Trophy this hurts to look at
Jul 15, 2017 3:05 PM ProxyDoug Game: Pacific Rim: The Videogame Is there more coming up?
Jul 15, 2017 2:57 PM ProxyDoug Game: Pacific Rim: The Videogame Thank you so much for this
Jul 15, 2017 1:48 PM Wqter Game: Sonic Generations Anyone know how to convert these to .fbx? I can't use these .dae models.
Jul 14, 2017 11:49 PM zeoalexo Asset: Tony Hawk dat face doe
Jul 14, 2017 11:34 PM MiniBeast2002 Game: Super Smash Bros. for Wii U Where can I get the animations for these models?
Jul 14, 2017 9:37 PM lemurboy12 Asset: Lanky Kong Trophy will
Jul 14, 2017 9:32 PM Deep Weeb Asset: Lanky Kong Trophy HE
Jul 14, 2017 8:08 PM videofindersTV Asset: Link (Hero) Can you post what you did to solve it? I'm having the same problem.
Jul 14, 2017 3:47 PM mrbenio Game: Skylanders: Battlecast Okay, I give up; how did you guys do it? I'm wanting to try and get props from Skylanders Creator (and maybe the Trap Team app if I ever have time) but I just can't figure it out, leading to multiple dead ends.
Jul 14, 2017 10:59 AM smykoleg Asset: Toad I'M THE BEST!
Jul 14, 2017 4:58 AM dshaynie Asset: Bomb Shop love this room ya know when going through the game i saw they included a stack of hidden nintendo consoles
Jul 14, 2017 4:52 AM Sonic Konga Game: Sonic Heroes @SamKitsune

Thank you, for the that really good comment! But sorry no, there is a difference, like Sonic, for example, PS2: 1696 faces, Xbox/PC/GC: 2396 faces.
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