Pokémon Center
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Asset Info favorite | |
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Name | Pokémon Center |
Category | 3DS |
Game | Pokémon Omega Ruby / Alpha Sapphire |
Section | Map Objects |
Submitted | June 21, 2015 |
Uploaded By | Fallenleader |
Size |
33.83 KB (7 items) arrow_right
|
Format | ZIP (application/zip) |
Hits | 23,246 |
Comments (8)
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@Zoku012 This isn't a fan model, this is the actual model from Omega Ruby and Alpha Sapphire. This is official.

We've definitely come a long way from those crappy pokemon centers on Red and Blue...

how do i open in blender

¿they can not do the Poke Mart?

I'm more of a programmer for the most part, but I have decided to take as long as I need to (and I know this sounds crazy cuz it's such a large project) to make all of the pokemon regions into 3D models. I have enough patience to push through though, but anyway: What did you use to texture the model? I used images from Fire Red and LeafGreen, and if I keep doing this, the pokemon centers I come up with will look weird. Thank you for your input, as blender with Unity3D takes some getting used to. Basically, I am working on my own 3D pokemon game because I know it will be a large enough project that I will learn a lot from

Wow, amazing rip :) It doesn't really matter if there is a door or not. Hey, I recently uploaded some Animal Crossing New Leaf models. You can check them out if you want :)

Awesome!!! I don't care if there is a door or not, this is amazing

Unfortunately, the door is different from the model. When I figure out how to rip them, I will label them separately and bundle them in a single pack.
This is a milestone for me as this is both my first rip, it helped me learn blender, and it was the first model accepted from the map objects category.
Working on decrypting Y and will rip those models later.
This is a milestone for me as this is both my first rip, it helped me learn blender, and it was the first model accepted from the map objects category.
Working on decrypting Y and will rip those models later.