Knuckles
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Asset Info favorite | |
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Name | Knuckles |
Category | Xbox 360 |
Game | Sonic the Hedgehog (2006) |
Section | Playable Characters |
Submitted | A long, long time ago |
Uploaded By | ZuneTH |
Size |
1.49 MB (14 items) arrow_right
|
Format | ZIP (application/zip) |
Hits | 22,421 |
Comments (6)
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The model’s shoes are white. Why are they white.

tell me what happened here

@Spectro actually... if you look at a pre-rendered image of Knuckles it basically resembles this model but with da much higher poly topology, expressive details such as a modeled mouth, materials like fur, shoes, gloves, eyes etc.
Basically the rendered images are the in game models except they're just edited, enhanced and expressive. However in the in game pre rendered cutscene's it's a different model. As it's pretty easy to tell.
I tried to to this before as I failed miserably as I'm not good at retopology, materials, rigging, modeling, texturing etc. However I do use refrences and It does take time, practice, and experience.
Also this looks nothing like a pre rendered Sonic Adventure model (Its the same as DX) The pre-rendered SA model was more shorter, a bit fatter, like classic Knuckles, etc
Basically the rendered images are the in game models except they're just edited, enhanced and expressive. However in the in game pre rendered cutscene's it's a different model. As it's pretty easy to tell.
I tried to to this before as I failed miserably as I'm not good at retopology, materials, rigging, modeling, texturing etc. However I do use refrences and It does take time, practice, and experience.
Also this looks nothing like a pre rendered Sonic Adventure model (Its the same as DX) The pre-rendered SA model was more shorter, a bit fatter, like classic Knuckles, etc

This model resembles the prerendered sonic adventure DX images rather than 06 Prerendered images

@Super Phanto: The game only uses one set at a time and swaps to whichever side the camera's facing.

Why does Knux have 2 mouths