Mario
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| Asset Info favorite | |
|---|---|
| Name | Mario |
| Category | 3DS |
| Game | New Super Mario Bros. 2 |
| Section | Characters |
| Submitted | November 13, 2016 |
| Uploaded By | Centrixe the Dodo |
| Size |
179.72 KB (25 items) arrow_right
|
| Format |
ZIP (application/zip) dae |
| Hits | 28,313 |
| Tags (1): | |
Comments (10)
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Why is Small Mario built like Boom Boom?
not bad for a 3ds model
It's because it's a 3DS Model, you can't see it from this close.
This model does looks a bit poorly made
@SpoonBlueShirt
I guess the gloves are too big?
I guess the gloves are too big?
so uh. when's luigi?
goodness me little Mario has some big hands
@ToastedWilliam912 The UVs are not actually messed up. NSMB2 (and Wii) like to set the textures to a setting called "Mirror" where stuff outside of the texture just use a mirrored copy of the image. This prevents the texture having to be twice as big with a mirrored image like the New Super Mario Bros (DS) models, which saves file space and is more "efficient" from a developer standpoint.
Somebody needs to fix the daes uvs
Update: I decided to boot up the game, I forgot they made him fatter for the Tanooki form, but the bigger eyes are to be visible on the tiny screen