Mr. Game & Watch
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| Asset Info favorite | |
|---|---|
| Name | Mr. Game & Watch |
| Category | 3DS |
| Game | Super Smash Bros. for Nintendo 3DS |
| Section | Fighters |
| Submitted | May 10, 2016 |
| Uploaded By | Hallow |
| Contributors | BillyGaming964 |
| Size |
1.18 MB (122 items) arrow_right
|
| Format |
ZIP (application/zip) dae, fbx, png, smd, txt |
| Hits | 34,411 |
| Tags (2): | |
Comments (18)
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so my live was a lie? it was never 2D and 3D? i never knew it!
fsr seeing him break frames and turning 3d in most encounters with other opponents just seems right to me, it makes him feel more absurd as a character which is his entire point
Yeah, ever since Melee. i thought this was common knowledge
what
HE WAS 3D???
HE WAS 3D???
BRO THIS IS THE MOST CURSED THING I EVER SAW
it would also be easier to create new animations to support newcomers' attacks
I feel like if they did use a sprite for Mr Game & Watch I'd imagine it would be alot harder to develop and playtest than just making a model and using the Flat Zone code to make him appear flat.
Yes!
This is some cursed image stuff
@Peardian but then again they made a 3d model of mr game & watch
@Nikom Always has been
wait it was all 3D?
everybody gangsta till we realise that mr game and watch was 3D this whole time
Animating a texture-less model is much cheaper (both in terms of game resources and developer budget) than rendering and loading every necessary frame as an image with a high-enough resolution.
On another note, why dosent nintendo use just a flat texture instead.
I (used to) have this game and when I paused it and got a closeup of game and watch looking like a model rather than a texture.
that is what i find cool about coding you can do practicly anything if you know how to do it
Yeah like Melee and Brawl,he's actually 3D albeit having permanently the Flat Zone Code.
