disabled_by_defaultDue to increasing levels of AI scraping putting incredible strain on server resources but Cloudflare's under attack mode being a bit too heavy-handed to leave up 24/7, we're trying a new way to combat these attacks. By default, all traffic will be challenged but logged in users will bypass those challenges completely. We apologize for any inconvenience this may cause as it was never our intention to try to force registration and you certainly still don't have to - passing one of those challenges should keep you in the clear for a half-hour otherwise.

Nicktoons MLB


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The devs, High Voltage Software, have made better looking games on Wii before this too (Example: The Conduit, bigger textures, including normal maps)
They really must have put all their effort in the Xbox 360 version

It's still no excuse when the Wii can handle much bigger textures than this. (Cars was a launch title that had 1024x1024 textures, and even before that version released the GAMECUBE version has 512x256 textures and looks impressive for how much they had to compress that version.)
BillyGaming964 Feb 17, 2024 1:20 AM *
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...Are the textures actually THIS bad? The Wii is not too powerful, so I wouldn't expect very high quality, but like, COME ON, guys!
Edit: I looked at the Textures Resource. They are 128x128. ...WHAT. Mario Kart Wii's character textures were up to 256x128, and that wasn't even the entire body!
ExoDendrite Feb 17, 2024 1:03 AM *
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Great to see some new activity in this game after so many years
OctaviaOmega Jan 5, 2024 2:04 AM
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For future reference, Dolphin 4.0 and Ninjaripper (the one on Gamebanana)
BillyGaming964 Sep 10, 2023 12:19 AM
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What did you use to rip these models?
SpongeBat1 Jan 22, 2020 3:51 AM history