Sheikah Slate


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Asset Info favorite
Name Sheikah Slate
Category Wii U
Game The Legend of Zelda: Breath of the Wild
Section Items
Submitted February 1, 2020
Uploaded By Centrixe the Dodo
Size 1.39 MB (17 items) arrow_right
  • Sheikah Slate/images/item_conductordemo_alb.png
  • Sheikah Slate/images/item_conductordemo_display_alb.png
  • Sheikah Slate/images/item_conductordemo_display_emm.png
  • Sheikah Slate/images/item_conductordemo_display_emm2.png
  • Sheikah Slate/images/item_conductordemo_display_nrm.png
  • Sheikah Slate/images/item_conductordemo_display_spm.png
  • Sheikah Slate/images/item_conductordemo_display_spm2.png
  • Sheikah Slate/images/item_conductordemo_display_spm3.png
  • Sheikah Slate/images/item_conductordemo_emm.png
  • Sheikah Slate/images/item_conductordemo_nrm.png
  • Sheikah Slate/images/item_conductordemo_spm.png
  • Sheikah Slate/images/item_conductordemo_spm2.png
  • Sheikah Slate/images/item_conductordemo_spm3.png
  • Sheikah Slate/Item_ConductorDemo.dae
  • Sheikah Slate/Item_ConductorDemo.fbx
Format ZIP (application/zip)
Hits 11,918

Comments (8)


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↓ king
SonicPman Aug 3, 2025 2:53 AM
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luckily you can use color ramps to change the glow color in blender

for orange use:
R = 1.0
G = 0.2
B = 0.0006

for blue i'd recommend:
R = 0.03
G = 0.25
B = 1.0

these are all from the shader files i accessed through CEMU
jack_the_male Aug 24, 2022 2:46 PM
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Any way to make normal maps work in blender?
Koopa512 Jan 14, 2021 7:15 PM
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Emissions textures only indicate brightness (with white being fully bright and black being fully dark). In-game code and shaders assign the colors to them once in-game.
JakoNintenCraft Sep 19, 2020 6:57 PM
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why are all the emission Textures white?
Sandy_boi May 1, 2020 3:55 PM
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Really kinda shocked there's no good sheika slate phone cases.
Cart3r Apr 7, 2020 7:53 PM
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I think that's what it was based on.
Ayumi Shinto Feb 2, 2020 9:08 PM
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It kinda reminds me of the Wii U gamepad somehow.
robowil Feb 1, 2020 7:46 PM